Fix blob shadows not showing

This commit is contained in:
Lwmte 2024-12-06 00:29:37 +01:00
parent 4a76487620
commit f9f1f59eba

View file

@ -153,7 +153,7 @@ PixelShaderOutput PS(PixelShaderInput input)
lighting = pointLightShadow * isPointLight + spotLightShadow * isSpotLight; lighting = pointLightShadow * isPointLight + spotLightShadow * isSpotLight;
} }
DoBlobShadows(input.WorldPosition, lighting); lighting = DoBlobShadows(input.WorldPosition, lighting);
for (int i = 0; i < NumRoomLights; i++) for (int i = 0; i < NumRoomLights; i++)
{ {