2020-08-10 00:21:45 -05:00
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#include "framework.h"
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#include "lara.h"
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#include "input.h"
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2021-09-19 18:29:25 +03:00
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#include "level.h"
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2020-08-10 00:21:45 -05:00
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#include "lara_tests.h"
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#include "lara_collide.h"
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2021-09-16 05:06:03 +03:00
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#include "animation.h"
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2021-09-19 18:29:25 +03:00
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#include "control/los.h"
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#include "Lara/lara_flare.h"
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2021-08-28 13:27:58 +02:00
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#include "collide.h"
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2021-09-19 23:41:26 +03:00
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#include "items.h"
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2021-08-28 13:27:58 +02:00
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#include "camera.h"
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2021-09-19 23:41:26 +03:00
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#include "control/control.h"
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2021-09-19 18:29:25 +03:00
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2020-09-26 05:06:08 +10:00
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/*this file has all the related functions to ducking and crawling*/
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2020-08-14 04:08:10 -05:00
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2020-09-26 05:06:08 +10:00
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/*crouch/duck start*/
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2021-02-03 01:50:59 -03:00
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void lara_as_duck(ITEM_INFO* item, COLL_INFO* coll)
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2020-09-26 03:28:30 +10:00
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{
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2020-09-26 05:06:08 +10:00
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/*state 71*/
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/*collision: lara_col_duck*/
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short roomNum;
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2020-09-26 03:28:30 +10:00
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2021-09-10 00:20:59 +03:00
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coll->Setup.EnableSpaz = false;
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coll->Setup.EnableObjectPush = true;
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2020-08-10 00:21:45 -05:00
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Lara.isDucked = true;
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if (item->hitPoints <= 0)
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{
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item->goalAnimState = LS_CRAWL_IDLE;
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return;
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}
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2020-09-26 05:06:08 +10:00
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roomNum = LaraItem->roomNumber;
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2020-08-10 00:21:45 -05:00
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if (TrInput & IN_LOOK)
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LookUpDown();
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2020-09-26 05:06:08 +10:00
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GetFloor(LaraItem->pos.xPos, LaraItem->pos.yPos, LaraItem->pos.zPos, &roomNum);
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2021-07-08 14:15:14 -05:00
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// FOR DEBUG PURPOSES UNTIL SCRIPTING IS FINISHED- ## LUA
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Lara.NewAnims.CrouchRoll = 1;
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2020-09-26 05:06:08 +10:00
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if ((TrInput & IN_FORWARD || TrInput & IN_BACK)
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&& (TrInput & IN_DUCK || Lara.keepDucked)
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&& Lara.gunStatus == LG_NO_ARMS
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&& Lara.waterStatus != LW_WADE
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|| Lara.waterSurfaceDist == 256
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&& !(Lara.waterSurfaceDist > 256))
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2020-08-10 00:21:45 -05:00
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{
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2020-09-26 05:06:08 +10:00
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if ((item->animNumber == LA_CROUCH_IDLE
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|| item->animNumber == LA_STAND_TO_CROUCH_END)
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&& !(TrInput & IN_FLARE || TrInput & IN_DRAW)
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&& (Lara.gunType != WEAPON_FLARE || Lara.flareAge < FLARE_AGE && Lara.flareAge != 0))
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2020-08-10 00:21:45 -05:00
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{
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Lara.torsoYrot = 0;
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Lara.torsoXrot = 0;
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2020-09-26 05:06:08 +10:00
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item->goalAnimState = LS_CRAWL_IDLE;
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}
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2020-08-10 00:21:45 -05:00
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2020-09-26 05:06:08 +10:00
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}
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else if ((TrInput & IN_SPRINT) /*crouch roll*/
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&& (TrInput & IN_DUCK || Lara.keepDucked)
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&& Lara.gunStatus == LG_NO_ARMS
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&& Lara.waterStatus != LW_WADE
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|| Lara.waterSurfaceDist == 256
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&& !(Lara.waterSurfaceDist > 256)
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&& Lara.NewAnims.CrouchRoll)
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2020-09-26 05:06:08 +10:00
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{
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2021-10-27 09:48:31 +03:00
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if (LaraFloorFront(item, item->pos.yRot, 1024) >= 384 || // 4 clicks away from holes in the floor
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TestLaraWall(item, WALL_SIZE / 2, 0, -256) != SPLAT_COLL::NONE) // 2 clicks away from walls + added a fix in lara_col_crouch_roll, better this way
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2020-09-26 03:28:30 +10:00
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return;
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2020-08-10 00:21:45 -05:00
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2020-09-26 05:06:08 +10:00
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if (!(TrInput & IN_FLARE || TrInput & IN_DRAW) //avoids some flare spawning/wep stuff
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2021-07-13 22:29:47 -05:00
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&& (Lara.gunType != WEAPON_FLARE || Lara.flareAge < FLARE_AGE && Lara.flareAge != 0))
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2020-09-26 05:06:08 +10:00
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2020-08-10 00:21:45 -05:00
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{
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2020-09-26 05:06:08 +10:00
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Lara.torsoYrot = 0;
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2020-09-26 03:28:30 +10:00
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Lara.torsoXrot = 0;
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2020-09-26 05:06:08 +10:00
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item->goalAnimState = LS_CROUCH_ROLL;
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2020-08-10 00:21:45 -05:00
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}
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}
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}
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2021-02-03 01:50:59 -03:00
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void lara_col_duck(ITEM_INFO* item, COLL_INFO* coll)
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{
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2020-09-26 05:06:08 +10:00
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/*state 71*/
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/*state code: lara_as_duck*/
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2020-08-10 00:21:45 -05:00
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item->gravityStatus = false;
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item->fallspeed = 0;
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2020-12-19 23:34:52 -03:00
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Lara.moveAngle = item->pos.yRot;
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2020-09-26 05:06:08 +10:00
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2021-09-19 06:42:24 +03:00
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coll->Setup.Height = LARA_HEIGHT_CRAWL;
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2021-09-10 00:20:59 +03:00
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coll->Setup.ForwardAngle = item->pos.yRot;
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2021-09-19 17:48:32 +03:00
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coll->Setup.BadHeightDown = STEPUP_HEIGHT;
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coll->Setup.BadHeightUp = -STEPUP_HEIGHT;
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2021-09-10 00:20:59 +03:00
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coll->Setup.BadCeilingHeight = 0;
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coll->Setup.SlopesAreWalls = true;
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2020-08-10 00:21:45 -05:00
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2021-09-19 06:42:24 +03:00
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GetCollisionInfo(coll, item);
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2020-08-10 00:21:45 -05:00
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2020-09-26 05:06:08 +10:00
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if (LaraFallen(item, coll))
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2020-08-10 00:21:45 -05:00
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{
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2020-09-26 05:06:08 +10:00
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Lara.gunStatus = LG_NO_ARMS;
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2020-09-26 03:28:30 +10:00
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}
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2020-09-26 05:06:08 +10:00
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else if (!TestLaraSlide(item, coll))
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2020-09-26 03:28:30 +10:00
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{
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2021-09-09 20:21:05 +03:00
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Lara.keepDucked = TestLaraStandUp(coll);
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2020-09-26 05:06:08 +10:00
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ShiftItem(item, coll);
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2020-09-26 03:28:30 +10:00
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2021-09-10 00:18:47 +03:00
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if (coll->Middle.Floor != NO_HEIGHT)
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item->pos.yPos += coll->Middle.Floor;
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2020-09-26 03:28:30 +10:00
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2020-09-26 05:06:08 +10:00
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if (TrInput & IN_DUCK && Lara.waterStatus != LW_WADE ||
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Lara.keepDucked ||
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item->animNumber != LA_CROUCH_IDLE)
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{
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if (TrInput & IN_LEFT)
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{
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item->goalAnimState = LS_CROUCH_TURN_LEFT;
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}
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else if (TrInput & IN_RIGHT)
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{
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item->goalAnimState = LS_CROUCH_TURN_RIGHT;
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}
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}
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else
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{
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item->goalAnimState = LS_STOP;
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}
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2020-08-10 00:21:45 -05:00
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}
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}
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2021-07-08 14:15:14 -05:00
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void lara_as_crouch_roll(ITEM_INFO* item, COLL_INFO* coll)//horrible name.
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2020-08-10 00:21:45 -05:00
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{
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2020-09-26 05:06:08 +10:00
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/*state 72*/
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/*collision: lara_col_crouch_roll*/
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Camera.targetElevation = -ANGLE(20.0f);
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2020-08-10 00:21:45 -05:00
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item->goalAnimState = LS_CROUCH_IDLE;
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}
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2021-07-08 14:15:14 -05:00
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void lara_col_crouch_roll(ITEM_INFO* item, COLL_INFO* coll)//horrible name.
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{
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2020-09-26 05:06:08 +10:00
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/*state 72*/
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/*state code: lara_as_crouch_roll*/
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2021-07-08 14:15:14 -05:00
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item->gravityStatus = 0;
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2020-08-10 00:21:45 -05:00
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item->fallspeed = 0;
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2021-09-19 06:42:24 +03:00
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2020-12-19 23:34:52 -03:00
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Lara.moveAngle = item->pos.yRot;
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2021-09-19 06:42:24 +03:00
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coll->Setup.Height = LARA_HEIGHT_CRAWL;
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2021-09-19 17:48:32 +03:00
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coll->Setup.BadHeightDown = STEPUP_HEIGHT;
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2021-09-10 00:20:59 +03:00
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coll->Setup.ForwardAngle = item->pos.yRot;
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2021-09-19 17:48:32 +03:00
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coll->Setup.BadHeightUp = -STEPUP_HEIGHT;
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2021-09-10 00:20:59 +03:00
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coll->Setup.BadCeilingHeight = 0;
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coll->Setup.SlopesAreWalls = true;
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2021-09-19 06:42:24 +03:00
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GetCollisionInfo(coll, item);
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2021-07-08 14:15:14 -05:00
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if (LaraFallen(item, coll))
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Lara.gunStatus = LG_NO_ARMS;
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else if (!TestLaraSlide(item, coll))
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{
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2021-09-09 20:21:05 +03:00
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Lara.keepDucked = TestLaraStandUp(coll);
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2021-07-08 14:15:14 -05:00
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2021-09-19 17:48:32 +03:00
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if (coll->Middle.Floor < coll->Setup.BadHeightUp)//hit a wall, stop
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2021-07-08 14:15:14 -05:00
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{
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2021-09-10 00:20:59 +03:00
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item->pos.xPos = coll->Setup.OldPosition.x;
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item->pos.yPos = coll->Setup.OldPosition.y;
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item->pos.zPos = coll->Setup.OldPosition.z;
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2021-07-08 14:15:14 -05:00
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return;
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}
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ShiftItem(item, coll);
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2020-08-10 00:21:45 -05:00
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2021-07-08 14:15:14 -05:00
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if (!LaraHitCeiling(item, coll))
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2021-09-10 00:18:47 +03:00
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item->pos.yPos += coll->Middle.Floor;
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2021-07-08 14:15:14 -05:00
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}
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2020-08-10 00:21:45 -05:00
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}
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2020-09-26 05:06:08 +10:00
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/*crouch/duck end*/
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/*-*/
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/*crawl start*/
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2021-02-03 01:50:59 -03:00
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void lara_as_all4s(ITEM_INFO* item, COLL_INFO* coll)
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2020-08-10 00:21:45 -05:00
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{
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2020-09-26 05:06:08 +10:00
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/*state 80*/
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/*collision: lara_col_all4s*/
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2020-08-10 00:21:45 -05:00
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if (item->hitPoints <= 0)
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{
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item->goalAnimState = LS_DEATH;
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return;
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}
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2021-10-08 01:47:16 +03:00
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// TODO: Enable with lua!
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2021-10-08 01:46:29 +03:00
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Lara.NewAnims.Crawl1clickdown = 1;
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Lara.NewAnims.Crawl1clickup = 1;
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Lara.NewAnims.CrawlExit1click = 1;
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Lara.NewAnims.CrawlExit2click = 1;
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Lara.NewAnims.CrawlExit3click = 1;
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2021-07-09 19:41:56 -05:00
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Lara.NewAnims.CrawlExitJump = 1;
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if (TrInput & IN_JUMP && Lara.NewAnims.CrawlExitJump)
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2020-08-10 00:21:45 -05:00
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{
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GAME_VECTOR s, d;
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MESH_INFO* StaticMesh;
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PHD_VECTOR v;
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if (LaraFloorFront(item, item->pos.yRot, 512) > 768 &&
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LaraCeilingFront(item, item->pos.yRot, 768, 512) != NO_HEIGHT &&
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LaraCeilingFront(item, item->pos.yRot, 768, 512) <= 0)
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{
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s.x = LaraItem->pos.xPos;
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s.y = LaraItem->pos.yPos - 96;
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s.z = LaraItem->pos.zPos;
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s.roomNumber = LaraItem->roomNumber;
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2020-10-05 22:24:57 -03:00
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d.x = s.x + 768 * phd_sin(LaraItem->pos.yRot);
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2021-08-26 13:47:47 +03:00
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d.y = s.y + LARA_HEADROOM;
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2020-10-05 22:24:57 -03:00
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d.z = s.z + 768 * phd_cos(LaraItem->pos.yRot);
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2020-08-10 00:21:45 -05:00
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if (LOS(&s, &d) && item->animNumber != LA_CROUCH_TO_CRAWL_START && item->animNumber != LA_CROUCH_TO_CRAWL_CONTINUE)
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{
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// TODO: fix ObjectOnLOS2
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2021-09-13 10:22:00 +03:00
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/*if (ObjectOnLOS2(&s, &d, &v, (PHD_VECTOR*)&StaticMesh) == NO_LOS_ITEM)
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2020-08-10 00:21:45 -05:00
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{*/
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2021-11-16 17:25:17 +03:00
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SetAnimation(item, LA_CRAWL_JUMP_FLIP_DOWN);
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2020-08-10 00:21:45 -05:00
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Lara.gunStatus = LG_HANDS_BUSY;
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/*}*/
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}
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}
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else if (LaraFloorFront(item, item->pos.yRot, 256) == 768 &&
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LaraCeilingFront(item, item->pos.yRot, 768, 512) != NO_HEIGHT &&
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LaraCeilingFront(item, item->pos.yRot, 768, 512) <= 0)
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{
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s.x = LaraItem->pos.xPos;
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s.y = LaraItem->pos.yPos - 96;
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s.z = LaraItem->pos.zPos;
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s.roomNumber = LaraItem->roomNumber;
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2020-10-05 22:24:57 -03:00
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d.x = s.x + 768 * phd_sin(LaraItem->pos.yRot);
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2021-08-26 13:47:47 +03:00
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d.y = s.y + LARA_HEADROOM;
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2020-10-05 22:24:57 -03:00
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d.z = s.z + 768 * phd_cos(LaraItem->pos.yRot);
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2020-08-10 00:21:45 -05:00
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2021-07-08 14:15:14 -05:00
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if (LOS(&s, &d) && item->animNumber != LA_CROUCH_TO_CRAWL_START && item->animNumber != LA_CROUCH_TO_CRAWL_CONTINUE && Lara.NewAnims.CrawlExit3click)
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2020-08-10 00:21:45 -05:00
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{
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2021-11-16 17:25:17 +03:00
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SetAnimation(item, LA_CRAWL_JUMP_DOWN_23CLICK);
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2020-08-10 00:21:45 -05:00
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Lara.gunStatus = LG_HANDS_BUSY;
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}
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}
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else if (LaraFloorFront(item, item->pos.yRot, 256) == 512 &&
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LaraCeilingFront(item, item->pos.yRot, 768, 512) != NO_HEIGHT &&
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LaraCeilingFront(item, item->pos.yRot, 768, 512) <= 0)
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{
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s.x = LaraItem->pos.xPos;
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s.y = LaraItem->pos.yPos - 96;
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s.z = LaraItem->pos.zPos;
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s.roomNumber = LaraItem->roomNumber;
|
|
|
|
|
2020-10-05 22:24:57 -03:00
|
|
|
d.x = s.x + 768 * phd_sin(LaraItem->pos.yRot);
|
2021-08-26 13:47:47 +03:00
|
|
|
d.y = s.y + LARA_HEADROOM;
|
2020-10-05 22:24:57 -03:00
|
|
|
d.z = s.z + 768 * phd_cos(LaraItem->pos.yRot);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-07-08 14:15:14 -05:00
|
|
|
if (LOS(&s, &d) && item->animNumber != LA_CROUCH_TO_CRAWL_START && item->animNumber != LA_CROUCH_TO_CRAWL_CONTINUE && Lara.NewAnims.CrawlExit2click)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_CRAWL_JUMP_DOWN_23CLICK);
|
2020-08-10 00:21:45 -05:00
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (LaraFloorFront(item, item->pos.yRot, 256) == 256 &&
|
|
|
|
LaraCeilingFront(item, item->pos.yRot, 768, 512) != NO_HEIGHT &&
|
|
|
|
LaraCeilingFront(item, item->pos.yRot, 768, 512) <= 0)
|
|
|
|
{
|
|
|
|
s.x = LaraItem->pos.xPos;
|
|
|
|
s.y = LaraItem->pos.yPos - 96;
|
|
|
|
s.z = LaraItem->pos.zPos;
|
|
|
|
s.roomNumber = LaraItem->roomNumber;
|
|
|
|
|
2020-10-05 22:24:57 -03:00
|
|
|
d.x = s.x + 768 * phd_sin(LaraItem->pos.yRot);
|
2021-08-26 13:47:47 +03:00
|
|
|
d.y = s.y + LARA_HEADROOM;
|
2020-10-05 22:24:57 -03:00
|
|
|
d.z = s.z + 768 * phd_cos(LaraItem->pos.yRot);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-07-08 14:15:14 -05:00
|
|
|
if (LOS(&s, &d) && item->animNumber != LA_CROUCH_TO_CRAWL_START && item->animNumber != LA_CROUCH_TO_CRAWL_CONTINUE && Lara.NewAnims.CrawlExit1click)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_CRAWL_JUMP_DOWN_1CLICK);
|
2020-08-10 00:21:45 -05:00
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if ((TrInput & IN_ACTION) && (TrInput & IN_FORWARD) && item->animNumber != LA_CROUCH_TO_CRAWL_START && item->animNumber != LA_CROUCH_TO_CRAWL_CONTINUE)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
if (LaraFloorFront(item, item->pos.yRot, 256) == -256 &&
|
|
|
|
LaraCeilingFront(item, item->pos.yRot, 256, 256) != NO_HEIGHT &&
|
2021-07-08 14:15:14 -05:00
|
|
|
LaraCeilingFront(item, item->pos.yRot, 256, 256) <= -512 &&
|
|
|
|
Lara.NewAnims.Crawl1clickup)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_CRAWL_UP_STEP);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
2021-11-16 17:25:17 +03:00
|
|
|
else if (LaraFloorFront(item, item->pos.yRot, 256) == 256 &&
|
2020-08-10 00:21:45 -05:00
|
|
|
LaraCeilingFront(item, item->pos.yRot, 256, 256) != NO_HEIGHT &&
|
2021-07-08 14:15:14 -05:00
|
|
|
LaraCeilingFront(item, item->pos.yRot, 256, -256) <= -512 &&
|
|
|
|
Lara.NewAnims.Crawl1clickdown)
|
2021-11-16 17:25:17 +03:00
|
|
|
{
|
|
|
|
SetAnimation(item, LA_CRAWL_DOWN_STEP);
|
|
|
|
}
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
|
|
|
|
|
|
|
if (TrInput & IN_LOOK)
|
|
|
|
LookUpDown();
|
|
|
|
|
|
|
|
Lara.torsoXrot = 0;
|
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
|
|
|
coll->Setup.EnableObjectPush = true;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
|
|
|
if (item->animNumber == LA_CROUCH_TO_CRAWL_START)
|
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
Camera.targetElevation = -ANGLE(23.0f);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-11-07 04:54:48 +03:00
|
|
|
if (TestLaraWater(item))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_CROUCH_IDLE;
|
|
|
|
item->requiredAnimState = LS_STOP;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_all4s(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 80*/
|
|
|
|
/*state code: lara_as_all4s*/
|
2020-08-10 00:21:45 -05:00
|
|
|
item->fallspeed = 0;
|
|
|
|
item->gravityStatus = false;
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->goalAnimState != LS_CRAWL_TO_HANG)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.ForwardAngle = Lara.moveAngle;
|
2021-09-10 01:22:27 +03:00
|
|
|
coll->Setup.Radius = LARA_RAD_CRAWL;
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.Height = LARA_HEIGHT_CRAWL;
|
2021-09-19 17:48:32 +03:00
|
|
|
coll->Setup.BadHeightDown = STEP_SIZE - 1;
|
|
|
|
coll->Setup.BadHeightUp = -127;
|
2021-09-13 09:47:37 +03:00
|
|
|
coll->Setup.BadCeilingHeight = LARA_HEIGHT_CRAWL;
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.SlopesAreWalls = true;
|
|
|
|
coll->Setup.SlopesArePits = true;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-19 06:42:24 +03:00
|
|
|
GetCollisionInfo(coll, item);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraFallen(item, coll))
|
|
|
|
{
|
|
|
|
Lara.gunStatus = LG_NO_ARMS;
|
|
|
|
}
|
|
|
|
else if (!TestLaraSlide(item, coll))
|
|
|
|
{
|
2021-09-10 00:18:47 +03:00
|
|
|
int slope = abs(coll->FrontLeft.Floor - coll->FrontRight.Floor);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-09 20:21:05 +03:00
|
|
|
Lara.keepDucked = TestLaraStandUp(coll);
|
2020-09-26 05:06:08 +10:00
|
|
|
ShiftItem(item, coll);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-09-10 00:18:47 +03:00
|
|
|
if (coll->Middle.Floor != NO_HEIGHT && coll->Middle.Floor > -256)
|
|
|
|
item->pos.yPos += coll->Middle.Floor;
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_DUCK || Lara.keepDucked &&
|
|
|
|
(!(TrInput & IN_FLARE) && !(TrInput & IN_DRAW) || TrInput & IN_FORWARD) &&
|
|
|
|
Lara.waterStatus != LW_WADE)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (item->animNumber == LA_CRAWL_IDLE ||
|
|
|
|
item->animNumber == LA_CROUCH_TO_CRAWL_END ||
|
|
|
|
item->animNumber == LA_CRAWL_TO_IDLE_END_RIGHT_POINTLESS ||
|
|
|
|
item->animNumber == LA_CRAWL_TO_IDLE_END_LEFT_POINTLESS)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_FORWARD)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2021-08-24 16:54:26 +03:00
|
|
|
auto collResult = LaraCollisionFront(item, item->pos.yRot, 256);
|
2021-09-25 13:41:01 +03:00
|
|
|
if (abs(collResult.Position.Floor) < 127 && !collResult.Position.Slope)
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_CRAWL_FORWARD;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_BACK)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
short height = LaraCeilingFront(item, item->pos.yRot, -300, 128);
|
|
|
|
short heightl = 0;
|
|
|
|
short heightr = 0;
|
|
|
|
|
2021-01-28 13:30:23 -03:00
|
|
|
if (height != NO_HEIGHT && height <= -256)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_ACTION)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
int x = item->pos.xPos;
|
|
|
|
int z = item->pos.zPos;
|
|
|
|
|
2020-10-05 22:24:57 -03:00
|
|
|
item->pos.xPos += 128 * phd_sin(item->pos.yRot - ANGLE(90.0f));
|
|
|
|
item->pos.zPos += 128 * phd_cos(item->pos.yRot - ANGLE(90.0f));
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
heightl = LaraFloorFront(item, item->pos.yRot, -300);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-10-05 22:24:57 -03:00
|
|
|
item->pos.xPos += 256 * phd_sin(item->pos.yRot + ANGLE(90.0f));
|
|
|
|
item->pos.zPos += 256 * phd_cos(item->pos.yRot + ANGLE(90.0f));
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
heightr = LaraFloorFront(item, item->pos.yRot, -300);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
|
|
|
item->pos.xPos = x;
|
|
|
|
item->pos.zPos = z;
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-08-24 16:54:26 +03:00
|
|
|
auto collResult = LaraCollisionFront(item, item->pos.yRot, -300);
|
2021-09-10 00:43:26 +03:00
|
|
|
height = collResult.Position.Floor;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-09-17 22:55:09 +03:00
|
|
|
if (abs(height) >= STEP_SIZE - 1 || collResult.Position.Slope)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
if (TrInput & IN_ACTION)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (height > 768 &&
|
|
|
|
heightl > 768 &&
|
|
|
|
heightr > 768 &&
|
|
|
|
slope < 120)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
int tmp;
|
|
|
|
int x = item->pos.xPos;
|
|
|
|
int z = item->pos.zPos;
|
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
item->pos.xPos -= 100 * phd_sin(coll->Setup.ForwardAngle);
|
|
|
|
item->pos.zPos -= 100 * phd_cos(coll->Setup.ForwardAngle);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-01-29 01:14:20 -03:00
|
|
|
tmp = GetCollidedObjects(item, 100, 1, CollidedItems, CollidedMeshes, 0);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
item->pos.xPos = x;
|
|
|
|
item->pos.zPos = z;
|
|
|
|
|
|
|
|
if (!tmp)
|
|
|
|
{
|
2021-10-26 18:05:16 +03:00
|
|
|
coll->Setup.ForwardAngle += ANGLE(180);
|
|
|
|
GetCollisionInfo(coll, item);
|
|
|
|
SnapItemToLedge(item, coll);
|
|
|
|
MoveItem(item, coll->Setup.ForwardAngle, -(coll->Setup.Radius - STEP_SIZE / 2));
|
|
|
|
item->pos.yRot += ANGLE(180);
|
|
|
|
LaraResetGravityStatus(item, coll);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
|
|
|
item->goalAnimState = LS_CRAWL_TO_HANG;
|
|
|
|
}
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2021-09-04 07:53:21 +02:00
|
|
|
else if (!(abs(height) >= STEP_SIZE))
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_CRAWL_BACK;
|
|
|
|
}
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_LEFT)
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_CRAWL_TURN_LEFT);
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_RIGHT)
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_CRAWL_TURN_RIGHT);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_CROUCH_IDLE;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_crawl(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 81*/
|
|
|
|
/*collision: lara_col_crawl*/
|
2021-07-09 19:41:56 -05:00
|
|
|
if (item->hitPoints <= 0)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (TrInput & IN_LOOK)
|
|
|
|
LookUpDown();
|
|
|
|
|
|
|
|
Lara.torsoXrot = 0;
|
2020-08-10 00:21:45 -05:00
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
|
|
|
coll->Setup.EnableObjectPush = true;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
Camera.targetElevation = -ANGLE(23.0f);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_FORWARD
|
|
|
|
&& (TrInput & IN_DUCK || Lara.keepDucked)
|
|
|
|
&& Lara.waterStatus != LW_WADE)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LEFT)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (Lara.turnRate < -ANGLE(3.0f))
|
|
|
|
Lara.turnRate = -ANGLE(3.0f);
|
|
|
|
}
|
|
|
|
else if (TrInput & IN_RIGHT)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
|
|
|
|
if (Lara.turnRate > ANGLE(3.0f))
|
|
|
|
Lara.turnRate = ANGLE(3.0f);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_crawl(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 81*/
|
|
|
|
/*state code: lara_as_crawl*/
|
2020-08-10 00:21:45 -05:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-09-10 01:22:27 +03:00
|
|
|
coll->Setup.Radius = LARA_RAD_CRAWL;
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.Height = LARA_HEIGHT_CRAWL;
|
2021-09-19 17:48:32 +03:00
|
|
|
coll->Setup.BadHeightDown = STEP_SIZE - 1;
|
|
|
|
coll->Setup.BadHeightUp = -127;
|
2021-09-13 09:47:37 +03:00
|
|
|
coll->Setup.BadCeilingHeight = LARA_HEIGHT_CRAWL;
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.SlopesArePits = true;
|
|
|
|
coll->Setup.SlopesAreWalls = true;
|
|
|
|
coll->Setup.ForwardAngle = Lara.moveAngle;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-19 06:42:24 +03:00
|
|
|
GetCollisionInfo(coll, item, true);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-11-11 23:46:59 +11:00
|
|
|
if (LaraDeflectEdgeCrawl(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
item->currentAnimState = LS_CRAWL_IDLE;
|
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
|
|
|
|
|
|
|
if (item->animNumber != LA_CRAWL_IDLE)
|
|
|
|
{
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_CRAWL_IDLE);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (LaraFallen(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
Lara.gunStatus = LG_NO_ARMS;
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (!TestLaraSlide(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
ShiftItem(item, coll);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-10 00:18:47 +03:00
|
|
|
if (coll->Middle.Floor != NO_HEIGHT && coll->Middle.Floor > -256)
|
|
|
|
item->pos.yPos += coll->Middle.Floor;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
}
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_all4turnl(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 03:28:30 +10:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 84*/
|
|
|
|
/*collision: lara_col_all4turnlr*/
|
2020-08-10 00:21:45 -05:00
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
|
|
|
coll->Setup.EnableObjectPush = true;
|
2020-08-10 00:21:45 -05:00
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
2020-09-26 05:06:08 +10:00
|
|
|
Camera.targetElevation = -ANGLE(23.0f);
|
|
|
|
item->pos.yRot -= ANGLE(1.5f);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_LEFT))
|
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
|
|
|
}
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_all4turnr(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 85*/
|
|
|
|
/*collision: lara_col_all4turnlr*/
|
2020-09-26 03:28:30 +10:00
|
|
|
if (item->hitPoints <= 0)
|
|
|
|
{
|
2020-08-10 00:21:45 -05:00
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
2020-09-26 03:28:30 +10:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
|
|
|
coll->Setup.EnableObjectPush = true;
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
|
|
|
Camera.targetElevation = -ANGLE(23.0f);
|
|
|
|
item->pos.yRot += ANGLE(1.5f);
|
2020-09-26 03:28:30 +10:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!(TrInput & IN_RIGHT))
|
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_all4turnlr(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*states 84 and 85*/
|
|
|
|
/*state code: lara_as_all4turnl(84) and lara_as_all4turnr(85)*/
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.Height = LARA_HEIGHT_CRAWL;
|
|
|
|
GetCollisionInfo(coll, item);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (!TestLaraSlide(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2021-09-10 00:18:47 +03:00
|
|
|
if (coll->Middle.Floor != NO_HEIGHT && coll->Middle.Floor > -256)
|
|
|
|
item->pos.yPos += coll->Middle.Floor;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
}
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_crawlb(ITEM_INFO* item, COLL_INFO* coll)
|
2020-09-26 05:06:08 +10:00
|
|
|
{
|
|
|
|
/*state 86*/
|
|
|
|
/*collision: lara_col_crawlb*/
|
|
|
|
if (item->hitPoints <= 0 || Lara.waterStatus == 4)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
|
|
|
return;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LOOK)
|
|
|
|
LookUpDown();
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
|
|
|
coll->Setup.EnableObjectPush = true;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
Camera.targetElevation = -ANGLE(23.0f);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_BACK)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_RIGHT)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate -= LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate < -ANGLE(3.0f))
|
|
|
|
Lara.turnRate = -ANGLE(3.0f);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (TrInput & IN_LEFT)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
Lara.turnRate += LARA_TURN_RATE;
|
|
|
|
if (Lara.turnRate > ANGLE(3.0f))
|
|
|
|
Lara.turnRate = ANGLE(3.0f);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_crawlb(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 86*/
|
|
|
|
/*state code: lara_as_crawlb*/
|
2020-08-10 00:21:45 -05:00
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
2021-09-19 06:42:24 +03:00
|
|
|
Lara.moveAngle = item->pos.yRot + ANGLE(180);
|
|
|
|
|
2021-09-10 01:22:27 +03:00
|
|
|
coll->Setup.Radius = LARA_RAD_CRAWL + 50; // TODO: Check if it still works without 50?
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.Height = LARA_HEIGHT_CRAWL;
|
2021-09-19 17:48:32 +03:00
|
|
|
coll->Setup.BadHeightDown = STEP_SIZE - 1;
|
|
|
|
coll->Setup.BadHeightUp = -(STEP_SIZE - 1);
|
2021-09-13 09:44:37 +03:00
|
|
|
coll->Setup.BadCeilingHeight = LARA_HEIGHT_CRAWL;
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.SlopesArePits = true;
|
|
|
|
coll->Setup.SlopesAreWalls = true;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.ForwardAngle = Lara.moveAngle;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-19 06:42:24 +03:00
|
|
|
GetCollisionInfo(coll, item, true);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-11-11 23:46:59 +11:00
|
|
|
if (LaraDeflectEdgeCrawl(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
item->currentAnimState = LS_CRAWL_IDLE;
|
|
|
|
item->goalAnimState = LS_CRAWL_IDLE;
|
|
|
|
|
|
|
|
if (item->animNumber != LA_CRAWL_IDLE)
|
|
|
|
{
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_CRAWL_IDLE);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (LaraFallen(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
Lara.gunStatus = LG_NO_ARMS;
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (!TestLaraSlide(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
ShiftItem(item, coll);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-13 09:47:37 +03:00
|
|
|
if (coll->Middle.Floor != NO_HEIGHT && coll->Middle.Floor > -STEP_SIZE)
|
2021-09-10 00:18:47 +03:00
|
|
|
item->pos.yPos += coll->Middle.Floor;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_duckl(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 105*/
|
|
|
|
/*collision: lara_col_ducklr*/
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
2020-09-26 05:06:08 +10:00
|
|
|
if ((TrInput & (IN_DUCK | IN_LEFT)) != (IN_DUCK | IN_LEFT) || item->hitPoints <= 0)
|
2020-08-10 00:21:45 -05:00
|
|
|
item->goalAnimState = LS_CROUCH_IDLE;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.yRot -= ANGLE(1.5f);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_as_duckr(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 106*/
|
|
|
|
/*collision: lara_col_ducklr*/
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
2021-02-07 00:08:05 -03:00
|
|
|
if ((TrInput & (IN_DUCK | IN_RIGHT)) != (IN_DUCK | IN_RIGHT) || item->hitPoints <= 0)
|
2020-08-10 00:21:45 -05:00
|
|
|
item->goalAnimState = LS_CROUCH_IDLE;
|
2020-09-26 05:06:08 +10:00
|
|
|
item->pos.yRot += ANGLE(1.5f);
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_ducklr(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2020-09-26 05:06:08 +10:00
|
|
|
/*state 105 and 106*/
|
|
|
|
/*state code: lara_as_duckl(105) and lara_col_ducklr(106)*/
|
|
|
|
// FIXED
|
2020-08-10 00:21:45 -05:00
|
|
|
Lara.isDucked = true;
|
2020-09-26 05:06:08 +10:00
|
|
|
if (TrInput & IN_LOOK)
|
|
|
|
LookUpDown();
|
2020-08-10 00:21:45 -05:00
|
|
|
|
|
|
|
item->gravityStatus = false;
|
|
|
|
item->fallspeed = 0;
|
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.Height = LARA_HEIGHT_CRAWL;
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.ForwardAngle = item->pos.yRot;
|
2021-09-19 17:48:32 +03:00
|
|
|
coll->Setup.BadHeightDown = STEPUP_HEIGHT;
|
|
|
|
coll->Setup.BadHeightUp = -STEPUP_HEIGHT;
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.BadCeilingHeight = 0;
|
|
|
|
coll->Setup.SlopesAreWalls = true;
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-19 06:42:24 +03:00
|
|
|
GetCollisionInfo(coll, item);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2020-09-26 05:06:08 +10:00
|
|
|
if (LaraFallen(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
|
|
|
Lara.gunStatus = LG_NO_ARMS;
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
else if (!TestLaraSlide(item, coll))
|
2020-08-10 00:21:45 -05:00
|
|
|
{
|
2021-09-09 20:21:05 +03:00
|
|
|
Lara.keepDucked = TestLaraStandUp(coll);
|
2020-09-26 05:06:08 +10:00
|
|
|
ShiftItem(item, coll);
|
2020-08-10 00:21:45 -05:00
|
|
|
|
2021-09-10 00:18:47 +03:00
|
|
|
if (coll->Middle.Floor != NO_HEIGHT)
|
|
|
|
item->pos.yPos += coll->Middle.Floor;
|
2020-08-10 00:21:45 -05:00
|
|
|
}
|
|
|
|
}
|
2020-09-26 05:06:08 +10:00
|
|
|
/*crawling end*/
|
2020-08-11 03:55:34 -05:00
|
|
|
|
2021-02-03 01:50:59 -03:00
|
|
|
void lara_col_crawl2hang(ITEM_INFO* item, COLL_INFO* coll)
|
2020-08-11 03:55:34 -05:00
|
|
|
{
|
|
|
|
Camera.targetAngle = 0;
|
|
|
|
Camera.targetElevation = -ANGLE(45.0f);
|
|
|
|
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.EnableSpaz = false;
|
|
|
|
coll->Setup.EnableObjectPush = false;
|
2020-08-11 03:55:34 -05:00
|
|
|
|
|
|
|
if (item->animNumber == LA_CRAWL_TO_HANG_END)
|
|
|
|
{
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.Height = LARA_HEIGHT_STRETCH;
|
2021-09-19 17:48:32 +03:00
|
|
|
coll->Setup.BadHeightDown = NO_BAD_POS;
|
|
|
|
coll->Setup.BadHeightUp = -STEPUP_HEIGHT;
|
2021-09-10 00:20:59 +03:00
|
|
|
coll->Setup.BadCeilingHeight = BAD_JUMP_CEILING;
|
2021-09-19 06:42:24 +03:00
|
|
|
coll->Setup.ForwardAngle = Lara.moveAngle;
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2020-12-19 23:34:52 -03:00
|
|
|
Lara.moveAngle = item->pos.yRot;
|
2020-08-11 03:55:34 -05:00
|
|
|
|
2021-10-26 18:05:16 +03:00
|
|
|
MoveItem(item, item->pos.yRot, -STEP_SIZE);
|
2021-09-19 06:42:24 +03:00
|
|
|
GetCollisionInfo(coll, item);
|
2021-10-26 18:05:16 +03:00
|
|
|
SnapItemToLedge(item, coll);
|
2020-09-26 05:06:08 +10:00
|
|
|
|
2021-10-26 18:05:16 +03:00
|
|
|
if (TestHangSwingIn(item, item->pos.yRot))
|
2020-08-11 03:55:34 -05:00
|
|
|
{
|
|
|
|
|
2021-10-26 18:05:16 +03:00
|
|
|
Lara.headYrot = 0;
|
|
|
|
Lara.headXrot = 0;
|
|
|
|
Lara.torsoYrot = 0;
|
|
|
|
Lara.torsoXrot = 0;
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_JUMP_UP_TO_MONKEYSWING);
|
2021-10-26 18:05:16 +03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (TestHangFeet(item, item->pos.yRot))
|
|
|
|
{
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_REACH_TO_HANG);
|
2021-10-26 18:05:16 +03:00
|
|
|
item->goalAnimState = LS_HANG_FEET;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-11-16 17:25:17 +03:00
|
|
|
SetAnimation(item, LA_REACH_TO_HANG);
|
2021-10-26 18:05:16 +03:00
|
|
|
item->goalAnimState = LS_HANG;
|
|
|
|
}
|
|
|
|
}
|
2020-08-11 03:55:34 -05:00
|
|
|
|
2021-10-26 18:05:16 +03:00
|
|
|
GetCollisionInfo(coll, item);
|
|
|
|
item->pos.yPos += coll->Front.Floor - GetBoundsAccurate(item)->Y1 - 20;
|
2020-08-11 03:55:34 -05:00
|
|
|
|
2021-10-26 18:05:16 +03:00
|
|
|
item->gravityStatus = true;
|
|
|
|
item->speed = 2;
|
|
|
|
item->fallspeed = 1;
|
2020-08-11 03:55:34 -05:00
|
|
|
|
2021-10-26 18:05:16 +03:00
|
|
|
Lara.gunStatus = LG_HANDS_BUSY;
|
2020-08-11 03:55:34 -05:00
|
|
|
}
|
|
|
|
}
|