Commit graph

  • f596e393cb
    creature: move Creature_Head to trx Marcin Kurczewski 2025-04-09 14:09:06 +02:00
  • a89bbaac53
    creature: move Creature_Tilt to trx Marcin Kurczewski 2025-04-08 17:27:31 +02:00
  • 110452c6d3
    creature: move Creature_Turn to trx Marcin Kurczewski 2025-04-08 17:26:02 +02:00
  • d9ff228bcd
    creature: move Creature_Mood to trx Marcin Kurczewski 2025-04-08 17:21:01 +02:00
  • 91d590ad4f
    creature: move Creature_EnsureHabitat to trx Marcin Kurczewski 2025-04-08 17:07:06 +02:00
  • cf3345e7e3
    creature: move Creature_AIInfo to trx Marcin Kurczewski 2025-04-08 16:58:39 +02:00
  • 392cac0e1c
    creature: move Creature_Initialise to trx Marcin Kurczewski 2025-04-08 16:39:52 +02:00
  • 74e6205e7e tools: move inspect_save to tools/ Marcin Kurczewski 2025-04-09 14:35:21 +02:00
  • aba72f28a8 tr2/savegame/bson: mirror tr1's footer approach Marcin Kurczewski 2025-04-09 14:33:33 +02:00
  • ee44cb8bed
    tr2/sound: fix not able to completely mute sounds Marcin Kurczewski 2025-04-09 15:39:01 +02:00
  • f270ea26a8
    tools: move inspect_save to tools/ Marcin Kurczewski 2025-04-09 14:35:21 +02:00
  • 49ec394d76
    tr2/savegame/bson: mirror tr1's footer approach Marcin Kurczewski 2025-04-09 14:33:33 +02:00
  • 7613e0c806 tr1/output: reduce noise from OpenGL debug output Marcin Kurczewski 2025-04-08 23:35:36 +02:00
  • d00c561a41 gun/const: move gun constants to TRX lahm86 2025-04-08 21:53:40 +01:00
  • bc31423029 objects: rename TR1 inventory objects lahm86 2025-04-08 21:13:40 +01:00
  • ddc959f783
    tr1/output: reduce noise from OpenGL debug output Marcin Kurczewski 2025-04-08 23:35:36 +02:00
  • 8523d453d7 gun/const: move gun constants to TRX lahm86 2025-04-08 21:53:40 +01:00
  • 62876ab5d9 objects: rename TR1 inventory objects lahm86 2025-04-08 21:13:40 +01:00
  • bf54cf9130 tr2/objects/harpoon_bolt: fix harpoon test on invalid objects lahm86 2025-04-08 21:38:31 +01:00
  • 49f8309fa7 tr2/objects/harpoon_bolt: fix harpoon test on invalid objects lahm86 2025-04-08 21:38:31 +01:00
  • 9fab033d89 tr1/docs: document water colors Marcin Kurczewski 2025-04-08 21:50:22 +02:00
  • bd4b56f726 tr1/output: make water color player-customizable Marcin Kurczewski 2025-04-08 14:34:49 +02:00
  • c60b8e70e4
    tr1/docs: document water colors Marcin Kurczewski 2025-04-08 21:50:22 +02:00
  • ca56a3c68e lara: rename ammo properties lahm86 2025-04-08 19:44:50 +01:00
  • e7c193a106 savegame: move common module lahm86 2025-04-08 19:38:06 +01:00
  • 962e87a9e6 savegame: move types to TRX lahm86 2025-04-08 19:32:17 +01:00
  • be337ffbe7 savegame/types: move resume info to TRX lahm86 2025-04-08 19:16:17 +01:00
  • 4350fa2d10 stats/types: move statistic types to TRX lahm86 2025-04-08 18:12:32 +01:00
  • fec9b4d6dc lara: rename ammo properties lahm86 2025-04-08 19:44:50 +01:00
  • 645d9c454a savegame: move common module lahm86 2025-04-08 19:38:06 +01:00
  • 63ccb5faf3 savegame: move types to TRX lahm86 2025-04-08 19:32:17 +01:00
  • 989ba0ac6d tr1/output: improve scissor precision Marcin Kurczewski 2025-04-08 16:36:04 +02:00
  • c9aa54df36 savegame/types: move resume info to TRX lahm86 2025-04-08 19:16:17 +01:00
  • 76f300d8a0 stats/types: move statistic types to TRX lahm86 2025-04-08 18:12:32 +01:00
  • 09ba43594d
    tr1/output: make water color player-customizable Marcin Kurczewski 2025-04-08 14:34:49 +02:00
  • 6b96b19e4a
    tr1/output: improve scissor precision Marcin Kurczewski 2025-04-08 16:36:04 +02:00
  • 2fb3824b3b items: handle null anims/frames for sprite objects lahm86 2025-04-08 09:47:25 +01:00
  • 6698e9d511 items: handle null anims/frames for sprite objects lahm86 2025-04-08 09:47:25 +01:00
  • 6820532711 tr1/savegame_bson: append game version lahm86 2025-04-07 21:17:26 +01:00
  • 12edeaee37 tr1/savegame: move misc properties to module lahm86 2025-04-07 20:59:00 +01:00
  • fc09a0cf90 tr1/savegame: remove passing of game info lahm86 2025-04-07 20:30:14 +01:00
  • 1127372135 misc: remove bonus level unlock storage lahm86 2025-04-07 20:16:04 +01:00
  • 8672505f56 tr1/savegame: move death count to resume info lahm86 2025-04-07 20:01:59 +01:00
  • ebd5331b31 tr1/savegame: move resume info storage lahm86 2025-04-07 19:33:40 +01:00
  • 9c708933bc tr1/option: add ui for changing the fog Marcin Kurczewski 2025-04-07 23:06:38 +02:00
  • 67354e9f43 tr1/output: fix sprites missing fog effect Marcin Kurczewski 2025-04-07 22:58:52 +02:00
  • def5d37192 tr1/config: make fog player-customizable Marcin Kurczewski 2025-04-07 22:52:55 +02:00
  • f8ddf7f246
    tr1/option: add ui for changing the fog Marcin Kurczewski 2025-04-07 23:06:38 +02:00
  • 55f7a70664
    tr1/output: fix sprites missing fog effect Marcin Kurczewski 2025-04-07 22:58:52 +02:00
  • 1c5a4c6b70
    tr1/config: make fog player-customizable Marcin Kurczewski 2025-04-07 22:52:55 +02:00
  • e06d61c4ee tr1/savegame_bson: append game version lahm86 2025-04-07 21:17:26 +01:00
  • f0296c6984 tr1/savegame: move misc properties to module lahm86 2025-04-07 20:59:00 +01:00
  • 161846e4d3 tr1/savegame: remove passing of game info lahm86 2025-04-07 20:30:14 +01:00
  • 41c6e32f15 misc: remove bonus level unlock storage lahm86 2025-04-07 20:16:04 +01:00
  • ba35a932b1 tr1/savegame: move death count to resume info lahm86 2025-04-07 20:01:59 +01:00
  • c853f43fa4 tr1/savegame: move resume info storage lahm86 2025-04-07 19:33:40 +01:00
  • 287fddea7e tr1/data: improve bubbles appearance Marcin Kurczewski 2025-04-07 16:21:45 +02:00
  • 8cde0e45e2 tr1/output: fix sprite UVs Marcin Kurczewski 2025-04-07 12:34:19 +02:00
  • dcc3da3dd2
    tr1/data: improve bubbles appearance Marcin Kurczewski 2025-04-07 16:21:45 +02:00
  • 03883d07b8
    tr1/output: fix sprite UVs Marcin Kurczewski 2025-04-07 12:34:19 +02:00
  • 264c18c1c8
    build: fix Linux executable name Marcin Kurczewski 2025-04-07 12:28:32 +02:00
  • 04437d02c4 tr1/output: remove pretty pixels option Marcin Kurczewski 2025-04-07 09:43:34 +02:00
  • 8bec5dc086 tr1/output: store all uvws in a common buffer Marcin Kurczewski 2025-04-06 23:09:52 +02:00
  • 039032e69e tr1/output: improve bilinear filter UVs Marcin Kurczewski 2025-04-05 14:05:00 +02:00
  • ebcdf6b9bb
    tr1/output: remove pretty pixels option Marcin Kurczewski 2025-04-07 09:43:34 +02:00
  • 8c211cdf68
    tr1/output: store all uvws in a common buffer Marcin Kurczewski 2025-04-06 23:09:52 +02:00
  • 1fad5061ce
    tr1/output: improve bilinear filter UVs Marcin Kurczewski 2025-04-05 14:05:00 +02:00
  • 0d80ca8f8f tr2/savegame: implement BSON saves lahm86 2025-04-04 20:01:48 +01:00
  • 5b524faec9 savegame: move common types lahm86 2025-04-05 21:51:45 +01:00
  • 699c1d9873 tr2/savegame: introduce strategy concept lahm86 2025-04-04 19:17:59 +01:00
  • 49ad919de3 tr2/savegame: isolate legacy savegame module lahm86 2025-04-04 15:01:03 +01:00
  • 539763492d tr2/savegame: move pre/post processing logic lahm86 2025-04-04 14:50:51 +01:00
  • 2fbe0c582a tr2/savegame: encapsulate save IO lahm86 2025-04-04 14:23:48 +01:00
  • 8de5ab20dd game: move game mode flag to game module lahm86 2025-04-04 12:35:09 +01:00
  • f6d1cfe475 tr2/savegame: refactor savegame logic lahm86 2025-04-03 21:06:25 +01:00
  • 5b932b38bb tr2/savegame: move resume info to module storage lahm86 2025-04-03 14:33:42 +01:00
  • e4545e0d73 tr2/savegame: hide legacy functions lahm86 2025-04-03 13:32:12 +01:00
  • efdd14aa8d tr2/misc: eliminate current stats lahm86 2025-03-27 16:20:33 +00:00
  • fc4a22f79a tr2/types: rename START_INFO to RESUME_INFO lahm86 2025-03-27 14:06:17 +00:00
  • 06ade27afe tr2/savegame: implement BSON saves lahm86 2025-04-04 20:01:48 +01:00
  • 419e6cb1f9 savegame: move common types lahm86 2025-04-05 21:51:45 +01:00
  • b566c395bc tr2/savegame: introduce strategy concept lahm86 2025-04-04 19:17:59 +01:00
  • fa4c0345bf tr2/savegame: isolate legacy savegame module lahm86 2025-04-04 15:01:03 +01:00
  • e571bb3414 tr2/savegame: move pre/post processing logic lahm86 2025-04-04 14:50:51 +01:00
  • 564c2fc0e6 tr2/savegame: encapsulate save IO lahm86 2025-04-04 14:23:48 +01:00
  • 18872decae game: move game mode flag to game module lahm86 2025-04-04 12:35:09 +01:00
  • 6e196f92cd tr2/savegame: refactor savegame logic lahm86 2025-04-03 21:06:25 +01:00
  • 88e7493740 tr2/savegame: move resume info to module storage lahm86 2025-04-03 14:33:42 +01:00
  • d4523dde14 tr2/savegame: hide legacy functions lahm86 2025-04-03 13:32:12 +01:00
  • 8d2c897e9f tr2/misc: eliminate current stats lahm86 2025-03-27 16:20:33 +00:00
  • 43fe4af195 tr2/types: rename START_INFO to RESUME_INFO lahm86 2025-03-27 14:06:17 +00:00
  • 0c8a9ecb95 input: ignore ALT-F4 on Windows lahm86 2025-04-05 18:50:30 +01:00
  • a627ff2beb tr1/savegame: set save game info on save lahm86 2025-04-05 18:20:17 +01:00
  • 9e0e36c3c7 tr1/option_passport: fix restart level escape check lahm86 2025-04-05 17:26:35 +01:00
  • 9a7a9aa6e8 input: ignore ALT-F4 on Windows lahm86 2025-04-05 18:50:30 +01:00
  • 06c8b2a2cc tr1/savegame: set save game info on save lahm86 2025-04-05 18:20:17 +01:00
  • 9cbbc77035 tr1/option_passport: fix restart level escape check lahm86 2025-04-05 17:26:35 +01:00
  • 1717158094 objects: assign default sprite lighting if not set lahm86 2025-04-05 16:38:49 +01:00
  • 27151fab06 objects: assign default sprite lighting if not set lahm86 2025-04-05 16:38:49 +01:00
  • d1986f82d7
    tr1/docs: update changelog Marcin Kurczewski 2025-04-05 13:13:16 +02:00