tr1/output: reduce noise from OpenGL debug output

This commit is contained in:
Marcin Kurczewski 2025-04-08 23:35:36 +02:00
parent bf54cf9130
commit ddc959f783
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@ -63,6 +63,9 @@ static GLvoid GLAPIENTRY M_GLDebug(
const GLenum severity, const GLsizei length, const GLchar *const message,
const void *const user_param)
{
if (severity == GL_DEBUG_SEVERITY_NOTIFICATION) {
return;
}
LOG_INFO("%d %s", source, message);
}