rr-
|
2fd5ba3738
|
savegame: move CreateSaveGameInfo
|
2022-01-15 20:04:32 +01:00 |
|
rr-
|
2c240eb961
|
shell: do not warn about uninitialized variable
|
2022-01-15 11:30:27 +01:00 |
|
rr-
|
5e65ec9358
|
gfx: fix crash when shader compilation fails
|
2022-01-15 11:28:31 +01:00 |
|
walkawayy
|
0eacdb34d6
|
music: fix secret chime when collecting consecutive secrets
Resolves #310
|
2022-01-12 15:45:25 +01:00 |
|
walkawayy
|
b8d36d00fc
|
control: fix ambient noises not pausing on pause screen
Resolves #316.
|
2022-01-12 09:39:50 +01:00 |
|
walkawayy
|
5642e9d756
|
inventory: fix black screen frames when switching inventory
Resolves #75.
|
2022-01-11 21:48:15 +01:00 |
|
walkawayy
|
be830d28d7
|
input: allow holding down forward/back to move through saves
Resolves #171.
|
2022-01-11 19:35:44 +01:00 |
|
walkawayy
|
7f65d652ba
|
shell: save screenshots in its own folder
Resolves #255
|
2022-01-11 19:04:49 +01:00 |
|
walkawayy
|
76057f2b46
|
game: fix top offscreen load game selection
Resolves #304
|
2022-01-10 20:25:35 +01:00 |
|
walkawayy
|
42a79035cb
|
collide: fix Lara voiding through static objects
Resolves #299.
|
2022-01-07 16:04:02 +01:00 |
|
walkawayy
|
2af15834a0
|
camera: make underwater sound effect ambient
Resolves #305.
|
2022-01-07 11:37:18 +01:00 |
|
rr-
|
82f211a5a5
|
s/input: fix left trigger
Closes #302
|
2022-01-07 11:17:52 +01:00 |
|
walkawayy
|
ce4b2cb6be
|
game: fix top offscreen load game selection
Resolves #273.
|
2022-01-07 03:36:45 +01:00 |
|
rr-
|
fd63a9566e
|
s/audio: increase max active samples
|
2022-01-07 03:29:55 +01:00 |
|
rr-
|
9ea60b716d
|
s/audio: fix audio clicks
Closes #281
|
2022-01-07 03:29:55 +01:00 |
|
Marcin Kurczewski
|
d5e0b31d47
|
misc: fix memory leaks
|
2022-01-07 03:14:07 +01:00 |
|
walkawayy
|
ec64271383
|
overlay: fix airbar showing on deaths outside of water
Resolves #266.
|
2022-01-05 20:48:47 +01:00 |
|
walkawayy
|
60d13e0c73
|
gfx: fix garbage value resolutions showing as options
|
2022-01-05 20:47:07 +01:00 |
|
walkawayy
|
e82114ea9d
|
lava: fix Lara getting set on fire on trapdoors over Lava
|
2022-01-05 18:12:55 +01:00 |
|
rr-
|
aa55d9d642
|
gfx: remove tiny resolutions
Closes #275
|
2022-01-04 16:18:25 +01:00 |
|
Marcin Kurczewski
|
8e4af367b8
|
s/output: clear picture surface before blit (#292)
Closes #288
|
2022-01-04 16:18:03 +01:00 |
|
walkawayy
|
0882984eb8
|
gameflow: fix save crystals saving before gym level
Resolves #289.
|
2022-01-04 10:15:45 +01:00 |
|
rr-
|
4facd27178
|
output: improve VBuf fidelity
Closes #283.
|
2022-01-04 10:14:32 +01:00 |
|
rr-
|
2f3517e760
|
config: make anisotropy filter configurable
|
2022-01-04 10:14:08 +01:00 |
|
rr-
|
604ca374aa
|
config: rename render_flags struct
|
2022-01-04 10:14:08 +01:00 |
|
walkawayy
|
cdcf663442
|
lara: fix hang bug for stacked rooms
Resolves #115.
|
2022-01-04 10:12:47 +01:00 |
|
rr-
|
e290a1912d
|
s/audio/sample: increase max samples to 20
Observed in #281. When Lara shoots Uzis and a mutant simultaneously
explodes, the guns can just go silent.
|
2021-12-21 17:08:32 +01:00 |
|
Marcin Kurczewski
|
fe716ec1db
|
savegame: fix loading legacy Evil Lara (#276)
Closes #261
|
2021-12-21 17:08:00 +01:00 |
|
walkawayy
|
1c3f60c18c
|
ui: fix default healthbar and airbar behavior (#267)
Closes #266
|
2021-12-17 20:13:55 +01:00 |
|
walkawayy
|
20c2d81f81
|
lara: fix shotgun shooting when target out of sight
Closes #51
|
2021-12-16 20:02:47 +01:00 |
|
rr-
|
81e97c8bf0
|
game: fix offscreen save selection
Closes #273
|
2021-12-16 20:01:15 +01:00 |
|
rr-
|
65813d2a72
|
game: rename S_FrontendCheck to Game_ScanSavedGames
|
2021-12-16 20:01:15 +01:00 |
|
rr-
|
f20bd3257a
|
game: inline GetSavedGamesList
|
2021-12-16 20:01:15 +01:00 |
|
rr-
|
e34345dc82
|
inv: fix magic numbers
|
2021-12-15 19:44:38 +01:00 |
|
rr-
|
8303e1e0c0
|
inv: remove duplicate code
|
2021-12-15 19:41:44 +01:00 |
|
rr-
|
674c71aa86
|
inv: fix function names
|
2021-12-15 19:41:29 +01:00 |
|
rr-
|
710fabfda3
|
misc: fix swapped function names
|
2021-12-15 18:49:38 +01:00 |
|
walkawayy
|
3f2c7b2b26
|
alligator: fix alligator dealing no damage if Lara is still (#258)
|
2021-12-15 18:20:40 +01:00 |
|
walkawayy
|
8bb175d1db
|
objects/bridge: fix grabbing under certain circumstances
Closes #256.
|
2021-12-14 18:04:30 +01:00 |
|
walkawayy
|
c535b5807e
|
demo: fix crash if user inputs during ring close (#265)
Closes #264
|
2021-12-13 23:55:26 +01:00 |
|
rr-
|
0cd3dccadc
|
s/fmv: add psx fmv support
|
2021-12-07 19:43:52 +01:00 |
|
rr-
|
dcf3b5b93b
|
s/fmv: fix undefined behavior on fmv fail
|
2021-12-07 14:12:54 +01:00 |
|
rr-
|
2db3754765
|
build: link libavcodec statically
|
2021-12-07 14:12:53 +01:00 |
|
rr-
|
6e8844b060
|
s/fmv: respect user resolution aspect ratio
Makes the game play FMVs at 4:3 resolution if the user chose to run the
game in 4:3, even if their actual host window is 16:9.
|
2021-12-07 10:02:30 +01:00 |
|
rr-
|
c96bcdf0c1
|
s/shell: fix WASAPI sound playback
|
2021-12-07 01:37:48 +01:00 |
|
rr-
|
1893058a3f
|
gfx: improve performance without bilinear filter
|
2021-12-07 01:23:56 +01:00 |
|
rr-
|
72311ba439
|
gfx/blitter: fix blitting uneven surfaces
|
2021-12-07 01:17:55 +01:00 |
|
rr-
|
7382744d3e
|
g/settings: fix supplying default settings
|
2021-12-07 00:50:53 +01:00 |
|
rr-
|
5da2124dd4
|
misc: replace include guards with #pragma once
|
2021-12-06 18:28:17 +01:00 |
|
rr-
|
9ef634a960
|
misc: drop __cplusplus guards
|
2021-12-06 18:23:40 +01:00 |
|