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commit
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1 changed files with 2 additions and 1 deletions
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@ -990,7 +990,8 @@ GameFlow_InterpretSequence(int32_t level_num, GAMEFLOW_LEVEL_TYPE level_type)
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case GFS_START_GAME:
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ret = StartGame((int32_t)seq->data, level_type);
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if (g_GameFlow.enable_save_crystals && level_type != GFL_SAVED
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&& (int32_t)seq->data != g_GameFlow.first_level_num) {
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&& (int32_t)seq->data != g_GameFlow.first_level_num
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&& (int32_t)seq->data != g_GameFlow.gym_level_num) {
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int32_t return_val = Display_Inventory(INV_SAVE_CRYSTAL_MODE);
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if (return_val != GF_NOP) {
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CreateSaveGameInfo();
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