Commit graph

11 commits

Author SHA1 Message Date
Jean-Philip Desjardins
ef18ed1fa9 Code style fixes. 2018-11-30 12:23:31 -05:00
Jean-Philip Desjardins
7806972328 Make simulated axis binding work again. 2018-11-30 12:23:30 -05:00
Jean-Philip Desjardins
9bd3dc5698 Cleanup. 2018-11-30 12:23:30 -05:00
Jean-Philip Desjardins
1cbb60525a Fix some multi threading shenanigans. 2018-11-30 12:23:30 -05:00
Jean-Philip Desjardins
97847009b8 Simplify input event selection dialog. 2018-11-30 12:23:30 -05:00
Jean-Philip Desjardins
75ba6f5256 Major reshuffling of input handling code. Still WIP.
Goals:
- Make InputBindingManager platform independant.
- Make Qt input configurator work without knowing which type of input system is being used.
- Add support for more than 1 pad.
2018-11-30 12:23:28 -05:00
Mahmood - Zer0xFF
9f930dbc9d Qt: reuse the same instance of CGamePadDeviceListener for gamepad configuration 2018-10-27 13:55:06 +01:00
Mahmood - Zer0xFF
16e3b06210 initial OSX Qt GamePad support 2018-10-27 13:54:40 +01:00
Jean-Philip Desjardins
2e7b6c6806 Fix warning. 2018-07-31 19:00:26 -04:00
Jean-Philip Desjardins
68daf2d3f2 Fix controller settings dialog crashing on macOS. 2018-07-31 19:00:16 -04:00
Jean-Philip Desjardins
52bd6089f2 Move controller config dialog related files to a separate folder. 2018-07-31 18:43:01 -04:00
Renamed from Source/ui_unix/inputeventselectiondialog.h (Browse further)