RipleyTom
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cd87a64621
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Headers cleanup
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2025-02-11 20:38:35 +01:00 |
|
Elad
|
63147fdede
|
Remove ppu_acontext
|
2025-02-11 16:12:33 +02:00 |
|
Malcolm Jestadt
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dfd83bc7a4
|
SPU LLVM: Add two dependency chains for SPU verification
- Should restore performance to match the xorsum builds
|
2025-02-11 12:30:21 +02:00 |
|
kd-11
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3392f0a271
|
gl: Fix stencil resolve for NVIDIA cards
- Only NV cards fail to expose ARB_shader_stencil_export which forces a very clunky workaround
- Fix stencil parameter initialization
|
2025-02-11 02:28:31 +03:00 |
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kd-11
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10d5907f46
|
rsx: Implement framebuffer statistics to track the internal render resolution at runtime.
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
0f3d2c7085
|
gl: Implement MSAA transparency (sample-to-coverage)
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
485927ed0d
|
gl: Fix crash when launching multiple games with MSAA enabled
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
0d4f3cf0a5
|
Allow MSAA selection in the UI
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
4f08bfd0a2
|
Fix compilation on clang
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
54e7cb8d9e
|
vk: Silence spec validation error on NV cards
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
fab39a6495
|
gl: Add support for "hw MSAA resolve" option
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
008bfa2cd2
|
gl: Add extra checks around invalid render/compute passes
- These would have saved a lot of time debugging problems
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
5907a6a67d
|
gl: Fix crash in texture cache due to incorrect surface handling
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
85880e6037
|
gl: Implement remaining resolvers
- Add support for NVIDIA cards
- Implement all depth-stencil resolver passes
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
042be7d7d1
|
gl: Implement basic MSAA rendertarget support
- Enough to get some popular titles working.
- Some depth resolvers still need work
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
26d85e53a4
|
vk: Fix extension initialization during device creation
- Fix crash when using device_fault extension
- Fix spec violation when using conditional rendering
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
f3e913b56a
|
vk: Redesign resource binding for overlay passes
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
99ace42447
|
gl: Enforce full image creation argument declaration
- Closes a class of bugs caused by implicit conversion of similar argument types
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
6c6d03ac5e
|
gl: Upgrade the surface cache to become MSAA-aware
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
8249b5dbfa
|
gl: Implement MSAA resolve/unresolve for color images
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
2a4bd6a7fc
|
gl: Implement multisampled image creation
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
82981384d5
|
vk: Move MSAA resolve/unresolve shaders to common GPU program layer
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
a7a49d9eaa
|
gl: Plumb stubbed MSAA support into the render target handlers
|
2025-02-11 02:28:31 +03:00 |
|
kd-11
|
808f67a3b2
|
gl: Stub dynamic sample count when creating textures
|
2025-02-11 02:28:31 +03:00 |
|
Elad
|
9a7b8e41eb
|
PPU Analyzer: Minor Fixup
|
2025-02-09 14:28:08 +02:00 |
|
Elad
|
c7e853bf99
|
PPU Analyzer: GPR-assisted jump table analysis
|
2025-02-07 20:27:17 +02:00 |
|
Elad
|
ac97b36b1c
|
PPU Analyzer: Opt-out suspected floats from instruction stream
|
2025-02-07 20:27:17 +02:00 |
|
Elad
|
181c92a868
|
PPU Analyzer: Clean addr_heap fron non-valid code
Should speed up analysis in some cases.
|
2025-02-07 20:27:17 +02:00 |
|
Elad
|
86b7078464
|
PPU LLVM: Fix compilation of PRX with no relocations
|
2025-02-07 20:27:17 +02:00 |
|
Megamouse
|
a1a0333e56
|
cellVdec: implement cellVdecOpenExt
|
2025-02-06 19:31:23 +01:00 |
|
Megamouse
|
85715e893b
|
win: Add more llvm prebuilt paths
|
2025-02-06 18:07:53 +01:00 |
|
Megamouse
|
2897297252
|
Update docker for llvm 19
|
2025-02-06 18:07:53 +01:00 |
|
Megamouse
|
17b75cd010
|
mac/llvm: fix libunwind path
|
2025-02-06 18:07:53 +01:00 |
|
Megamouse
|
363a225554
|
Update LLVM to 19.1.7
|
2025-02-06 18:07:53 +01:00 |
|
Megamouse
|
449c23ba4e
|
cellL10n: implement SBCS conversions
|
2025-02-06 09:38:17 +01:00 |
|
Megamouse
|
78ee489906
|
Update curl to 8.12.0
|
2025-02-06 00:32:19 +01:00 |
|
Megamouse
|
cec1004da8
|
cellL10n: fix compilation on linux
|
2025-02-05 07:51:47 +01:00 |
|
Megamouse
|
666bbeba6e
|
cellL10n: Use string_view
|
2025-02-05 07:51:47 +01:00 |
|
Megamouse
|
770b2ab26d
|
cellL10n: implement ucs2/utf8/16/23 conversions
|
2025-02-05 07:51:47 +01:00 |
|
Elad
|
2420aa7a21
|
Fixup PPU block unfolding
|
2025-02-04 20:33:24 +02:00 |
|
Megamouse
|
a5d07af89a
|
cellMusic: always select the whole playlist instead of a single track
|
2025-02-04 18:13:07 +01:00 |
|
Megamouse
|
9bccdf4f71
|
cellMusic: fix volume. Qt needs a value between 0 and 1
|
2025-02-04 18:13:07 +01:00 |
|
Megamouse
|
b5dbafb3e2
|
cellMusic: make selection context valid when setting a playlist
|
2025-02-04 18:13:07 +01:00 |
|
Megamouse
|
22a1f41ecb
|
Input/DS4: use hid_write instead of hid_write_control
Apparently this was only needed for Windows 7
|
2025-02-04 12:06:31 +01:00 |
|
Megamouse
|
739c4bcfc8
|
Qt: ignore all game window hotkeys on "disable kb hotkeys"
|
2025-02-04 09:39:34 +01:00 |
|
Megamouse
|
85f288651b
|
cellGem: reduce cellCamera log spam by setting some camera features
|
2025-02-04 03:09:27 +01:00 |
|
Megamouse
|
50387cc516
|
update_manager: use v3 api for all OS
|
2025-02-03 22:53:53 +00:00 |
|
kd-11
|
6123838a48
|
ppu/arm64: Fix ppu_recompiler_fallback implementation for ARM processors
|
2025-02-02 22:44:42 +03:00 |
|
Megamouse
|
7ffbada725
|
Update SDL to 2.30.12
|
2025-02-02 17:06:39 +01:00 |
|
Megamouse
|
88776ceaa6
|
Update Fusion to 1.2.8
|
2025-02-02 17:06:39 +01:00 |
|