Commit graph

35432 commits

Author SHA1 Message Date
elsid
042c4b2b9d
Use static_assert for compile time check 2025-04-18 14:38:23 +02:00
psi29a
87d77a6882 Merge branch 'rippleshaders' into 'master'
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Fix crash if ripple pipeline shaders are unavailable

See merge request OpenMW/openmw!4622
2025-04-17 09:26:12 +00:00
Alexei Kotov
c1c8769742 Merge branch 'clang_tidy_identifier_naming' into 'master'
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Enable identifier naming clang-tidy check (#8424)

See merge request OpenMW/openmw!4631
2025-04-14 13:39:09 +03:00
Alexei Kotov
271ab2e109 Merge branch 'dont-ask-the-disk-for-things-we-already-know' into 'master'
Avoid IO in resolveParentFileIndices

See merge request OpenMW/openmw!4627
2025-04-14 13:11:57 +03:00
Alexei Kotov
583620e607 Merge branch 'patch-1' into 'master'
Crimes.lua wrong type for victim aware

See merge request OpenMW/openmw!4623
2025-04-14 09:44:45 +03:00
psi29a
6dd2cac3ec Merge branch 'better-freeze-catcher' into 'master'
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Improve Windows crash/freeze catcher UX

See merge request OpenMW/openmw!4630
2025-04-13 20:57:12 +00:00
Alexei Kotov
6aed2d8284 Bump Crimes interface version 2025-04-13 14:05:07 +03:00
elsid
84f471ce5c
Enable identifier naming clang-tidy check 2025-04-13 09:59:51 +02:00
AnyOldName3
deb070389f Improve Windows crash/freeze catcher UX
* Change crash log to crash dump in messages.
* Make the freeze catcher popup disappear more quickly when OpenMW thaws - we got a few freeze dumps from after a thaw.
* Improve freeze catcher message - hopefully fewer users think it's a false positive they're expected to put up with and we get future reports sooner.
2025-04-12 18:38:55 +01:00
Alexei Kotov
f7f148a6ca Merge branch 'fix-debug-config' into 'master'
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Fix Windows Debug build

See merge request OpenMW/openmw!4629
2025-04-12 17:35:03 +03:00
AnyOldName3
a5a6f33578 Manual reformatting that wasn't done automatically on my machine 2025-04-11 17:41:40 +01:00
AnyOldName3
d74a0edb82 Format 2025-04-11 17:37:55 +01:00
AnyOldName3
396cd1c727 Fix Windows Debug build
This was a regression from https://gitlab.com/OpenMW/openmw/-/merge_requests/4596

Also move more things into the anonymous namespace because there's not really a reason not to and I had to rearrange things anyway.
2025-04-11 17:33:19 +01:00
AnyOldName3
31fcc5e126 Add test for new ReadersCache functions 2025-04-11 17:30:56 +01:00
AnyOldName3
48572e4c96 Even more elses 2025-04-10 18:32:52 +01:00
AnyOldName3
37dc1a6a76 Remove redundant elses 2025-04-10 16:51:23 +01:00
AnyOldName3
15162a734d Avoid IO in resolveParentFileIndices
In the olden days, we passed it a vector of open ESMReader instances, as they knew the filenames and sizes, so were a convenient source of this knowledge.

When the ReadersCache was introduced as a pool of readers to limit the maximum number of simultaneously open file handles (to avoid going over the OS' limit) it was a poor substitute.
* We iterate over all the earlier readers in order in a double loop, which is the worst case scenario for an LRU pool as once we're past the size limit, we're guaranteed maximum thrashing - the least recently used item is the most likely to be used next, so the worst to evict.
* We didn't want to read any ESM files, just know whether they'd been read and what their sizes were, so didn't want to open a file handle, which the ReadersCache forced us to do.

Obviously, opening lots of file handles isn't fast, and as this was an operation done for each content file which iterated over the file's masters and within that loop iterated over every loaded file, that's O(n^3) complexity in the worst case, and for things like delta plugin merged plugins, they hit the worst case in long load orders.

This resolves the freeze reported as https://gitlab.com/OpenMW/openmw/-/issues/8425, but there may be other freezes on launch.
2025-04-10 16:16:19 +01:00
psi29a
ea8369eff0 Merge branch 'dont-redraw-the-whole-gui-every-time-we-change-the-tiniest-thing' into 'master'
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Be more careful when we tell Qt that data has changed

Closes #8405

See merge request OpenMW/openmw!4621
2025-04-09 11:19:32 +00:00
AnyOldName3
096759435a Add progress bars where the launcher can be limited by IO
I tested this with a USB3 external hard drive.

These two places were the only ones where we're IO-bound and block the main thread, so they're the only ones that need progress bars.

If trying to replicate this test, then it's important to unplug the hard drive between each repeat.
Apparently Windows is excellent at disk caching these days as it takes a minute and a half to start the launcher with Total Overhaul on this drive when it's just been plugged in, but less time than the first launch after a reboot on an NVME drive once the cache has been warmed up.
2025-04-09 01:36:52 +01:00
AnyOldName3
894ea4ba62 Don't precompute load order errors after every change
It's much slower than doing it on demand as it only takes a microsecond, but for a really big load order, there are hundreds of thousands of intermediate calls before everything's set up and we can draw the GUI.
2025-04-08 01:19:24 +01:00
AnyOldName3
d6b61f1f54 Sprinkle some const&
QStringView required more fighting as loads of call sites take a const&
2025-04-08 00:34:45 +01:00
AnyOldName3
e779f115ef Exclude directories from containsDataFiles
Also include capo's microoptimisation even though it doesn't make things any faster.
2025-04-07 16:11:27 +01:00
psi29a
428044abe2 Merge branch 'moveoutalready' into 'master'
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Open the data directory file picker at the last opened location

Closes #8426

See merge request OpenMW/openmw!4606
2025-04-07 11:04:26 +00:00
psi29a
bd1c2a11d7 Merge branch 'herbalfish' into 'master'
Fix some graphic herbalism issues

See merge request OpenMW/openmw!4624
2025-04-07 11:03:55 +00:00
psi29a
0c4c202998 Merge branch 'ifavideofallsintheforest' into 'master'
Pause menu video playback when OpenMW is minimized

Closes #8441

See merge request OpenMW/openmw!4625
2025-04-07 11:03:37 +00:00
Alexei Kotov
8419116cae Fix crash if ripple pipeline shaders are unavailable 2025-04-07 03:31:32 +03:00
psi29a
8a0f513094 Merge branch 'fix_clang_tidy' into 'master'
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Fix clang tidy checks

See merge request OpenMW/openmw!4619
2025-04-06 17:54:20 +00:00
Evil Eye
1667b11564 Pause menu video playback when OpenMW is minimized 2025-04-06 19:42:04 +02:00
psi29a
b29d89bd6a Merge branch 'enchantment404' into 'master'
Allow referenced enchantments to be missing on equipped items

See merge request OpenMW/openmw!4617
2025-04-06 16:06:10 +00:00
psi29a
211a5e5bda Merge branch 'lightminimumradius' into 'master'
Give point lights a minimum radius of 16

See merge request OpenMW/openmw!4601
2025-04-06 16:03:35 +00:00
psi29a
2ed14de41f Merge branch 'objectrootless' into 'master'
Account for creatures not having a model in more places

Closes #8439

See merge request OpenMW/openmw!4618
2025-04-06 16:01:50 +00:00
Evil Eye
d826962eaa Don't assume unresolved containers contain no visible items 2025-04-06 11:02:31 +02:00
Evil Eye
962ef91e25 Allow skinned plants to be harvested 2025-04-06 11:01:26 +02:00
Chronolegionnaire
ed62f9b12b Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware. 2025-04-06 06:27:40 +00:00
AnyOldName3
973282e471 Optimise ContentSelectorModel::ContentModel::item
This saves about 5% of remaining launcher startup time

Not using fileProperty avoids loads of QVariant conversions.
2025-04-06 02:46:31 +01:00
AnyOldName3
7bad2864d9 Reuse QIcon
This saves more than 15% of launcher startup time on my machine (after the prior improvements - it's way less without those)
2025-04-06 02:40:42 +01:00
AnyOldName3
1237746549 Be more careful when we tell Qt that data has changed
Unchecking files only changes whether they're checked, and doesn't completely rearrange the table and change the number of elements it has, so we only need to change the check state, not the whole layout.

It's way faster to just query all the data once after setting a content list than it is to query the data for all files between the old and new location of a file when we change any file's location in the load order.
2025-04-06 01:31:05 +01:00
elsid
7254bb74a4
Enable modernize-avoid-bind clang-tidy check 2025-04-05 12:55:18 +02:00
elsid
3af2091b28
Use prefix with dot for clang-analyzer-optin. checks 2025-04-05 12:55:18 +02:00
elsid
621a0a15a3
Disable clang-analyzer-cplusplus.NewDelete clang-tidy check 2025-04-05 12:55:18 +02:00
elsid
c34b0f90d7
Avoid clang-tidy checks duplication 2025-04-05 12:55:17 +02:00
elsid
e098770ba2
Use custom clang-tidy config for extern/ 2025-04-05 12:55:17 +02:00
elsid
7c45a564a1
Fix clang-analyzer-deadcode.DeadStores 2025-04-05 12:55:17 +02:00
elsid
da388c93eb
Remove boost-* clang-tidy checks
There are only:
* https://clang.llvm.org/extra/clang-tidy/checks/boost/use-ranges.html
* https://clang.llvm.org/extra/clang-tidy/checks/boost/use-to-string.html

None of them makes sense in this project.
2025-04-05 12:55:17 +02:00
elsid
d609bd1ab1
Fix clang-tidy header filter 2025-04-05 12:55:17 +02:00
Evil Eye
15f4368fe6 Account for creatures not having a model in more places 2025-04-05 10:19:50 +02:00
Alexei Kotov
3901084cc2 Merge branch 'cmake_minimum_required_macos' into 'master'
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Remove cmake_minimum_required for osx install script

See merge request OpenMW/openmw!4615
2025-04-05 08:54:09 +03:00
Alexei Kotov
065a388632 Allow enchantments to be missing on equipped items 2025-04-05 01:10:41 +03:00
elsid
9a6807f862
Remove cmake_minimum_required for osx install script
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2025-04-03 23:01:36 +02:00
Alexei Kotov
3523ba564a Merge branch 'non-deprecated-known-folder-api' into 'master'
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Use non-deprecated known folder API

See merge request OpenMW/openmw!4603
2025-04-02 19:20:21 +03:00