Commit graph

2938 commits

Author SHA1 Message Date
Alexei Kotov
ca3a286cc4 Merge branch 'master' into 'master'
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FIX: Clarify that `ignore` field of raycast options types are a list and not a single object

See merge request OpenMW/openmw!4613
2025-04-24 02:09:47 +03:00
Dave Corley
5ef2cf23b3 CLEANUP: Loop param, also, is a bool
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2025-04-23 11:20:46 -07:00
Alexei Kotov
6aed2d8284 Bump Crimes interface version 2025-04-13 14:05:07 +03:00
Dave Corley
22172f3b0e FIX: useAmbientLighting arg of addVfx options is a bool 2025-04-10 11:48:57 -07:00
Dave Corley
b68935e917 FIX: Model param of addVfx should not be a header 2025-04-10 11:44:34 -07:00
Dave Corley
e512a8e74f FIX: Add a name to options table in castRenderingRay 2025-04-10 11:42:24 -07:00
Dave Corley
1d1ae1c906 CLEANUP: But it can also be a single object 2025-04-10 10:15:31 -07:00
Dave Corley
586467540b FIX: Clarify that ignore field of raycast options types are a list and not a single object 2025-04-10 10:15:31 -07:00
Chronolegionnaire
ed62f9b12b Lua api demands a boolean for victim aware but crimes.lua looks for a number. Which makes scripts that call the crime interface unable to provide a value other than nil for victim aware. 2025-04-06 06:27:40 +00:00
psi29a
d13f108779 Merge branch 'nbsp' into 'master'
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Non-breaking space-related fixes (#8378)

Closes #8378

See merge request OpenMW/openmw!4592
2025-03-23 16:27:07 +00:00
Evil Eye
e5e21eef20 Fix minor documentation errors 2025-03-20 20:08:31 +01:00
Alexei Kotov
c2744a1846 Change substitute character in Mystic Cards from question mark to underscore 2025-03-18 00:50:03 +03:00
Alexei Kotov
8d0dcb774f Add no-break space to MysticCards 2025-03-18 00:49:51 +03:00
Evil Eye
c691917172 Distinguish between I.Controls and I.GamepadControls 2025-03-10 16:37:13 +01:00
Alexei Kotov
cd53cbbea2 Don't disable automove when the player can't move (#8358) 2025-02-21 01:38:08 +03:00
Mads Buvik Sandvei
b2c0d20d56 explicitly include lib/core/fragment.h.glsl 2025-01-28 20:05:08 +01:00
Mads Buvik Sandvei
152dfacab2 multiview_resolve did not need to be version 330 2025-01-26 19:20:46 +01:00
Mads Buvik Sandvei
a2f5e1c075 Fix multiview use in techniques 2025-01-26 16:26:36 +01:00
Mads Buvik Sandvei
2762be9f85 opaque depth texture must account for multiview 2025-01-26 14:57:34 +01:00
psi29a
52d1493500 Merge branch 'suntzuquote' into 'master'
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Add an option to match sunlight to the sun (#8032)

Closes #8032

See merge request OpenMW/openmw!4490
2025-01-05 20:08:28 +00:00
psi29a
f6efb28fd1 Merge branch 'lua_case' into 'master'
Add more information about generated IDs and record info.

See merge request OpenMW/openmw!3384
2025-01-04 17:46:08 +00:00
Sebastian Fieber
5cb6da4b02 add overwriteLighting a toggle option for addVfx 2024-12-31 01:57:09 +00:00
Alexei Kotov
aa277c0934 Add an option to match sunlight to the sun (#8032) 2024-12-28 18:29:35 +03:00
Alexei Kotov
81f2402e66 Lua: Expose capacity for creatures as well 2024-12-15 03:20:34 +03:00
ZackHasACat
d3689373d5 Change to use Petr's terms 2024-12-04 19:42:02 -06:00
Zackhasacat
5bcf344795 Merge branch openmw:master into lua_case 2024-12-05 01:36:32 +00:00
Alexei Kotov
95c38bacc7 Remove write nif debug log setting 2024-11-26 21:31:25 +03:00
psi29a
cf3badb8a4 Merge branch 'data_files_menu' into 'master'
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Implement a context menu for data directories page

Closes #8130

See merge request OpenMW/openmw!4458
2024-11-21 11:52:16 +00:00
Andrei Kortunov
f0543c5500 Implement a context menu for data directories page (feature 8130) 2024-11-19 14:58:31 +04:00
Evil Eye
5534aeb30e Only set use when holding a weapon 2024-11-16 14:13:58 +01:00
psi29a
362eec43be Merge branch 'noblacklisting' into 'master'
Exterminate script blacklisting (#8214)

Closes #8214

See merge request OpenMW/openmw!4440
2024-11-01 10:22:26 +00:00
Alexei Kotov
5d37cb3b74 Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
Alexei Kotov
4f521a94d7 Allow opting out of water culling (#7318) 2024-10-31 14:54:05 +03:00
uramer
ad1c2a0e9f Fix table-valued settings 2024-10-28 16:46:14 +01:00
uramer
244c4b4376 Dono't use self as a type name, as it's reserved in Teal 2024-10-20 18:27:28 +02:00
Calandiel Elende
9248e37156 add OFFENSE_TYPE and commitCrime to lua 2024-10-20 09:37:27 +00:00
psi29a
ef708c9cf0 Merge branch 'consistentcaptioncapitalization' into 'master'
Make OpenMW-CS preferences and OMWMusic lines more stylistically consistent

See merge request OpenMW/openmw!4394
2024-10-07 20:01:27 +00:00
jvoisin
c31460a969 Merge branch 'controllerbindings' into 'master'
Update SDL controller mappings, bump SDL version requirement to 2.0.10

See merge request OpenMW/openmw!4397
2024-10-06 20:57:27 +00:00
Alexei Kotov
c5b54cf585 Update SDL controller mappings, bump SDL version requirement to 2.0.10 2024-10-05 21:14:41 +03:00
trav5
3b06446bed French fix for 'Factor Strength into Hand-to-Hand Combat'
Found by running a translations make job
2024-10-05 19:50:59 +02:00
trav
3d2dd9201d Merge branch openmw:master into handtohand-tooltip 2024-10-05 17:24:17 +00:00
trav5
4a433635b3 French, Russian and Swedish Factor Strength into Hand-to-Hand Combat
Applied tooltip translation suggestions from the gitlab review. Thanks!
2024-10-05 19:22:46 +02:00
Alexei Kotov
c4ca0105e8 Make OMWMusic lines stylistically consistent with other tabs 2024-10-02 14:16:55 +03:00
psi29a
ac21cf3bb3 Merge branch 'script-music-settings-fr-localization' into 'master'
Add OpenMW Music setting yaml localization and uniformize the other settings tabs

See merge request OpenMW/openmw!4389
2024-09-27 06:38:00 +00:00
psi29a
cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
psi29a
b4f5242b98 Merge branch 'lua-docs-minor-grammar-fixes' into 'master'
Minor grammar fixes for `ambient` `async` and `animation` packages

See merge request OpenMW/openmw!4359
2024-09-26 07:37:11 +00:00
Arnaud Dochain
7f1ce5e812 Add OpenMW Music French setting and unfoformize the other settings tabs 2024-09-24 17:05:51 +00:00
Alexei Kotov
b412b60a07 Update topic highlighting documentation 2024-09-22 21:10:59 +03:00
trav5
16a691187c Tooltip for 'Factor Strength into Hand-to-Hand Combat'
Added the game launcher tooltip message for the setting
enabling the factoring of player strength into hand to
hand combat damage
2024-09-21 00:08:59 +02:00
Alexei Kotov
2ab6dd0229 Address my own review concerns
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00