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FIX: Model param of addVfx should not be a header
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@ -221,7 +221,7 @@
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-- Can be used only in local scripts on self. Can also be evoked by sending an AddVfx event to the target actor.
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-- @function [parent=#animation] addVfx
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-- @param openmw.core#GameObject actor
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-- @param #string model #string model path (normally taken from a record such as @{openmw.types#StaticRecord.model} or similar)
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-- @param #string model path (normally taken from a record such as @{openmw.types#StaticRecord.model} or similar)
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-- @param #table options optional table of parameters. Can contain:
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--
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-- * `loop` - boolean, if true the effect will loop until removed (default: 0).
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