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Changed value type in the docs
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@ -37,7 +37,7 @@
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-- @field [parent=#ActorControls] #boolean run true - run, false - walk
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-- @field [parent=#ActorControls] #boolean run true - run, false - walk
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-- @field [parent=#ActorControls] #boolean sneak If true - sneak
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-- @field [parent=#ActorControls] #boolean sneak If true - sneak
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-- @field [parent=#ActorControls] #boolean jump If true - initiate a jump
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-- @field [parent=#ActorControls] #boolean jump If true - initiate a jump
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-- @field [parent=#ActorControls] #number use Accepts an @{#AttackTYPE} value. Activates the readied weapon/spell according to a provided value. For weapons, keeping this value modified will charge the attack until set to @{#AttackTYPE.NoAttack}. If an @{#AttackTYPE} not appropriate for a currently equipped weapon provided - an appropriate @{#AttackTYPE} will be used instead.
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-- @field [parent=#ActorControls] #AttackTYPE use Activates the readied weapon/spell according to a provided value. For weapons, keeping this value modified will charge the attack until set to @{#AttackTYPE.NoAttack}. If an @{#AttackTYPE} not appropriate for a currently equipped weapon provided - an appropriate @{#AttackTYPE} will be used instead.
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---
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---
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-- @type AttackTYPE
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-- @type AttackTYPE
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