From 88e4ec198d1b51e6d2efd17143cc76cf1fd7294f Mon Sep 17 00:00:00 2001 From: Max Yari Date: Sat, 22 Jun 2024 00:15:19 +0200 Subject: [PATCH] Changed value type in the docs --- files/lua_api/openmw/self.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/files/lua_api/openmw/self.lua b/files/lua_api/openmw/self.lua index acb83a3cf4..e57e83b952 100644 --- a/files/lua_api/openmw/self.lua +++ b/files/lua_api/openmw/self.lua @@ -37,7 +37,7 @@ -- @field [parent=#ActorControls] #boolean run true - run, false - walk -- @field [parent=#ActorControls] #boolean sneak If true - sneak -- @field [parent=#ActorControls] #boolean jump If true - initiate a jump --- @field [parent=#ActorControls] #number use Accepts an @{#AttackTYPE} value. Activates the readied weapon/spell according to a provided value. For weapons, keeping this value modified will charge the attack until set to @{#AttackTYPE.NoAttack}. If an @{#AttackTYPE} not appropriate for a currently equipped weapon provided - an appropriate @{#AttackTYPE} will be used instead. +-- @field [parent=#ActorControls] #AttackTYPE use Activates the readied weapon/spell according to a provided value. For weapons, keeping this value modified will charge the attack until set to @{#AttackTYPE.NoAttack}. If an @{#AttackTYPE} not appropriate for a currently equipped weapon provided - an appropriate @{#AttackTYPE} will be used instead. --- -- @type AttackTYPE