openmohaa/code
smallmodel 558e69dba8
Archive the vehicle name
This was missing and this allows the torso state to the modheight to set the bounding box height. Before that, it did not recognize the turret so the modheight was still set to stand. It caused issues when trying to get out a vehicle turret, like the flak88 in e1l1 (the player wasn't able to get out of the turret)
2024-10-27 14:27:44 +01:00
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AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Avoid using nextSnap if the prediction is disabled in the next snap 2024-10-24 21:56:44 +02:00
client Stop the triggered music when the server is restarted 2024-10-26 15:07:47 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Archive the vehicle name 2024-10-27 14:27:44 +01:00
gamespy Fix a few typos 2024-09-19 10:52:47 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Add Voip code from ioq3 2024-09-22 16:50:44 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Support token dollar in variable name 2024-09-08 18:03:43 +02:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Increase packed animation time precision 2024-10-27 13:42:42 +01:00
renderer Properly draw circles 2024-10-23 20:10:34 +02:00
renderercommon Fix the return value of FS_Seek 2024-09-25 21:04:55 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Rework the target list, use a container instead of an hash set so the target list gets archived correctly 2024-10-22 20:05:53 +02:00
sdl Add fixes from upstream ioq3 2024-09-19 19:24:31 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Only allow breakthrough clients when targeting mohaab 2024-10-23 22:22:09 +02:00
skeletor Fix AddPointToBounds not properly setting the max bounds 2024-10-23 20:03:07 +02:00
sys Fix pointer to integer warning 2024-10-18 22:14:45 +02:00
tiki Correctly load SKB models on big endian architectures 2024-10-15 23:07:58 +02:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Add a newline to Cmd_Stuff 2024-10-26 13:28:49 +02:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00