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cl_avi.cpp
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2016-03-27 11:49:47 +02:00 |
cl_cgame.cpp
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cl_cin.cpp
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cl_console.cpp
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cl_consolecmds.cpp
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cl_curl.cpp
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cl_curl.h
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cl_input.cpp
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cl_inv.cpp
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cl_inv.h
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cl_invrender.cpp
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cl_invrender.h
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cl_keys.cpp
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cl_main.cpp
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cl_net_chan.cpp
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cl_parse.cpp
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cl_scrn.cpp
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cl_ui.c
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cl_ui.cpp
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cl_ui.h
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cl_uibind.cpp
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cl_uibind.h
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cl_uidmbox.cpp
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cl_uidmbox.h
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cl_uifilepicker.cpp
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cl_uifilepicker.h
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cl_uigmbox.cpp
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cl_uigmbox.h
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cl_uilangame.cpp
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cl_uilangame.h
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cl_uiloadsave.cpp
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cl_uiloadsave.h
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cl_uimaprunner.cpp
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cl_uimaprunner.h
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cl_uiminicon.cpp
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cl_uiminicon.h
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cl_uimpmappicker.cpp
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cl_uimpmappicker.h
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cl_uiplayermodelpicker.cpp
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cl_uiplayermodelpicker.h
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cl_uiserverlist.cpp
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cl_uiserverlist.h
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cl_uisoundpicker.cpp
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cl_uisoundpicker.h
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cl_uistd.cpp
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cl_uistd.h
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cl_uiview3d.cpp
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cl_uiview3d.h
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client.h
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Using size_t for lengths (also remove most warnings when compiling for x64)
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2017-02-19 21:14:27 +01:00 |
keycodes.h
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2016-03-27 11:49:47 +02:00 |
keys.h
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qal.c
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qal.h
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skeletor_imports.cpp
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included DBGHEAP in most loud code
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2017-02-19 12:13:43 +01:00 |
snd_adpcm.c
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2016-03-27 11:49:47 +02:00 |
snd_codec.c
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snd_codec.h
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snd_codec_mp3.c
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snd_codec_ogg.c
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snd_codec_wav.c
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snd_dma_new.cpp
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snd_local.h
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snd_main.c
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snd_mem.c
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snd_mix.c
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snd_openal_new.c
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snd_public.h
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snd_wavelet.c
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usignal.cpp
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2016-03-27 11:49:47 +02:00 |