openmohaa/code
2018-03-02 07:56:45 +02:00
..
AL Hard reset 2016-03-27 11:49:47 +02:00
asm Hard reset 2016-03-27 11:49:47 +02:00
botlib Hard reset 2016-03-27 11:49:47 +02:00
bspc Hard reset 2016-03-27 11:49:47 +02:00
cgame Hard reset 2016-03-27 11:49:47 +02:00
cgame_hook Lot of changes 2016-08-13 18:32:13 +02:00
client Using size_t for lengths (also remove most warnings when compiling for x64) 2017-02-19 21:14:27 +01:00
game Small correction in Level::EventSetClockSide: since STRING_KILLS > STRING_DRAW, the check should be on STRING_KILLS, not STRING_DRAW. 2017-07-22 17:02:09 +02:00
globalcpp Fixed shit reduce conflict to the right number (306 instead of 304) 2017-07-09 10:24:29 +02:00
jpeg-8c Hard reset 2016-03-27 11:49:47 +02:00
libcurl/curl Hard reset 2016-03-27 11:49:47 +02:00
libmad/include Hard reset 2016-03-27 11:49:47 +02:00
libs Hard reset 2016-03-27 11:49:47 +02:00
mohcgame Hard reset 2016-03-27 11:49:47 +02:00
mohui Hard reset 2016-03-27 11:49:47 +02:00
null Fixed openmohaa console not executing anything 2017-02-19 22:00:42 +01:00
png Hard reset 2016-03-27 11:49:47 +02:00
qcommon Logfile support 2018-03-02 07:56:45 +02:00
renderer_gl3 Hard reset 2016-03-27 11:49:47 +02:00
renderercommon Hard reset 2016-03-27 11:49:47 +02:00
renderergl2 Lot of changes 2016-08-13 18:32:13 +02:00
sdl Hard reset 2016-03-27 11:49:47 +02:00
SDL2/include Hard reset 2016-03-27 11:49:47 +02:00
server Fixed openmohaa console not executing anything 2017-02-19 22:00:42 +01:00
skeletor Fixed seeking in PK3 2017-07-21 04:21:00 +02:00
sys replaced size_t with intptr_t for negative lengths 2017-02-19 22:00:27 +01:00
tiki Implemented some reborn functions 2017-06-08 11:46:08 +02:00
tools Hard reset 2016-03-27 11:49:47 +02:00
uilib Hard reset 2016-03-27 11:49:47 +02:00