..
CMakeLists.txt
Reworked CMakeLists
2023-06-17 01:44:38 +02:00
qgl.h
update
2023-05-26 23:32:27 +02:00
qgl_linked.h
Added qglCompressedTexImage
2023-05-21 02:03:38 +02:00
ref_trin.def
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00
renderer.vcproj
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00
tr_backend.c
Rendering fog fixes
2023-08-28 20:50:32 +02:00
tr_bsp.c
Fixed R_ColorShiftLightingBytes()
2023-08-27 22:18:09 +02:00
tr_cmds.c
Added full sprite support
2023-05-29 14:27:36 +02:00
tr_curve.c
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00
tr_draw.c
Clear fog when drawing 2D window
2023-08-28 19:45:54 +02:00
tr_flares.c
Added lighting-grid / sphere light basic implementation
2023-05-20 17:02:01 +02:00
tr_font.cpp
Using font system from SH/BT to support different code pages
2023-07-17 00:24:04 +02:00
tr_ghost.cpp
Pre-added renderer files
2023-05-09 19:18:16 +02:00
tr_ghost.h
Pre-added renderer files
2023-05-09 19:18:16 +02:00
tr_image.c
Removed image->UseCount
2023-08-28 17:36:01 +02:00
tr_init.c
Added new cvars from mohaas/mohaab
2023-08-27 23:24:06 +02:00
tr_light.c
Implemented R_GetLightingGridValue (better lighting)
2023-07-25 20:03:07 +02:00
tr_local.h
Added GLS_COLOR_MASK and GLS_FOG_BITS
2023-08-28 19:45:40 +02:00
tr_main.c
Rendering fog fixes
2023-08-28 20:50:32 +02:00
tr_marks.c
Fixed surfaces crash
2023-07-21 23:42:09 +02:00
tr_marks_permanent.c
Added one more mark function
2023-05-19 03:13:23 +02:00
tr_model.cpp
Fixed wrong RB_CHECKOVERFLOW call (maybe #67 )
2023-08-28 15:20:31 +02:00
tr_noise.c
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00
tr_public.h
Using qgl functions
2023-05-28 22:55:29 +02:00
tr_scene.c
Rendering fog fixes
2023-08-28 20:50:32 +02:00
tr_shade.c
Rendering fog fixes
2023-08-28 20:50:32 +02:00
tr_shade_calc.c
Fixed crash related to backEnd.currentEntity being null
2023-07-29 19:56:36 +02:00
tr_shader.c
Flag mistake, now using GLS_MULTITEXTURE_ENV instead of GLS_FOG_WHITE
2023-08-28 19:46:31 +02:00
tr_shadows.c
Added *RB_ComputeShadowVolume* (not implemented)
2023-05-19 02:10:56 +02:00
tr_sky.c
Don't iterate the sky when tr.farclip is set
2023-08-28 19:52:12 +02:00
tr_sky_portal.cpp
Added mohaas/mohaab variables
2023-08-28 17:35:54 +02:00
tr_sphere_shade.cpp
Fixed R_GatherLightSources crash
2023-08-27 17:01:53 +02:00
tr_sprite.c
Added full sprite support
2023-05-29 14:27:36 +02:00
tr_staticmodels.cpp
Fixed wrong RB_CHECKOVERFLOW call (maybe #67 )
2023-08-28 15:20:31 +02:00
tr_sun_flare.cpp
Added *R_DrawLensFlares*
2023-05-21 02:40:50 +02:00
tr_surface.c
Removed tess.numVertexes check from RB_CheckOverflow
2023-07-23 18:21:09 +02:00
tr_swipe.cpp
Added **R_AddSwipeSurfaces**
2023-05-29 13:48:01 +02:00
tr_terrain.c
Implement R_TerrainHeightForPoly ( #45 )
2023-06-25 00:09:35 +02:00
tr_util.cpp
Implement R_CountTikiLodTris ( #48 )
2023-07-17 00:24:56 +02:00
tr_vis.cpp
Added R_VisDebug
2023-05-10 20:56:38 +02:00
tr_vis.h
Added R_VisDebug
2023-05-10 20:56:38 +02:00
tr_world.c
Implemented R_SphereInLeafs
2023-07-24 20:14:23 +02:00