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cg_archive.cpp
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Fixed function parameter
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2023-08-16 00:07:45 +02:00 |
cg_archive.h
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Fixed function parameter
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2023-08-16 00:07:45 +02:00 |
cg_beam.cpp
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Fixed beam const vec3_t parameter
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2023-07-10 23:07:57 +02:00 |
cg_commands.cpp
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Don't play sound if current_entity is NULL
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2023-08-30 21:54:01 +02:00 |
cg_commands.h
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Added cg_archive and cg_radar (unimplemented)
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2023-08-13 23:20:00 +02:00 |
cg_consolecmds.c
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Fixed objectives not showing properly
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2023-08-13 20:17:23 +02:00 |
cg_drawtools.cpp
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Using objective flags enum
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2023-08-14 02:34:06 +02:00 |
cg_ents.c
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Call CG_UpdateRadarClient() in CG_AddCEntity
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2023-08-16 00:44:30 +02:00 |
cg_event.c
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_lightstyles.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_local.h
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Use the map's checksum only if the server has sv_mapChecksum exported
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2023-08-28 20:45:10 +02:00 |
cg_main.c
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Clear all unsupported farplane fields in protocol below version 15
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2023-08-28 20:59:02 +02:00 |
cg_marks.c
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Fixed CG_ImpactMark being wrong with fSScale and fTScale
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2023-08-27 17:48:10 +02:00 |
cg_modelanim.c
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Fixed CG_CastFootShadow not working if only one of the red/green/blue channels was below 0.01
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2023-08-27 17:47:49 +02:00 |
cg_nature.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_parsemsg.cpp
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Using SFX enum to spawn SFX
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2023-07-22 17:35:02 +02:00 |
cg_parsemsg.h
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_player.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_playerstate.c
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_predict.c
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Set ps.walking in CG_TransitionSnapshot() instead
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2023-08-27 19:53:29 +02:00 |
cg_public.h
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Added checksum return parameter in CL_CM_LoadMap for cgame
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2023-08-28 20:28:59 +02:00 |
cg_radar.cpp
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Fixed CG_SameTeam always returning true
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2023-08-16 00:44:44 +02:00 |
cg_radar.h
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Implemented client-game radar code
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2023-08-15 22:21:44 +02:00 |
cg_scoreboard.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_servercmds.c
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Use the map's checksum only if the server has sv_mapChecksum exported
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2023-08-28 20:45:10 +02:00 |
cg_snapshot.c
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Set ps.walking in CG_TransitionSnapshot() instead
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2023-08-27 19:53:29 +02:00 |
cg_sound.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_specialfx.cpp
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Set the correct special effect for CG_Splash
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2023-07-23 19:21:53 +02:00 |
cg_specialfx.h
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Initialize pEvent to 0
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2023-07-22 20:06:16 +02:00 |
cg_swipe.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_tempmodels.cpp
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Fixed wrong emitter being used
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2023-07-22 20:36:11 +02:00 |
cg_testemitter.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_ui.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_vehicle.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_view.c
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Fixed sound location when in camera view + subtract refdef viewangles when PMF_DAMAGE_ANGLES is set
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2023-08-28 18:35:47 +02:00 |
cg_viewmodelanim.c
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Fixed animation crossblend not working correctly
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2023-07-17 19:24:53 +02:00 |
cg_volumetricsmoke.cpp
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Fixed crash due to trace.allSolid not being initialized
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2023-07-29 19:56:54 +02:00 |
CMakeLists.txt
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Fixed library locations
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2023-08-19 23:29:19 +02:00 |
tr_types.h
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Updates
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2023-05-27 16:19:31 +02:00 |