openmohaa/code/uilib
smallmodel fe42511c54
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Changed the color of UIListBox elements
2025-01-03 22:08:59 +01:00
..
editfield.h Implement UIField (#90) 2024-01-04 23:51:16 +01:00
ucolor.cpp Multiply by 60 always 2023-05-17 19:08:28 +02:00
ucolor.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
ui_extern.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
ui_init.cpp Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
ui_local.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
ui_public.h Check if the renderer is loaded instead of checking if it's registered 2024-12-06 00:45:18 +01:00
uibind.cpp Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial 2024-07-24 21:10:46 +02:00
uibind.h Formatted ui source files 2023-12-27 18:54:20 +01:00
uibindlist.cpp Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial 2024-07-24 21:10:46 +02:00
uibindlist.h Formatted ui source files 2023-12-27 18:54:20 +01:00
uibutton.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uibutton.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uicheckbox.cpp Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial 2024-07-24 21:10:46 +02:00
uicheckbox.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uicommon.h Hard reset 2016-03-27 11:49:47 +02:00
uiconsole.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uiconsole.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uidialog.cpp Implemented UIDialog 2023-12-31 23:43:22 +01:00
uidialog.h Implemented UIDialog 2023-12-31 23:43:22 +01:00
uifield.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uifield.h Implement UIField (#90) 2024-01-04 23:51:16 +01:00
uifloatwnd.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uifloatwnd.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uifont.cpp Check if the renderer is loaded instead of checking if it's registered 2024-12-06 00:45:18 +01:00
uifont.h Made the renderer modular and loadable 2024-12-06 00:15:19 +01:00
uiglobalgamelist.cpp Implemented UIGlobalGameList 2023-12-30 19:18:59 +01:00
uiglobalgamelist.h Formatted source files 2023-12-30 17:36:01 +01:00
uihorizscroll.cpp Reduced compilation warnings 2024-06-07 20:34:13 +02:00
uihorizscroll.h Prepared UIHorizScroll for implementation 2024-01-01 15:01:23 +01:00
uilabel.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uilabel.h Made m_bOutlinedText a protected member 2023-10-03 00:54:45 +02:00
uilangamelist.cpp Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial 2024-07-24 21:10:46 +02:00
uilangamelist.h Implemented LAN game list 2023-12-30 23:03:56 +01:00
uilayout.cpp Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
uilayout.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uilist.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uilist.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uilistbox.cpp Changed the color of UIListBox elements 2025-01-03 22:08:59 +01:00
uilistbox.h Added InsertItem() and setCurrentItem() for UIListBox 2023-12-30 00:03:21 +01:00
uilistctrl.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uilistctrl.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uimenu.cpp Properly clear UI resources when shutting down the UI 2024-12-05 23:31:38 +01:00
uimenu.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uimledit.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uimledit.h PointToSelectionPoint: the p parameter must be a constant 2024-01-01 21:57:49 +01:00
uinotepad.cpp Fix crash when saving a file with no contents or with no name 2024-09-21 19:52:20 +02:00
uinotepad.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uipoint2d.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uipopupmenu.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uipopupmenu.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uipulldownmenu.cpp Fix the improper focus and activation of pulldown menus 2024-12-20 19:35:27 +01:00
uipulldownmenu.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uipulldownmenucontainer.cpp Fix pulldown menu container using the wrong foreground color 2025-01-03 22:08:26 +01:00
uipulldownmenucontainer.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uirect2d.h Rearranged include files 2023-07-18 00:08:30 +02:00
uisize2d.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uislider.cpp Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial 2024-07-24 21:10:46 +02:00
uislider.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uistatus.cpp Fix the window sizer losing focus when rapidly dragging the mouse 2024-12-20 20:13:05 +01:00
uistatus.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
uivertscroll.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uivertscroll.h Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uiwidget.cpp Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uiwidget.h Automatically scale UI elements for high resolutions 2024-11-30 22:40:00 +01:00
uiwinman.cpp Properly clear UI resources when shutting down the UI 2024-12-05 23:31:38 +01:00
uiwinman.h Formatted uWinMan source file 2023-12-30 16:54:46 +01:00
ulist.h Use #pragma once instead of #ifndef 2024-09-27 20:19:11 +02:00
usignal.h Rearranged include files 2023-07-18 00:08:30 +02:00