openmohaa/code
2023-08-18 14:53:39 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater ioquake3 porting 2023-05-24 19:29:36 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Fixed CG_SameTeam always returning true 2023-08-16 00:44:44 +02:00
client Fixed an extremely nasty bug with libmad: mad.h defines SIZEOF_INT to 4, libmad c files don't include this mad.h file, which mean libmad c files will use 8-bytes int, and snd_codec_mp3.c will use 4-bytes int 2023-08-16 20:53:20 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Fixed spelling mistake 2023-08-18 14:14:11 +02:00
gamespy Using MASTER_SERVER_HOST macro 2023-07-29 19:30:39 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
libmad-0.15.1b Fixed CMakeLists (tested with CMake 3.10) 2023-06-18 12:18:10 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Removed CL_Disconnect parameter 2023-07-21 20:34:42 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Removed flex/bison source files from build 2023-08-18 01:46:16 +02:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Capitalize first letter in PRODUCT_EXTENSION 2023-08-18 14:53:39 +02:00
renderer Fixed parameter of Draw_StretchPic2 2023-08-16 00:45:26 +02:00
renderercommon Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Fixed size() returning 0 when the type is VARIABLE_NONE (must return -1) 2023-08-18 14:14:32 +02:00
sdl Using libsdl-org/setup-sdl Github Actions 2023-08-15 15:16:00 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Send gamever and serverType in SVC_Info 2023-08-18 14:53:26 +02:00
skeletor Renamed MAX_CHANNELS to MAX_SKELETOR_CHANNELS to avoid conflict with sound channels (MAX_CHANNELS) 2023-08-16 20:51:19 +02:00
sys Added CL_LV_ConvertString 2023-08-10 02:42:57 +02:00
tiki Explicitly use GT_SINGLE_PLAYER 2023-08-18 14:53:12 +02:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
unix Removed **Sys_LoadDll** (unused) 2023-05-24 00:49:49 +02:00
win32 ioq3 sys 2023-05-25 19:09:32 +02:00
zlib ioquake3 porting 2023-05-24 19:29:36 +02:00