.. |
AL
|
Using latest version of AL from ioq3 codebase
|
2023-01-31 01:32:06 +01:00 |
asm
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
autoupdater
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
botlib
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
cgame
|
Corrected marks not working on entities like doors
|
2024-01-27 21:14:13 +01:00 |
client
|
Fixed game message printing possible random characters if the string is empty
|
2024-01-28 23:33:59 +01:00 |
curl-7.54.0/include
|
Using curl-7.54.0 from ioq3
|
2023-01-31 01:34:57 +01:00 |
fgame
|
Fixed crash with WhatIs command if the entity doesn't have a model
|
2024-01-28 23:32:43 +01:00 |
gamespy
|
Set ENGINE_VERSION to 3.0
|
2023-08-30 21:53:40 +02:00 |
jpeg-8c
|
ioq3 updates
|
2023-05-26 20:53:00 +02:00 |
libmad-0.15.1b
|
Fixed compile errors on newer versions of clang
|
2023-09-05 19:39:57 +02:00 |
libogg-1.3.3
|
Added libogg, libvorbis and opus from ioq3
|
2023-01-31 01:29:42 +01:00 |
libs
|
ioq3 updates
|
2023-05-26 20:53:00 +02:00 |
libvorbis-1.3.6
|
Added libogg, libvorbis and opus from ioq3
|
2023-01-31 01:29:42 +01:00 |
null
|
Removed CL_Disconnect parameter
|
2023-07-21 20:34:42 +02:00 |
opus-1.2.1
|
ioq3 updates
|
2023-05-26 20:53:00 +02:00 |
opusfile-0.9
|
Added libogg, libvorbis and opus from ioq3
|
2023-01-31 01:29:42 +01:00 |
parser
|
Fixed an issue with the lexer (space before thhe dot)
|
2024-01-28 19:40:32 +01:00 |
q3_ui
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
qcommon
|
Reworked FS_CanonicalFilename
|
2024-01-28 20:41:17 +01:00 |
renderer
|
Implemented R_GetInlineModelBounds
|
2024-01-27 20:53:17 +01:00 |
renderercommon
|
Added R_GetShaderName and R_GetModelName
|
2023-09-06 20:31:28 +02:00 |
renderergl1
|
Readded ioq3 renderer
|
2023-05-08 19:53:53 +02:00 |
renderergl2
|
made renderer (original quake III) work with SDL
|
2023-05-27 22:23:03 +02:00 |
script
|
Fixed array variable being case-sensitive
|
2024-01-28 23:53:02 +01:00 |
sdl
|
Fixed strip on windows
|
2023-08-19 23:29:23 +02:00 |
SDL2
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
server
|
Reset location print after sending it
|
2024-01-24 20:19:22 +01:00 |
skeletor
|
Added comment
|
2023-11-06 20:45:57 +01:00 |
sys
|
Increased MAX_BUFFERS
|
2023-11-07 22:34:04 +01:00 |
tiki
|
Added automatic addition of idle animation when there is none (from 2.30 code)
|
2024-01-28 23:16:47 +01:00 |
tools
|
Updates
|
2023-05-27 16:19:31 +02:00 |
uilib
|
When pushing a menu, the max motion time must be taken from the head menu
|
2024-01-27 21:26:37 +01:00 |
zlib
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |