..
new
Added S_TriggeredMusic_PlayIntroMusic
2023-07-21 20:30:11 +02:00
cl_avi.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_cgame.cpp
Moved cgi.protocol to a new variable called cg_protocol
instead, due to issues like GetCGameAPI being loaded before having client imports (cgi)
2023-07-02 19:16:48 +02:00
cl_cin.cpp
Fix for DrawStretchRaw and const params
2023-07-17 20:44:09 +02:00
cl_consolecmds.cpp
Reworked file inclusion (using relative path)
2023-06-17 01:24:20 +02:00
cl_curl.c
ioquake3 porting
2023-05-24 19:29:36 +02:00
cl_curl.h
ioquake3 porting
2023-05-24 19:29:36 +02:00
cl_input.cpp
Improved mouse sensitivity
2023-05-29 21:17:53 +02:00
cl_inv.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_inv.h
Hard reset
2016-03-27 11:49:47 +02:00
cl_invrender.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_invrender.h
Reduced compilation warnings with overrides
2023-05-11 22:48:26 +02:00
cl_keys.cpp
Removed buffer from Message_Key
2023-07-21 20:35:26 +02:00
cl_main.cpp
Added "wrongver" connectionless packet command response
2023-07-21 20:37:45 +02:00
cl_net_chan.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_parse.cpp
Fixed MSG_ReadGameStateChar not returning correctly
2023-07-21 20:35:13 +02:00
cl_scrn.cpp
ioq3 files backport
2023-06-25 20:26:47 +02:00
cl_ui.cpp
ioq3 files backport
2023-06-25 20:26:47 +02:00
cl_ui.h
Export UI_FocusMenuIfExists
2023-07-21 20:34:50 +02:00
cl_uibind.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uibind.h
Hard reset
2016-03-27 11:49:47 +02:00
cl_uidmbox.cpp
Removed float warning
2023-07-21 20:34:59 +02:00
cl_uidmbox.h
Added death dm flags to increase the duration of the decay time
2023-07-09 21:16:28 +02:00
cl_uifilepicker.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uifilepicker.h
Hard reset
2016-03-27 11:49:47 +02:00
cl_uigmbox.cpp
Added **ui_compass_scale**
2023-05-29 20:31:57 +02:00
cl_uigmbox.h
Implemented UIGMBox
2023-05-18 00:54:12 +02:00
cl_uilangame.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uilangame.h
Reduced compilation warnings with overrides
2023-05-11 22:48:26 +02:00
cl_uiloadsave.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uiloadsave.h
Reduced compilation warnings with overrides
2023-05-11 22:48:26 +02:00
cl_uimaprunner.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uimaprunner.h
Reduced compilation warnings with overrides
2023-05-11 22:48:26 +02:00
cl_uiminicon.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uiminicon.h
Reduced compilation warnings with overrides
2023-05-11 22:48:26 +02:00
cl_uimpmappicker.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uimpmappicker.h
Hard reset
2016-03-27 11:49:47 +02:00
cl_uiplayermodelpicker.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uiplayermodelpicker.h
Hard reset
2016-03-27 11:49:47 +02:00
cl_uiradar.cpp
Added cl_uiradar
2023-07-18 00:10:56 +02:00
cl_uiradar.h
Added cl_uiradar
2023-07-18 00:10:56 +02:00
cl_uiserverlist.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uiserverlist.h
Reduced compilation warnings with overrides
2023-05-11 22:48:26 +02:00
cl_uisoundpicker.cpp
Hard reset
2016-03-27 11:49:47 +02:00
cl_uisoundpicker.h
Drastically reduced compiler warnings on clang
2023-05-21 00:29:26 +02:00
cl_uistd.cpp
Implemented DrawStatCircle, DrawStatNeedle, DrawStatRotator DrawStatSpinner and StatCircleTexCoord. The compass HUD is now fully functional
2023-07-18 20:50:40 +02:00
cl_uistd.h
Reduced compilation warnings with overrides
2023-05-11 22:48:26 +02:00
cl_uiview3d.cpp
made renderer (original quake III) work with SDL
2023-05-27 22:23:03 +02:00
cl_uiview3d.h
Drastically reduced compiler warnings on clang
2023-05-21 00:29:26 +02:00
client.h
ioq3 files backport
2023-06-25 20:26:47 +02:00
CMakeLists.txt
Fixed CMakeLists (tested with CMake 3.10)
2023-06-18 12:18:10 +02:00
keycodes.h
ioq3 updates
2023-05-26 20:53:00 +02:00
keys.h
Reworked file inclusion (using relative path)
2023-06-17 01:24:20 +02:00
libmumblelink.c
ioq3 changes
2023-05-24 19:40:02 +02:00
libmumblelink.h
ioq3 changes
2023-05-24 19:40:02 +02:00
qal.c
Hard reset
2016-03-27 11:49:47 +02:00
qal.h
Fixed openmohaa.exe compilation (only 102 linker errors)
2023-05-07 21:28:54 +02:00
snd_adpcm.c
New sound system
2023-05-24 19:42:48 +02:00
snd_altivec.c
New sound system
2023-05-24 19:42:48 +02:00
snd_codec.c
Added full MP3 support
2023-05-29 15:24:24 +02:00
snd_codec.h
Added full MP3 support
2023-05-29 15:24:24 +02:00
snd_codec_mp3.c
Added full MP3 support
2023-05-29 15:24:24 +02:00
snd_codec_ogg.c
New sound system
2023-05-24 19:42:48 +02:00
snd_codec_opus.c
New sound system
2023-05-24 19:42:48 +02:00
snd_codec_wav.c
ioq3 sound
2023-05-24 21:45:26 +02:00
snd_dma.c
S_FreeOldestSound: returns *qfalse* if the sound wasn't freed
2023-06-11 12:48:39 +02:00
snd_local.h
S_FreeOldestSound: returns *qfalse* if the sound wasn't freed
2023-06-11 12:48:39 +02:00
snd_main.c
New sound system
2023-05-24 19:42:48 +02:00
snd_mem.c
Increased *DEF_COMSOUNDMEGS* to 16
2023-06-11 12:49:19 +02:00
snd_mix.c
New sound system
2023-05-24 19:42:48 +02:00
snd_openal.c
Why would it error out when the default sfx doesn't exist...?
2023-05-28 20:59:23 +02:00
snd_public.h
ioq3 sound
2023-05-24 21:45:26 +02:00
snd_wavelet.c
New sound system
2023-05-24 19:42:48 +02:00
usignal.cpp
Reworked file inclusion (using relative path)
2023-06-17 01:24:20 +02:00