.. |
actor.cpp
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Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
actor.h
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Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
actor_aim.cpp
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Game + Actor improvements p1.
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2018-09-17 23:50:38 +02:00 |
actor_alarm.cpp
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Actor Improvements p3_3
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2019-06-30 23:03:24 +02:00 |
actor_anim.cpp
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Actor Improvements p3_5
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2019-08-18 22:06:49 +02:00 |
actor_animapi.cpp
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Actor Improvements p3_5
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2019-08-18 22:06:49 +02:00 |
actor_animcurious.cpp
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Actor Improvements p3_3
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2019-06-30 23:03:24 +02:00 |
actor_balcony.cpp
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
actor_cover.cpp
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Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
actor_curious.cpp
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Actor Improvements p3_3
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2019-06-30 23:03:24 +02:00 |
actor_disguise_common.cpp
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Actor Improvements p3_3
|
2019-06-30 23:03:24 +02:00 |
actor_disguise_officier.cpp
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Actor Improvements p3_3
|
2019-06-30 23:03:24 +02:00 |
actor_disguise_rover.cpp
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Actor Improvements p3_3
|
2019-06-30 23:03:24 +02:00 |
actor_disguise_salute.cpp
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Actor Improvements p3_3
|
2019-06-30 23:03:24 +02:00 |
actor_disguise_sentry.cpp
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Actor Improvements p3_3
|
2019-06-30 23:03:24 +02:00 |
actor_dog.cpp
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Actor Improvements p3_3
|
2019-06-30 23:03:24 +02:00 |
actor_grenade.cpp
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Fixed compilation errors related to case-sensitivity
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2023-02-01 19:29:13 +01:00 |
actor_idle.cpp
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Actor improvements p2
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2019-06-29 23:43:30 +02:00 |
actor_killed.cpp
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Actor Improvements p3_5
|
2019-08-18 22:06:49 +02:00 |
actor_machinegunner.cpp
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Actor Improvements p3_5
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2019-08-18 22:06:49 +02:00 |
actor_noclip.cpp
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Actor improvements p2
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2019-06-29 23:43:30 +02:00 |
actor_pain.cpp
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Reversing actor p4
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2018-08-29 14:41:48 +02:00 |
actor_patrol.cpp
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Actor Improvements p3_5
|
2019-08-18 22:06:49 +02:00 |
actor_runner.cpp
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Actor Improvements p3_5
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2019-08-18 22:06:49 +02:00 |
actor_turret.cpp
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Reduced compile warnings (especially on clang)
|
2023-02-07 20:49:31 +01:00 |
actor_weaponless.cpp
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Actor Improvements p3_3
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2019-06-30 23:03:24 +02:00 |
actorenemy.cpp
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Reduced compile warnings (especially on clang)
|
2023-02-07 20:49:31 +01:00 |
actorenemy.h
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
actorpath.cpp
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Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
actorpath.h
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Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
ammo.cpp
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
ammo.h
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Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
animate.cpp
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Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
animate.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
archive.cpp
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Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
archive.h
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
armor.cpp
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
armor.h
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Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
barrels.cpp
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Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
barrels.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
baseimp.h
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Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
beam.cpp
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Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
beam.h
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Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
bg_lib.cpp
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
bg_local.h
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
bg_misc.cpp
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Moved *BG_EvaluateTrajectory* from *game/bg_misc.cpp* to *cgame/cg_ents.c*
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2023-05-19 17:27:38 +02:00 |
bg_pmove.cpp
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Updated BUTTON ucmd flags
|
2023-05-19 23:15:06 +02:00 |
bg_public.h
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Fixed compilation errors
|
2023-05-21 20:07:28 +02:00 |
bg_slidemove.cpp
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
body.cpp
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
body.h
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
botlib.h
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
botmenudef.h
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
bspline.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
bspline.h
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Replaced false with qfalse
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2023-02-02 23:46:02 +01:00 |
camera.cpp
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Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
camera.h
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Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
characterstate.cpp
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Drastically reduced compiler warnings on clang
|
2023-05-21 00:29:26 +02:00 |
characterstate.h
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
chars.h
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
consoleevent.cpp
|
Using a definite stable version of MEM_BlockAlloc
|
2023-01-30 17:11:44 +01:00 |
consoleevent.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
crateobject.cpp
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Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
crateobject.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
crc32.h
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Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
debuglines.cpp
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Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
debuglines.h
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Replaced false with qfalse
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2023-02-02 23:46:02 +01:00 |
decals.cpp
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Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
decals.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
dm_manager.cpp
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Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
dm_manager.h
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Using size_t for lengths (also remove most warnings when compiling for x64)
|
2017-02-19 21:14:27 +01:00 |
dm_team.cpp
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Fixed compilation errors related to case-sensitivity
|
2023-02-01 19:29:13 +01:00 |
dm_team.h
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
doors.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
doors.h
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Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
earthquake.cpp
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Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
earthquake.h
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Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
effectentity.cpp
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Hard reset
|
2016-03-27 11:49:47 +02:00 |
effectentity.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
entity.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
entity.h
|
Replaced false with qfalse
|
2023-02-02 23:46:02 +01:00 |
explosion.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
explosion.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
g_active.cpp
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
g_arenas.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
g_bot.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
g_client.cpp
|
Fixed compilation errors related to case-sensitivity
|
2023-02-01 19:29:13 +01:00 |
g_items.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
g_local.h
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
g_main.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
g_main.h
|
Moved *surfaceflags.h* to *../qcommon/surfaceflags.h*
|
2023-04-30 01:42:22 +02:00 |
g_mem.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
g_mmove.cpp
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
g_phys.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
g_phys.h
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
g_public.h
|
Drastically reduced compiler warnings on clang
|
2023-05-21 00:29:26 +02:00 |
g_session.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
g_spawn.cpp
|
Fixed compiler warnings by removing tiki.h inclusion from qcommon.h
|
2023-01-30 00:23:47 +01:00 |
g_spawn.h
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
g_utils.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
g_vmove.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
g_weapon.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
game.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
game.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
gamecmds.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
gamecmds.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
gamecvars.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
gamecvars.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
gamescript.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
gamescript.h
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
gibs.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
gibs.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
glb_local.h
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
gravpath.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
gravpath.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
grenadehint.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
grenadehint.h
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
health.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
health.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
hud.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
hud.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
huddraw.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
huddraw.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
inv.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
inventoryitem.cpp
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
inventoryitem.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
ipfilter.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
ipfilter.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
item.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
item.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
level.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
level.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
light.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
light.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
lightstyleclass.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
lightstyleclass.h
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
lodthing.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
lodthing.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
match.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
md5.cpp
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
md5.h
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
misc.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
misc.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
movegrid.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
movegrid.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
mover.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
mover.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
nature.cpp
|
Fixed crash with Emitter not ending the response list
|
2017-02-19 21:12:13 +01:00 |
nature.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
navigate.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
navigate.h
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
object.cpp
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
object.h
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
parm.cpp
|
Cleaned up ScriptMaster scode and split ScriptThread/LightStyleClass into separate files
|
2023-01-29 22:57:04 +01:00 |
parm.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
player.cpp
|
Added Spearhead/Breakthrough client support
|
2023-05-21 21:21:20 +02:00 |
player.h
|
Added Spearhead/Breakthrough client support
|
2023-05-21 21:21:20 +02:00 |
player_combat.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
player_util.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
playerbot.cpp
|
Updated BUTTON ucmd flags
|
2023-05-19 23:15:06 +02:00 |
playerbot.h
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
playerstart.cpp
|
playerstart.h rename
|
2023-02-03 20:22:22 +01:00 |
playerstart.h
|
playerstart.h rename
|
2023-02-03 20:22:22 +01:00 |
portal.cpp
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
portal.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
scriptflags.cpp
|
Cleaned up ScriptMaster scode and split ScriptThread/LightStyleClass into separate files
|
2023-01-29 22:57:04 +01:00 |
scriptflags.h
|
Cleaned up ScriptMaster scode and split ScriptThread/LightStyleClass into separate files
|
2023-01-29 22:57:04 +01:00 |
scriptmaster.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
scriptmaster.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
scriptslave.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
scriptslave.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
scriptthread.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
scriptthread.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
scripttimer.cpp
|
Fixed compilation errors related to case-sensitivity
|
2023-02-01 19:29:13 +01:00 |
scripttimer.h
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
sentient.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
sentient.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
simpleactor.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
simpleactor.h
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
simpleentity.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
simpleentity.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
slre.c
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
slre.h
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
soundman.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
soundman.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
spawners.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
spawners.h
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
specialfx.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
specialfx.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
spline.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
stack.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
syn.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
trigger.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
trigger.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
umap.h
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
vehicle.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
vehicle.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
VehicleCollisionEntity.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
VehicleCollisionEntity.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
VehicleHalfTrack.cpp
|
Reversing Vehicles p1 + Actor improvements p2
|
2018-09-20 02:25:15 +02:00 |
VehicleSlot.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
VehicleSlot.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
VehicleSoundEntity.cpp
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
VehicleSoundEntity.h
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
VehicleTank.cpp
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
vehicleturret.cpp
|
Debloated g_local.h include files
|
2023-04-29 21:56:38 +02:00 |
vehicleturret.h
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
VehicleWheelsX2.cpp
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Actor improvements p2
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2019-06-29 23:43:30 +02:00 |
VehicleWheelsX4.cpp
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Actor improvements p2
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2019-06-29 23:43:30 +02:00 |
viewthing.cpp
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
viewthing.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
weapon.cpp
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
weapon.h
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Moved WEAPON_CLASS definitions to bg_public.h
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2023-05-02 20:03:28 +02:00 |
weapturret.cpp
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Updated BUTTON ucmd flags
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2023-05-19 23:15:06 +02:00 |
weapturret.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
weaputils.cpp
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
weaputils.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
windows.cpp
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
windows.h
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
world.cpp
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
world.h
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Reworked source tree so it compiles
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2023-01-29 20:59:31 +01:00 |