openmohaa/code
2023-05-05 21:12:09 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm Hard reset 2016-03-27 11:49:47 +02:00
bspc Hard reset 2016-03-27 11:49:47 +02:00
cgame Implemented ClientSpecialEffectsManager::LoadEffects 2023-05-05 21:12:09 +02:00
client Moved MAX_HUDDRAW_ELEMENTS to q_shared.h 2023-05-01 15:15:13 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
game Fixed arms angles when looking up 2023-05-03 23:09:47 +02:00
gamespy Useless comments removed 2023-02-08 13:56:20 +01:00
jpeg-8c Hard reset 2016-03-27 11:49:47 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Updated platform files to ioq3 codebase 2023-01-31 00:54:21 +01:00
opus-1.2.1 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Debloated g_local.h include files 2023-04-29 21:56:38 +02:00
qcommon Fixed pos offset and crouch 2023-05-03 23:09:34 +02:00
renderercommon Moved a few structs to *code/cgame/tr_types.h* 2023-04-30 00:04:12 +02:00
renderergl2 Lot of changes 2016-08-13 18:32:13 +02:00
script Removed CGAME_DLL checks 2023-04-30 14:54:23 +02:00
sdl Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
SDL2 Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
server Include tiki.h 2023-04-30 01:09:57 +02:00
skeletor Fixed errors with Container<> 2023-04-30 00:04:23 +02:00
sys Added "-dbg" suffix for debug builds 2023-02-05 14:15:24 +01:00
tiki Added running/equipment anim flags 2023-05-04 23:25:24 +02:00
tools Removed deprecated tool that has nothing to do with opm 2023-01-30 00:44:10 +01:00
uilib Hard reset 2016-03-27 11:49:47 +02:00