..
AL
Using latest version of AL from ioq3 codebase
2023-01-31 01:32:06 +01:00
asm
ioquake3 porting
2023-05-24 19:29:36 +02:00
autoupdater
ioquake3 porting
2023-05-24 19:29:36 +02:00
botlib
ioquake3 porting
2023-05-24 19:29:36 +02:00
cgame
Implements CG_BodyFallSound()
2024-06-14 22:24:55 +02:00
client
If the loopSound has no origin, make it local
2024-06-15 16:38:02 +02:00
curl-7.54.0 /include
Using curl-7.54.0 from ioq3
2023-01-31 01:34:57 +01:00
fgame
Fixes some variables being uninitialized
2024-06-22 19:03:04 +02:00
gamespy
Corrected some compilation warnings
2024-06-11 21:24:01 +02:00
jpeg-8c
ioq3 updates
2023-05-26 20:53:00 +02:00
libmad-0.15.1b
Fixed compile errors on newer versions of clang
2023-09-05 19:39:57 +02:00
libogg-1.3.3
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
libs
ioq3 updates
2023-05-26 20:53:00 +02:00
libvorbis-1.3.6
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
null
Removed CL_Disconnect parameter
2023-07-21 20:34:42 +02:00
opus-1.2.1
ioq3 updates
2023-05-26 20:53:00 +02:00
opusfile-0.9
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
parser
Fixed scripts using syntax like $self
2024-04-09 23:22:54 +02:00
q3_ui
ioquake3 porting
2023-05-24 19:29:36 +02:00
qcommon
Use memmove
rather than strcpy
for removing key values
2024-06-22 16:39:00 +02:00
renderer
Checks for AGEN_TIKI_DIST_FADE
and AGEN_ONE_MINUS_TIKI_DIST_FADE
for static models
2024-06-21 22:02:59 +02:00
renderercommon
Added R_GetShaderName and R_GetModelName
2023-09-06 20:31:28 +02:00
renderergl1
Readded ioq3 renderer
2023-05-08 19:53:53 +02:00
renderergl2
made renderer (original quake III) work with SDL
2023-05-27 22:23:03 +02:00
script
Uses a signed char
instead of a char
for opcode stack offset. On some platforms like ARM, char
is unsigned by default
2024-06-22 19:18:08 +02:00
sdl
Send SE_CHAR events (CharEvent) for ENTER, TAB and ESCAPE keys
2024-06-10 14:04:55 +02:00
SDL2
ioquake3 porting
2023-05-24 19:29:36 +02:00
server
Fixes some variables being uninitialized
2024-06-22 19:03:04 +02:00
skeletor
Using an enum channelType_e
rather than raw values for bone channel types
2024-06-13 23:04:33 +02:00
sys
Define _FILE_OFFSET_BITS to 64 due to a bug in readdir() affecting 32-bit architectures
2024-06-06 22:18:23 +02:00
tiki
Fixes the endianness when loading LOD from file
2024-06-22 15:34:38 +02:00
tools
Updates
2023-05-27 16:19:31 +02:00
uilib
Fix assignment of a temporary to a non-const reference error on GCC
2024-06-10 14:43:40 +02:00
zlib
ioquake3 porting
2023-05-24 19:29:36 +02:00