openmohaa/code/renderergl2/new
2023-05-27 22:23:03 +02:00
..
tr_bsp.c Updates 2023-05-27 21:02:16 +02:00
tr_cmds.c Updates 2023-05-27 21:02:16 +02:00
tr_draw.c Updates 2023-05-27 21:02:16 +02:00
tr_font.cpp Updates 2023-05-27 21:02:16 +02:00
tr_image.c Updates 2023-05-27 21:02:16 +02:00
tr_init.c made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
tr_light.c Updates 2023-05-27 21:02:16 +02:00
tr_local.h Updated 2023-05-27 21:39:56 +02:00
tr_local_begin.h Updates 2023-05-27 21:02:16 +02:00
tr_main.c made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
tr_marks.c Updates 2023-05-27 21:02:16 +02:00
tr_model.cpp made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
tr_scene.c Updates 2023-05-27 21:02:16 +02:00
tr_shade_calc.c Added new/tr_shade_calc.c 2023-05-27 22:22:49 +02:00
tr_shader.c Updates 2023-05-27 21:02:16 +02:00
tr_sphere_shade.cpp Updates 2023-05-27 21:02:16 +02:00
tr_sprite.c Updates 2023-05-27 21:02:16 +02:00
tr_swipe.cpp Updates 2023-05-27 21:02:16 +02:00
tr_util.cpp Updates 2023-05-27 21:02:16 +02:00
tr_world.c Updates 2023-05-27 21:02:16 +02:00