openmohaa/LAYOUT.md
2023-05-21 22:55:13 +02:00

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# File layout
| Path | Description |
| ---------------------|-------------------------------------------------------------------
| code/ | OpenMoHAA source code |
| code/cgame | Client game code |
| code/client | Client (network stuff, snapshots, etc) |
| code/game | Server game code (game logic stuff, etc) |
| code/gamespy | Gamespy SDK |
| code/null | Null redirector (used by the OpenMoHAA Dedicated Server) |
| code/parser | Flex/Bison parser |
| code/qcommon | Global shared stuff such as maths |
| code/renderer | OpenMoHAA renderer |
| code/sdl(12) | SDL code |
| code/script | Script engine |
| code/server | Server code (network, snapshots, handling clients etc) |
| code/skeletor | Skeleton model engine |
| code/sys | Main application system |
| code/tiki | Complete TIKI engine |
| code/uilib | UI library (Ubertools stuff) |
| code/{win32,unix} | Platform-specific code |
| docker | Docker files, for compiling on various linux versions |
| docs | Documentation stuff |
| misc/ | Project stuff, definition files and various resources stuff. |