OM
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526ab8071c
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Changed version patch number
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2023-05-21 02:10:20 +02:00 |
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OM
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76178064a0
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
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OM
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31ac3f7096
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Using the standard version semantic
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2023-05-21 00:01:27 +02:00 |
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OM
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41fdd28d8b
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Refactored *Alias_ListAddParms*
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2023-05-20 20:40:14 +02:00 |
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OM
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6c577a7251
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Fixed angle values
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2023-05-20 19:29:38 +02:00 |
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OM
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a4bd37af8c
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Fixed buttons
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2023-05-20 19:29:02 +02:00 |
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OM
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ce89399824
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Fixed unix compilation errors
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2023-05-20 16:14:53 +02:00 |
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OM
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e9c7a1f959
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Changed version number to 0.51
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2023-05-20 02:19:35 +02:00 |
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OM
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80f3296854
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*CL_GetSnapshot* will take parent entities into account
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2023-05-20 01:01:54 +02:00 |
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OM
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b16ce90be3
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Added *UI_LoadResource* calls
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2023-05-19 23:15:24 +02:00 |
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OM
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4c0f7a34de
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Updated BUTTON ucmd flags
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2023-05-19 23:15:06 +02:00 |
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OM
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cf51e14cf5
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Added FPS counter
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2023-05-19 20:52:10 +02:00 |
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OM
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76f107230c
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Exchanged SURF_NOLIGHTMAP and SURF_HINT
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2023-05-19 13:57:35 +02:00 |
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OM
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34a1cee89b
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Made sure to unpack static models correctly
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2023-05-19 13:40:18 +02:00 |
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OM
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f6ae9a2b43
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Incremented the version number
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2023-05-18 20:16:19 +02:00 |
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OM
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448e9010dc
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Fixed alias random indexes being wrong
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2023-05-18 19:47:50 +02:00 |
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OM
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ce69ed75f7
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
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OM
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7438dd709c
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Fixed terrain unpacking
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2023-05-18 18:17:18 +02:00 |
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OM
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6db89a5440
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Wrong dedicated condition for CL_SetFrameNumber
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2023-05-18 01:40:18 +02:00 |
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OM
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4d66b35ba1
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Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed
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2023-05-18 01:35:58 +02:00 |
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OM
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1e18b027a0
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Fixed Listener::EventPending always returning true regardless of the event
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2023-05-18 00:52:27 +02:00 |
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OM
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64934be8bc
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Fixed *str::str* crashing on 0-length string
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2023-05-17 19:08:10 +02:00 |
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OM
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a4e0e7b697
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L_ProcessPendingEvents tweaks
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2023-05-16 20:18:43 +02:00 |
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OM
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0e1b92a5eb
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Fixed corrupted memory due to TIKI
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2023-05-15 16:50:19 +02:00 |
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OM
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3f412058f7
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Using HeapAlloc to test for memory corruption on WIN32 and DEBUG
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2023-05-15 15:33:28 +02:00 |
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OM
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2b6bd8c8d2
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Fixed dynamic light issues
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2023-05-15 14:21:16 +02:00 |
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OM
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8ec2359d26
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Fixed x64 crash
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2023-05-12 00:10:27 +02:00 |
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OM
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26a7e3c25a
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x64 fix try
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2023-05-12 00:01:26 +02:00 |
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OM
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6198c4ceee
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Fixed win64 compilation errors
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2023-05-11 23:18:40 +02:00 |
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OM
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7228a07e50
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Fixed Linux compilation errors
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2023-05-11 22:48:13 +02:00 |
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OM
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b4ad70dc20
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Fixed server connection issue
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2023-05-10 18:21:21 +02:00 |
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OM
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6c552b0cb3
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Added com_dedicated check in Com_Frame
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2023-05-10 00:51:32 +02:00 |
|
L
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521af45611
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Fixed all errors (now compile & link)
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2023-05-09 17:50:29 +02:00 |
|
L
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50a2578a49
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Fixed unix build compilation
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2023-05-08 23:34:24 +02:00 |
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L
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c7f877c8b4
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Added Quake III arena unix/win32 folders
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2023-05-08 22:58:54 +02:00 |
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L
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53c1c94dac
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
|
L
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5a87b21efc
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Fixed all compilation errors
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2023-05-08 00:02:31 +02:00 |
|
L
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72f090b289
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Fixed openmohaa.exe compilation (only 102 linker errors)
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2023-05-07 21:28:54 +02:00 |
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L
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7030c23994
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Fixed compilation issues
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2023-05-07 20:38:08 +02:00 |
|
L
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50fe18d41f
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Renamed beam flags
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2023-05-07 19:36:45 +02:00 |
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L
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221de56d95
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Fixed pos offset and crouch
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2023-05-03 23:09:34 +02:00 |
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L
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860b660f61
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Added vmAnim_e
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2023-05-03 19:31:09 +02:00 |
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L
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1ed03b0716
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Using LISTENER_Cvar_Get macro
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2023-05-01 15:15:01 +02:00 |
|
L
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ec4c8458f0
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Added MAX_RES_NAME
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2023-05-01 15:14:50 +02:00 |
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L
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39623d910b
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FS_ReadFile doesn't take a quiet parameter on client
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2023-04-30 23:30:26 +02:00 |
|
L
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7e0147d842
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Fixed compilation issues with CGAME_DLL
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2023-04-30 20:36:22 +02:00 |
|
L
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1cd8a3e0fc
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Fixed surface type mask
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2023-04-30 16:58:55 +02:00 |
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L
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9df167cea1
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Added MASK_SURF_TYPE
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2023-04-30 14:53:35 +02:00 |
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L
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67322b2665
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Moved *surfaceflags.h* to *../qcommon/surfaceflags.h*
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2023-04-30 01:42:22 +02:00 |
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L
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054d833dd6
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Added SlerpQuaternion
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2023-04-30 01:09:45 +02:00 |
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