OM
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e9c7a1f959
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Changed version number to 0.51
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2023-05-20 02:19:35 +02:00 |
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OM
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c4502469f4
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Partially implemented UIListBox and UIList
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2023-05-20 02:15:52 +02:00 |
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OM
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c2cb15a1d1
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Implemented UIListCtrl
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2023-05-20 01:52:31 +02:00 |
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OM
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4d108a272f
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The scoreboard is now properly working
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2023-05-20 01:20:20 +02:00 |
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OM
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f523c32044
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Partial implementation of UIList
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2023-05-20 01:19:17 +02:00 |
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OM
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5ac5632e59
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Export *CL_FinishedIntro* and *UI_StartStageKeyEvent*
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2023-05-20 01:02:14 +02:00 |
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OM
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80f3296854
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*CL_GetSnapshot* will take parent entities into account
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2023-05-20 01:01:54 +02:00 |
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OM
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1b1433dd1b
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Removed useless cgame fields
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2023-05-20 01:00:08 +02:00 |
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OM
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7647bbaf36
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*CL_KeyEvent*: call *UI_StartStageKeyEvent* if intro hasn't finished
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2023-05-20 00:59:48 +02:00 |
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OM
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f00fd281b3
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Added *TIKI_CG_Command_ProcessFile*
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2023-05-20 00:59:21 +02:00 |
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OM
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b5ea1ddb53
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Added weapon command button bits from cgame module
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2023-05-19 23:15:45 +02:00 |
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OM
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b16ce90be3
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Added *UI_LoadResource* calls
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2023-05-19 23:15:24 +02:00 |
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OM
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4c0f7a34de
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Updated BUTTON ucmd flags
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2023-05-19 23:15:06 +02:00 |
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OM
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2e11cd4ea2
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*CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading
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2023-05-19 21:34:59 +02:00 |
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OM
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c2ad608508
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Fixed parameters of *CG_PermanentMark*
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2023-05-19 21:34:36 +02:00 |
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OM
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5ec8c901e2
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Using float instead of long double in *CG_RegisterSounds*
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2023-05-19 21:34:18 +02:00 |
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OM
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f5fa8d15d1
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Made loading screens work
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2023-05-19 21:33:02 +02:00 |
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OM
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7aee02ba8d
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Implemented *Sys_PumpMessageLoop*
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2023-05-19 21:32:51 +02:00 |
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OM
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cf51e14cf5
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Added FPS counter
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2023-05-19 20:52:10 +02:00 |
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OM
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34f66963e3
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Implemented DrawStatCompass
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2023-05-19 19:26:46 +02:00 |
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OM
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6059063b67
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Added "constant" parameter for "rgbGen"
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2023-05-19 17:48:24 +02:00 |
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OM
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8bf57017ac
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Proper implementation of *RE_AddPolyToScene*
+ Increased *MAX_POLYS* and *MAX_POLYVERTS*
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2023-05-19 17:48:09 +02:00 |
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OM
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9f1d35a11b
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Statbar fix
Implemented *UIFakkLabel::DrawStatbar*
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2023-05-19 17:34:01 +02:00 |
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OM
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aa51987077
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Moved *BG_EvaluateTrajectory* from *game/bg_misc.cpp* to *cgame/cg_ents.c*
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2023-05-19 17:27:38 +02:00 |
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OM
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64055d2580
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Using RT_MODEL instead of ET_MODELANIM_SKEL
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2023-05-19 16:59:44 +02:00 |
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OM
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45e82c590e
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Set numSpheresUsed to 0
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2023-05-19 16:59:20 +02:00 |
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OM
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0c92890ef2
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Implemented CGEN_STATIC
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2023-05-19 16:59:08 +02:00 |
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OM
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03e8a64283
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Added parent support in *RE_AddRefEntityToScene*
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2023-05-19 16:58:46 +02:00 |
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OM
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4e14535f08
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Fixed stats not drawing properly
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2023-05-19 15:44:42 +02:00 |
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OM
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356e7c51fc
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Fixed widget alignment problem
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2023-05-19 15:44:31 +02:00 |
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OM
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76f107230c
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Exchanged SURF_NOLIGHTMAP and SURF_HINT
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2023-05-19 13:57:35 +02:00 |
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OM
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4a49b15649
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Removed CONTENTS_FOG
Added more surface params
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2023-05-19 13:56:07 +02:00 |
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OM
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6c448694b6
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Fixed static models color rendering
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2023-05-19 13:40:29 +02:00 |
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OM
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34a1cee89b
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Made sure to unpack static models correctly
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2023-05-19 13:40:18 +02:00 |
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OM
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29239dadfa
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Don't call ri.Hunk_Alloc when there are no texmods
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2023-05-19 13:40:03 +02:00 |
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OM
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e5a4574f92
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Added *R_DistanceCullPointAndRadius*
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2023-05-19 13:39:31 +02:00 |
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OM
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2d70547f9d
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Cleanup
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2023-05-19 03:21:04 +02:00 |
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OM
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f6279e8c17
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*R_RecursiveWorldNode* now take the fog frustum into account, it also calls *R_AddPermanentMarkFragmentSurfaces* and set the vis static models
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2023-05-19 03:20:50 +02:00 |
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OM
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18ade839c6
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Added more shader commands
More fox support
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2023-05-19 03:19:56 +02:00 |
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OM
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b72eb8c6cc
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Using PLANE_NON_AXIAL instead of 3
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2023-05-19 03:13:37 +02:00 |
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OM
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e0446db81d
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Added one more mark function
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2023-05-19 03:13:23 +02:00 |
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OM
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a8bb9aaa77
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Using qglFogi instead
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2023-05-19 03:12:55 +02:00 |
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OM
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6595c3c673
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Added sprites and ter marks to the render scene
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2023-05-19 02:12:03 +02:00 |
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OM
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4ecf3195a5
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Added *R_CullLocalBoxOffset*
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2023-05-19 02:11:45 +02:00 |
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OM
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02f0e309e3
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Implemented *R_ClearRealDlights*, *R_UploadDlights* and *R_AllocLMBlock*
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2023-05-19 02:11:28 +02:00 |
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OM
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0fdfcf48f9
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Added *RB_ComputeShadowVolume* (not implemented)
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2023-05-19 02:10:56 +02:00 |
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OM
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e9b5c7efd5
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Initialize extension and level marks
Initialize the font debug string
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2023-05-19 02:10:38 +02:00 |
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OM
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2a32b75815
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Added GL flags
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2023-05-19 02:10:19 +02:00 |
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OM
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d966afe4ef
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Added *g_bInfoworldtris*
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2023-05-19 02:10:03 +02:00 |
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OM
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92e2d42e19
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Pre-added marks functions
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2023-05-19 02:09:28 +02:00 |
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