Commit graph

147 commits

Author SHA1 Message Date
smallmodel
ca42a3e08e
Implemented View3D::DrawLetterbox, View3D::DrawFades, View3D::DrawSoundOverlay, View3D::ClearCenterPrint, View3D::UpdateCenterPrint, View3D::UpdateLocationPrint, View3D::LetterboxActive, View3D::InitSubtitle 2023-07-30 11:47:20 +02:00
smallmodel
d6059e42ba
Export sound_overlay for View3D 2023-07-30 11:38:41 +02:00
smallmodel
02c1fbe4fc
Export LV_ConvertString to ref 2023-07-30 11:38:31 +02:00
smallmodel
9df0c023ed
Fixed the server list
Fully implemented the server list
Added support for mohaas/mohaab server list
2023-07-29 19:31:16 +02:00
smallmodel
77fb47451c
Added game_version cvar so it shows on the UI on mohaas/mohaab 2023-07-29 19:29:38 +02:00
smallmodel
80ae39c2a7
Fixed mouse wheel not working 2023-07-29 19:29:13 +02:00
smallmodel
118ce0d550
Implemented all unimplemented functions/methods 2023-07-29 00:47:05 +02:00
smallmodel
6f7eb93645
Export UI_SetReturnMenuToCurrent() 2023-07-28 22:34:22 +02:00
smallmodel
a5268cbd24
Implemented FAKKServerListItem class
Implemented UIFAKKServerList::RefreshServerList, UIFAKKServerList::RefreshLANServerList, UIFAKKServerList::NewServerList, UIFAKKServerList::ServerCompareFunction and UIFAKKServerList::SortByColumn
2023-07-28 21:51:37 +02:00
smallmodel
ea70be07a2
Added FAKKServerListItem class (with unimplemented methods) 2023-07-27 23:02:39 +02:00
smallmodel
3e02fe340b
Implemented UIFAKKServerList's constructor 2023-07-27 22:43:41 +02:00
smallmodel
7172f480eb
Added "wrongver" connectionless packet command response
Fixed disconnect not returning to main menu
Implemented CL_AbnormalDisconnect
Removed CL_Disconnect parameter
Using short version for version when connecting
2023-07-21 20:37:45 +02:00
smallmodel
4aad275e3b
Removed buffer from Message_Key 2023-07-21 20:35:26 +02:00
smallmodel
2a34e54000
Fixed MSG_ReadGameStateChar not returning correctly 2023-07-21 20:35:13 +02:00
smallmodel
f725192d7d
Removed float warning 2023-07-21 20:34:59 +02:00
smallmodel
3682d3b799
Export UI_FocusMenuIfExists 2023-07-21 20:34:50 +02:00
smallmodel
29c321d2cc
Added S_TriggeredMusic_PlayIntroMusic 2023-07-21 20:30:11 +02:00
smallmodel
7828cddc2a
Implemented DrawStatCircle, DrawStatNeedle, DrawStatRotator DrawStatSpinner and StatCircleTexCoord. The compass HUD is now fully functional 2023-07-18 20:50:40 +02:00
smallmodel
83a6493024
Export ui_health_start and ui_health_end 2023-07-18 20:49:33 +02:00
smallmodel
e763d2b17d
Added cl_uiradar 2023-07-18 00:10:56 +02:00
smallmodel
2866bfdd04
Fix for DrawStretchRaw and const params 2023-07-17 20:44:09 +02:00
smallmodel
7063469585
Added death dm flags to increase the duration of the decay time 2023-07-09 21:16:28 +02:00
OM
087f1d38f5 Replaced TARGET_GAME_VERSION with com_version->string 2023-07-02 20:08:18 +02:00
OM
36dce22071 Moved cgi.protocol to a new variable called cg_protocol instead, due to issues like GetCGameAPI being loaded before having client imports (cgi) 2023-07-02 19:16:48 +02:00
OM
b67b3863ba Added view model anim normalization 2023-07-02 18:31:18 +02:00
OM
9d3fa377df Set breakthrough clientType if maintt is the target 2023-07-02 18:29:42 +02:00
OM
7eac426e31 Added net_pm_flags field for denormalized pm_flags (depending on the target game) 2023-06-29 22:16:46 +02:00
OM
3def146e90 Get normalized playerstate flags and configstring when receiving them 2023-06-29 21:28:08 +02:00
OM
931c3147f8 Initialize targetGame and protocol in imports 2023-06-29 21:26:34 +02:00
OM
9fdda882e5 Execute known commands in a separate function called CL_ProcessServerCommand
Also fixed crash with server quitting: Com_Error was called immediately with the cgame module in stack - Com_Error would call CL_Disconnect which would unload cgame module, invalidating stack frames and rendering longjmp impossible
2023-06-27 00:23:11 +02:00
OM
6134b150c1 ioq3 files backport 2023-06-25 20:26:47 +02:00
OM
02993eaa9b Backported ioq3 features 2023-06-25 19:35:41 +02:00
OM
1855bf1bd4 Removed cl_curl.cpp as there is cl_curl.c 2023-06-25 19:34:42 +02:00
OM
d82eb25487 Use q_version.h 2023-06-19 23:34:12 +02:00
OM
ca11cdb54e Fixed CMakeLists (tested with CMake 3.10) 2023-06-18 12:18:10 +02:00
OM
04c7565281 Fixed a few warnings 2023-06-17 02:27:12 +02:00
OM
5b97245dd1 Reworked CMakeLists 2023-06-17 01:44:38 +02:00
OM
c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
OM
0c8af97818 Increased *DEF_COMSOUNDMEGS* to 16
Fatal error out if no sound was freed
2023-06-11 12:49:19 +02:00
OM
d2146807fd S_FreeOldestSound: returns *qfalse* if the sound wasn't freed 2023-06-11 12:48:39 +02:00
OM
ede2177fa9 Added LALT/LSHIFT/LCTRL (binds to the same key) 2023-05-29 22:06:00 +02:00
OM
518b2abf0a Improved mouse sensitivity 2023-05-29 21:17:53 +02:00
OM
c958bef261 Added **ui_compass_scale**
Fixed gmbox/dmbox locations (AA/SH/BT)
2023-05-29 20:31:57 +02:00
OM
f2dd4149a8 Call **UI_ResolutionChange** in **CL_StartHunkUsers** 2023-05-29 20:31:17 +02:00
OM
7910c3c1c9 Added full MP3 support 2023-05-29 15:24:24 +02:00
OM
3f0e2e7430 Added parameters to CL_Shutdown 2023-05-28 22:54:45 +02:00
OM
92a5883243 Networking fixes 2023-05-28 21:36:09 +02:00
OM
0b82b5d3e0 Why would it error out when the default sfx doesn't exist...? 2023-05-28 20:59:23 +02:00
OM
c1213e6027 Various fixes and additions 2023-05-28 20:19:35 +02:00