smallmodel
662d048bf4
Implement R_AddLightGridSurfacesToScene
2024-09-10 20:42:05 +02:00
smallmodel
abc97dcab3
Implement R_AddTerrainMarkSurfaces and RE_AddTerrainMarkToScene
2024-09-08 19:40:00 +02:00
smallmodel
7ad18a68f8
Rendering fog fixes
...
Fixed wrong fog flag being used (must be GLS_FOG) in RB_SetupFog().
R_SetupFrustum():
- Use skybox farplane and farplane bias
- RB_SetupFog() is now the only function who handle fog activation
RE_RenderScene():
- Set renderTerrain, skybox_farplane and farplane_bias parameters
- Set color overrides
- Use farclip when necessary
RB_StageIteratorLightmappedMultitextureUnfogged(): Fixed issue with fog being reset
2023-08-28 20:50:32 +02:00
OM
3acda727d2
Added full sprite support
2023-05-29 14:27:36 +02:00
OM
c4aca55b1a
Minor fixes
2023-05-22 02:38:43 +02:00
OM
8bf57017ac
Proper implementation of *RE_AddPolyToScene*
...
+ Increased *MAX_POLYS* and *MAX_POLYVERTS*
2023-05-19 17:48:09 +02:00
OM
03e8a64283
Added parent support in *RE_AddRefEntityToScene*
2023-05-19 16:58:46 +02:00
OM
6595c3c673
Added sprites and ter marks to the render scene
2023-05-19 02:12:03 +02:00
OM
ee030f27e2
Early implementation of fog and sky portal
2023-05-19 00:29:13 +02:00
OM
28b434e56d
Fixed backEnd.in2D being uninitialized
2023-05-15 21:26:44 +02:00
OM
2b6bd8c8d2
Fixed dynamic light issues
2023-05-15 14:21:16 +02:00
OM
7228a07e50
Fixed Linux compilation errors
2023-05-11 22:48:13 +02:00
OM
454b5c6988
RE_RenderScene: Reset TIKI caches
2023-05-10 20:56:58 +02:00
OM
849e213d95
Dlight tweak
2023-05-10 20:29:49 +02:00
OM
537c381644
Fixed rendering crashes
2023-05-10 18:26:17 +02:00
OM
a01cf19c47
Fixed some functions not matched
2023-05-09 20:08:06 +02:00
L
8908890d72
Quick compilation fixes (still linker errors)
2023-05-08 14:59:08 +02:00
L
53c1c94dac
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00