smallmodel
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dda79e7f27
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Moved some tempmodels code to cg_tempmodels.cpp and implemented FreeSomeTempModels()
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2023-09-06 23:25:48 +02:00 |
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smallmodel
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9a104566ba
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Added MemArchive feature from mohaas/mohaab
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2023-09-06 23:11:43 +02:00 |
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smallmodel
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2be4f7cdaf
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Fixed EV_Client_Landing event name
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2023-09-03 00:07:06 +02:00 |
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smallmodel
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9750489d07
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Don't play sound if current_entity is NULL
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2023-08-30 21:54:01 +02:00 |
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smallmodel
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8d6b3d0bd8
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Added cg_archive and cg_radar (unimplemented)
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2023-08-13 23:20:00 +02:00 |
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smallmodel
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68bf89c522
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Fixed entity axis index crash (was using i instead of j)
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2023-07-29 21:26:28 +02:00 |
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smallmodel
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6082e0abe1
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Workaround to fix crash on mohaa fx
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2023-07-23 13:46:32 +02:00 |
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smallmodel
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74f230077d
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Fixed ClientGameCommandManager::BeginTagSpawnLinked incorrectly working
Implemented ClientGameCommandManager::IsBlockCommand
Support for T_WAVE in ClientGameCommandManager::UpdateEmitter
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2023-07-22 21:34:18 +02:00 |
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smallmodel
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403e98fba6
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Implemented ClientGameCommandManager::BeginTagSpawnLinked
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2023-07-22 17:45:27 +02:00 |
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smallmodel
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3e657679a0
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Replaced calls to SpawnTempModel by calls to SpawnEffect call
Set m_spawnthing to m_localemitter if the current SFX is null
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2023-07-22 17:35:06 +02:00 |
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smallmodel
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6c46c5d5c0
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Fixed life_random not working
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2023-07-22 15:49:44 +02:00 |
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smallmodel
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930784bdf3
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Don't initialize the spawnthing if there is a current SFX
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2023-07-22 15:33:31 +02:00 |
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smallmodel
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e97250875c
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Added relative angles from mohta
Calling SpawnEffect instead of SpawnTempModel
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2023-07-22 15:21:57 +02:00 |
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smallmodel
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a2e7a4b4a6
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CG_ImpactMark parameters modification
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2023-07-10 21:09:56 +02:00 |
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smallmodel
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f930d39a42
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
|
OM
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425406bf94
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Safe NULL m_spawnthing check
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2023-06-11 12:41:34 +02:00 |
|
OM
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3f34b73458
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Moved temp models code from **cg_commands.cpp** to **cg_tempmodels.cpp**
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2023-05-30 22:03:34 +02:00 |
|
OM
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80e22921a7
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Fixed **settiki** event name
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2023-05-29 22:07:23 +02:00 |
|
OM
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471393c389
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Emitters fixes
Implemented "spin" from Spearhead and Breakthrough
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2023-05-29 19:03:24 +02:00 |
|
OM
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143d14a582
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Fixed **bLoadForMap** not working as intended
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2023-05-29 15:24:43 +02:00 |
|
OM
|
bea0f126fc
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Added **always** and **forcesubtitle**
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2023-05-28 20:59:42 +02:00 |
|
OM
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3933e63044
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Fixed crash in LoopSound when tiki's alias list is NULL
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2023-05-21 19:57:45 +02:00 |
|
OM
|
76178064a0
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
|
OM
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351f601986
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Implemented *bLoadForMap* and fixed subtitle/maps parsing with *alias / aliascache*
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2023-05-20 20:40:44 +02:00 |
|
OM
|
df4f6f9515
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Fixed crash due to null m_spawnthing
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2023-05-20 14:38:54 +02:00 |
|
OM
|
2e11cd4ea2
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*CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading
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2023-05-19 21:34:59 +02:00 |
|
OM
|
4f588d939d
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Prevent spawning a tempmodel that has the world as a tempmodel
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2023-05-18 18:45:25 +02:00 |
|
OM
|
7228a07e50
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Fixed Linux compilation errors
|
2023-05-11 22:48:13 +02:00 |
|
OM
|
5b89e25e9b
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Fixed null spawnthing crash
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2023-05-09 21:21:16 +02:00 |
|
L
|
7030c23994
|
Fixed compilation issues
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2023-05-07 20:38:08 +02:00 |
|
L
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d805881721
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Added more beams features
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2023-05-07 17:45:07 +02:00 |
|
L
|
1a44bd8fec
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Added cg_vehicle.cpp and moved stub treads code
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2023-05-07 16:50:32 +02:00 |
|
L
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f2714340e7
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Various FX fixes like color and spawning
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2023-05-07 15:32:10 +02:00 |
|
L
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422d16e8eb
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Crash fixes
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2023-05-07 14:45:23 +02:00 |
|
L
|
7cea7392a4
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Implemented all commands
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2023-05-06 23:37:05 +02:00 |
|
L
|
ecd2c0a742
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Implemented more basic methods
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2023-05-06 21:12:13 +02:00 |
|
L
|
9fadfb3577
|
Added more T2 flags
Implemented few basic methods
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2023-05-06 20:54:14 +02:00 |
|
L
|
03d72d4240
|
Fixed viewkick
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2023-05-06 17:50:41 +02:00 |
|
L
|
3e6afaf509
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Implemented DeleteEmitters, LandingSound, BodyFallSound, GetTagPositionAndOrientation, CG_ProcessInitCommands, and CG_ProcessCacheInitCommands
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2023-05-06 17:27:25 +02:00 |
|
L
|
b327ff5159
|
Added EffectsEventQueueNode
Implemented ProcessPendingEventsForEntity, PostEventForEntity, Footstep, and SelectProcessEvent
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2023-05-06 17:02:40 +02:00 |
|
L
|
b6dfd7db06
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Implemented viewkick
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2023-05-06 16:15:28 +02:00 |
|
L
|
8bc6499944
|
Added events
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2023-05-05 23:43:27 +02:00 |
|
L
|
c649d27f75
|
Added stubs and unimplemented methods/functions
|
2023-05-05 22:58:34 +02:00 |
|
L
|
d459191f01
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Implemented SetCurrentSFX and ClearCurrentSFX
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2023-05-05 21:11:48 +02:00 |
|
L
|
f84b61a94d
|
Fixed temp model crashes
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2023-05-04 21:07:33 +02:00 |
|
L
|
ead4cfc94e
|
Implemented ClientGameCommandManager::PlaySound
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2023-05-04 20:51:24 +02:00 |
|
L
|
f505142244
|
Fixed vec3_t *origin parameter for PlaySound
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2023-05-04 20:30:02 +02:00 |
|
L
|
bfb6416cfa
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ClientGameCommandManager::PlaySound: fixed crash when alias_list is NULL
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2023-05-02 20:13:48 +02:00 |
|
L
|
28190c6649
|
CG_ProcessEntityCommands return boolean
CG_ClientCommands stub
|
2023-05-02 20:03:15 +02:00 |
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