Commit graph

693 commits

Author SHA1 Message Date
OM
ca3340b158 ioquake3 porting 2023-05-24 19:29:36 +02:00
OM
03406ea9ff Fixed architectures name 2023-05-24 00:59:45 +02:00
OM
dba6b82df8 Removed **Sys_LoadDll** (unused) 2023-05-24 00:49:49 +02:00
DraGoN
0035dc6b61
ARM64 compilation fix 2023-05-24 00:22:02 +03:00
OM
6a74d72017 Added animation num checks 2023-05-23 23:06:26 +02:00
OM
0477224085 Added backtrace support 2023-05-23 15:25:56 +02:00
OM
312332ac5e Fixed weapon commands not working as intended 2023-05-23 01:57:18 +02:00
OM
27dcbdb49a Removed **HOLSTERWEAPON** state condition (useless) 2023-05-23 01:56:19 +02:00
OM
96ecb4535a **CG_WeaponCommandButtonBits** get iWeaponCommand before setting it to 0 2023-05-23 01:55:54 +02:00
OM
f1f1f6e073 Fixed stackoverflow issues 2023-05-23 00:17:03 +02:00
OM
55dc84d932 Fixed CGM values for AA and SH/BT 2023-05-23 00:08:12 +02:00
OM
6c874641d7 Increased **MAX_RELIABLE_COMMANDS** to 512 2023-05-22 23:28:30 +02:00
OM
fe01523cb1 Using viewmodel constants from bg_public.h 2023-05-22 23:28:18 +02:00
OM
827bd38603 Fixed bits value on spearhead/breakthrough 2023-05-22 23:28:01 +02:00
OM
862142b6c4 Added farplane stuff from spearhead/breakthrough (this fixes client version >=2.0 rendering maps incorrectly) 2023-05-22 23:27:40 +02:00
OM
08057f52bc Fixed bad morph/weight index on ARM 2023-05-22 18:00:58 +02:00
OM
d3870ccf45 Compilation fixes for ARM 2023-05-22 17:33:26 +02:00
OM
e54f4a65f9 altname fix 2023-05-22 13:44:37 +02:00
OM
a69aa0830a Removed **Com_Error** assertion on debug builds 2023-05-22 13:37:07 +02:00
OM
fe8170e102 Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough) 2023-05-22 13:07:37 +02:00
OM
c660e0162f Added compressed textures support 2023-05-22 13:02:14 +02:00
OM
55ad4dacdd Added DDS support 2023-05-22 13:01:52 +02:00
OM
dd0799b52f Implemented printdeathmsg 2023-05-22 13:01:38 +02:00
OM
d546dd9895 Incremented patch number 2023-05-22 12:31:50 +02:00
OM
389da58ec5 Fixed the scoreboard still showing after the intermission 2023-05-22 12:31:38 +02:00
OM
4e3eb02915 Call **ForceHide** instead of **ShowMenu** in **UI_RemoveHud_f** (this fixes hud elements like stopwatch not hidding) 2023-05-22 12:31:21 +02:00
OM
756198a02c **CG_Stopwatch_f** behavior is different on Spearhead and Breakthrough servers 2023-05-22 12:30:42 +02:00
OM
9a6e7f23f9 **CG_DrawStopwatch** Refactor 2023-05-22 12:30:20 +02:00
OM
c4aca55b1a Minor fixes 2023-05-22 02:38:43 +02:00
OM
96bf729c54 (reverted to previous version number) 2023-05-22 02:20:33 +02:00
OM
edcf521506 Patch number incremented 2023-05-22 02:16:56 +02:00
OM
9e7991f4b1 Load JPEG before TGA 2023-05-22 02:16:21 +02:00
OM
86e7a24b38 Fixed a nasty bug that can freeze/crash the game 2023-05-22 01:59:06 +02:00
OM
ff587a8444 Health draw fix 2023-05-22 01:58:51 +02:00
OM
c3e98ed681 Fixed **CG_DrawSpectatorView** for Spearhead and Breakthrough 2023-05-22 01:50:53 +02:00
OM
cc2d698fe2 Scoreboard fix for Spearhead and Breakthrough 2023-05-22 01:45:09 +02:00
OM
420161095f Parse **CS_PLAYERS** 2023-05-22 01:44:59 +02:00
OM
58b0d335e7 Implemented **CG_PlayerTeamUpdate** 2023-05-22 01:44:35 +02:00
OM
ce336e8962 Userinfo was never updating 2023-05-22 01:44:19 +02:00
OM
5b72eb189a pm_flags fix on SH/BT 2023-05-22 01:44:01 +02:00
OM
7600d3ca02 Fixed localization returning the same buffer 2023-05-22 01:43:52 +02:00
OM
8c3be9d549 Changed version number to reflect the fix 2023-05-21 22:55:38 +02:00
OM
7219848655 Increased **MAX_GAMESTATE_CHARS** (41952 on Breakthrough) 2023-05-21 22:31:19 +02:00
OM
af3dd2602b Compilation warnings fixes 2023-05-21 22:30:35 +02:00
OM
bdcb6c42b6 Parse includes, depending on the server type 2023-05-21 22:07:42 +02:00
OM
0fe01d23d6 Fixed tag_num being -1 and *MSG_ReadPackedAngle* setting the wrong angle value 2023-05-21 22:07:09 +02:00
OM
fc675e4064 Fixed authorization stuck 2023-05-21 22:06:42 +02:00
OM
04b5fdb934 Added Spearhead/Breakthrough client support 2023-05-21 21:21:20 +02:00
OM
e23ce01d19 Added getKey/authorizeThis 2023-05-21 21:21:07 +02:00
OM
648dc395e7 Fixed compilation errors 2023-05-21 20:07:28 +02:00