Commit graph

302 commits

Author SHA1 Message Date
OM
f3be59f64d update 2023-05-26 23:32:27 +02:00
OM
dc45c33c79 ioq3 updates 2023-05-26 20:53:00 +02:00
OM
f013e82b98 updates 2023-05-25 19:34:01 +02:00
OM
c32c377946 ioq3 sys 2023-05-25 19:09:32 +02:00
OM
6e94bb6eca ioq3 sound 2023-05-24 21:45:26 +02:00
OM
41fc217a06 ioq3 changes 2023-05-24 19:40:02 +02:00
OM
ca3340b158 ioquake3 porting 2023-05-24 19:29:36 +02:00
OM
03406ea9ff Fixed architectures name 2023-05-24 00:59:45 +02:00
OM
312332ac5e Fixed weapon commands not working as intended 2023-05-23 01:57:18 +02:00
OM
55dc84d932 Fixed CGM values for AA and SH/BT 2023-05-23 00:08:12 +02:00
OM
6c874641d7 Increased **MAX_RELIABLE_COMMANDS** to 512 2023-05-22 23:28:30 +02:00
OM
827bd38603 Fixed bits value on spearhead/breakthrough 2023-05-22 23:28:01 +02:00
OM
d3870ccf45 Compilation fixes for ARM 2023-05-22 17:33:26 +02:00
OM
a69aa0830a Removed **Com_Error** assertion on debug builds 2023-05-22 13:37:07 +02:00
OM
fe8170e102 Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough) 2023-05-22 13:07:37 +02:00
OM
d546dd9895 Incremented patch number 2023-05-22 12:31:50 +02:00
OM
96bf729c54 (reverted to previous version number) 2023-05-22 02:20:33 +02:00
OM
edcf521506 Patch number incremented 2023-05-22 02:16:56 +02:00
OM
8c3be9d549 Changed version number to reflect the fix 2023-05-21 22:55:38 +02:00
OM
7219848655 Increased **MAX_GAMESTATE_CHARS** (41952 on Breakthrough) 2023-05-21 22:31:19 +02:00
OM
0fe01d23d6 Fixed tag_num being -1 and *MSG_ReadPackedAngle* setting the wrong angle value 2023-05-21 22:07:09 +02:00
OM
04b5fdb934 Added Spearhead/Breakthrough client support 2023-05-21 21:21:20 +02:00
OM
648dc395e7 Fixed compilation errors 2023-05-21 20:07:28 +02:00
OM
ab2a26a14e Added support for *Team Assault* and *Team Tactics* 2023-05-21 19:59:36 +02:00
OM
7085d60d02 Added Team Tactics features 2023-05-21 19:58:43 +02:00
OM
526ab8071c Changed version patch number 2023-05-21 02:10:20 +02:00
OM
76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM
31ac3f7096 Using the standard version semantic 2023-05-21 00:01:27 +02:00
OM
41fdd28d8b Refactored *Alias_ListAddParms* 2023-05-20 20:40:14 +02:00
OM
6c577a7251 Fixed angle values 2023-05-20 19:29:38 +02:00
OM
a4bd37af8c Fixed buttons 2023-05-20 19:29:02 +02:00
OM
ce89399824 Fixed unix compilation errors 2023-05-20 16:14:53 +02:00
OM
e9c7a1f959 Changed version number to 0.51 2023-05-20 02:19:35 +02:00
OM
80f3296854 *CL_GetSnapshot* will take parent entities into account 2023-05-20 01:01:54 +02:00
OM
b16ce90be3 Added *UI_LoadResource* calls 2023-05-19 23:15:24 +02:00
OM
4c0f7a34de Updated BUTTON ucmd flags 2023-05-19 23:15:06 +02:00
OM
cf51e14cf5 Added FPS counter 2023-05-19 20:52:10 +02:00
OM
76f107230c Exchanged SURF_NOLIGHTMAP and SURF_HINT 2023-05-19 13:57:35 +02:00
OM
34a1cee89b Made sure to unpack static models correctly 2023-05-19 13:40:18 +02:00
OM
f6ae9a2b43 Incremented the version number 2023-05-18 20:16:19 +02:00
OM
448e9010dc Fixed alias random indexes being wrong 2023-05-18 19:47:50 +02:00
OM
ce69ed75f7 Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
OM
7438dd709c Fixed terrain unpacking 2023-05-18 18:17:18 +02:00
OM
6db89a5440 Wrong dedicated condition for CL_SetFrameNumber 2023-05-18 01:40:18 +02:00
OM
4d66b35ba1 Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed 2023-05-18 01:35:58 +02:00
OM
1e18b027a0 Fixed Listener::EventPending always returning true regardless of the event 2023-05-18 00:52:27 +02:00
OM
64934be8bc Fixed *str::str* crashing on 0-length string 2023-05-17 19:08:10 +02:00
OM
a4e0e7b697 L_ProcessPendingEvents tweaks 2023-05-16 20:18:43 +02:00
OM
0e1b92a5eb Fixed corrupted memory due to TIKI 2023-05-15 16:50:19 +02:00
OM
3f412058f7 Using HeapAlloc to test for memory corruption on WIN32 and DEBUG 2023-05-15 15:33:28 +02:00