OM
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f3be59f64d
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update
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2023-05-26 23:32:27 +02:00 |
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OM
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dc45c33c79
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ioq3 updates
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2023-05-26 20:53:00 +02:00 |
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OM
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f013e82b98
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updates
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2023-05-25 19:34:01 +02:00 |
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OM
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c32c377946
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ioq3 sys
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2023-05-25 19:09:32 +02:00 |
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OM
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6e94bb6eca
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ioq3 sound
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2023-05-24 21:45:26 +02:00 |
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OM
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41fc217a06
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ioq3 changes
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2023-05-24 19:40:02 +02:00 |
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OM
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ca3340b158
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
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OM
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03406ea9ff
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Fixed architectures name
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2023-05-24 00:59:45 +02:00 |
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OM
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312332ac5e
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Fixed weapon commands not working as intended
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2023-05-23 01:57:18 +02:00 |
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OM
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55dc84d932
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Fixed CGM values for AA and SH/BT
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2023-05-23 00:08:12 +02:00 |
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OM
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6c874641d7
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Increased **MAX_RELIABLE_COMMANDS** to 512
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2023-05-22 23:28:30 +02:00 |
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OM
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827bd38603
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Fixed bits value on spearhead/breakthrough
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2023-05-22 23:28:01 +02:00 |
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OM
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d3870ccf45
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Compilation fixes for ARM
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2023-05-22 17:33:26 +02:00 |
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OM
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a69aa0830a
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Removed **Com_Error** assertion on debug builds
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2023-05-22 13:37:07 +02:00 |
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OM
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fe8170e102
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Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough)
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2023-05-22 13:07:37 +02:00 |
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OM
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d546dd9895
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Incremented patch number
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2023-05-22 12:31:50 +02:00 |
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OM
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96bf729c54
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(reverted to previous version number)
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2023-05-22 02:20:33 +02:00 |
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OM
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edcf521506
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Patch number incremented
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2023-05-22 02:16:56 +02:00 |
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OM
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8c3be9d549
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Changed version number to reflect the fix
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2023-05-21 22:55:38 +02:00 |
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OM
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7219848655
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Increased **MAX_GAMESTATE_CHARS** (41952 on Breakthrough)
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2023-05-21 22:31:19 +02:00 |
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OM
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0fe01d23d6
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Fixed tag_num being -1 and *MSG_ReadPackedAngle* setting the wrong angle value
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2023-05-21 22:07:09 +02:00 |
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OM
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04b5fdb934
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Added Spearhead/Breakthrough client support
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2023-05-21 21:21:20 +02:00 |
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OM
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648dc395e7
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Fixed compilation errors
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2023-05-21 20:07:28 +02:00 |
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OM
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ab2a26a14e
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Added support for *Team Assault* and *Team Tactics*
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2023-05-21 19:59:36 +02:00 |
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OM
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7085d60d02
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Added Team Tactics features
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2023-05-21 19:58:43 +02:00 |
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OM
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526ab8071c
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Changed version patch number
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2023-05-21 02:10:20 +02:00 |
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OM
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76178064a0
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
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OM
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31ac3f7096
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Using the standard version semantic
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2023-05-21 00:01:27 +02:00 |
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OM
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41fdd28d8b
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Refactored *Alias_ListAddParms*
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2023-05-20 20:40:14 +02:00 |
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OM
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6c577a7251
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Fixed angle values
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2023-05-20 19:29:38 +02:00 |
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OM
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a4bd37af8c
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Fixed buttons
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2023-05-20 19:29:02 +02:00 |
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OM
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ce89399824
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Fixed unix compilation errors
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2023-05-20 16:14:53 +02:00 |
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OM
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e9c7a1f959
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Changed version number to 0.51
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2023-05-20 02:19:35 +02:00 |
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OM
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80f3296854
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*CL_GetSnapshot* will take parent entities into account
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2023-05-20 01:01:54 +02:00 |
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OM
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b16ce90be3
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Added *UI_LoadResource* calls
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2023-05-19 23:15:24 +02:00 |
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OM
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4c0f7a34de
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Updated BUTTON ucmd flags
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2023-05-19 23:15:06 +02:00 |
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OM
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cf51e14cf5
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Added FPS counter
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2023-05-19 20:52:10 +02:00 |
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OM
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76f107230c
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Exchanged SURF_NOLIGHTMAP and SURF_HINT
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2023-05-19 13:57:35 +02:00 |
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OM
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34a1cee89b
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Made sure to unpack static models correctly
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2023-05-19 13:40:18 +02:00 |
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OM
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f6ae9a2b43
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Incremented the version number
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2023-05-18 20:16:19 +02:00 |
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OM
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448e9010dc
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Fixed alias random indexes being wrong
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2023-05-18 19:47:50 +02:00 |
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OM
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ce69ed75f7
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
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OM
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7438dd709c
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Fixed terrain unpacking
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2023-05-18 18:17:18 +02:00 |
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OM
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6db89a5440
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Wrong dedicated condition for CL_SetFrameNumber
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2023-05-18 01:40:18 +02:00 |
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OM
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4d66b35ba1
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Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed
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2023-05-18 01:35:58 +02:00 |
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OM
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1e18b027a0
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Fixed Listener::EventPending always returning true regardless of the event
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2023-05-18 00:52:27 +02:00 |
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OM
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64934be8bc
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Fixed *str::str* crashing on 0-length string
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2023-05-17 19:08:10 +02:00 |
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OM
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a4e0e7b697
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L_ProcessPendingEvents tweaks
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2023-05-16 20:18:43 +02:00 |
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OM
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0e1b92a5eb
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Fixed corrupted memory due to TIKI
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2023-05-15 16:50:19 +02:00 |
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OM
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3f412058f7
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Using HeapAlloc to test for memory corruption on WIN32 and DEBUG
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2023-05-15 15:33:28 +02:00 |
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