Commit graph

17 commits

Author SHA1 Message Date
OM
9addff08ce Bind if the texture is a lightmap 2023-05-21 02:48:41 +02:00
OM
a45b36f2f3 *RB_BeginSurface*: Don't set the shadertime here 2023-05-21 02:05:22 +02:00
OM
4dc60b9aa4 Added lighting-grid / sphere light basic implementation 2023-05-20 17:02:01 +02:00
OM
0c92890ef2 Implemented CGEN_STATIC 2023-05-19 16:59:08 +02:00
OM
58e5e3fd63 Added multi-texture GL values
Don't iterate the stage if it has a skyAlpha gen near invisibility
2023-05-19 02:09:13 +02:00
OM
f6ebdd1998 Better multitexture / bundle support 2023-05-18 18:17:32 +02:00
OM
4984f8b925 nextBundle fix 2023-05-18 16:40:17 +02:00
OM
707de8d342 Initialize tess.vertexColorValid 2023-05-16 14:12:20 +02:00
OM
b6ab949337 type fix for *CGEN_LIGHTING_GRID* 2023-05-15 21:26:33 +02:00
OM
5b141089c3 Added support for a few colorGen_t and alphaGen_t values 2023-05-15 20:14:45 +02:00
OM
2b6bd8c8d2 Fixed dynamic light issues 2023-05-15 14:21:16 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
8b73d676cb Fakk modifications 2023-05-11 18:56:40 +02:00
OM
849e213d95 Dlight tweak 2023-05-10 20:29:49 +02:00
OM
776d3fa897 Added all mohaa renderer Cvars 2023-05-10 18:21:26 +02:00
L
0d7b822216 Implemented R_LoadFont 2023-05-09 19:13:37 +02:00
L
53c1c94dac Using Quake 3 renderer 2023-05-08 14:33:37 +02:00