smallmodel
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c299ad92aa
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Improver UI_DMMapSelect_f for SH/BT
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2023-12-29 22:06:49 +01:00 |
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smallmodel
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956cd59385
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Implemented MP map picker
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2023-12-29 22:06:36 +01:00 |
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smallmodel
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acbd802790
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Make COM_IsMapValid always return true from now
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2023-12-29 21:59:23 +01:00 |
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smallmodel
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c4bcecf5e0
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Added COM_IsMapValid
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2023-12-29 21:24:23 +01:00 |
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smallmodel
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09949251ac
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Implemented cl_uisoundpicker
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2023-12-29 20:23:42 +01:00 |
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smallmodel
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43218f1685
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
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smallmodel
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eb7d01b3e7
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Implemented cl_uimaprunner
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2023-12-29 20:18:04 +01:00 |
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smallmodel
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c58e6d58b4
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Filter "_sml" maps for maplist
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2023-12-29 20:05:36 +01:00 |
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smallmodel
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3a892e1a47
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Implemented file picker class
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2023-12-29 20:05:29 +01:00 |
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smallmodel
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5bb487e1fa
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Set default parameter for fontname
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2023-12-29 20:04:57 +01:00 |
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smallmodel
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4ae091be4b
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Added a slash at the end of the scripts folder name
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2023-12-29 19:56:34 +01:00 |
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smallmodel
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7654ab6be6
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FS_ListFilteredFiles: Fixed subdirectory listing and added support for searching multiple extensions
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2023-12-29 19:56:23 +01:00 |
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smallmodel
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193cc9dc10
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Added FS_FileTime (unimplemented)
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2023-12-29 18:59:06 +01:00 |
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smallmodel
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a6d268e1a1
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Added subdirectory and directory search support for FS_ListFilteredFiles
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2023-12-29 18:27:41 +01:00 |
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smallmodel
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7822e94e61
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Formatted picker source files
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2023-12-29 14:38:55 +01:00 |
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smallmodel
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eb663fdbc1
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Fixed a crash due to subtitle when there is no player
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2023-12-28 21:08:07 +01:00 |
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smallmodel
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d217b1d561
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Fixed some events having wrong parameters for documentation
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2023-12-28 20:50:47 +01:00 |
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smallmodel
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0167f0a3a4
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Using Added in OPM comments
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2023-12-28 20:35:33 +01:00 |
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smallmodel
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4304ad0faa
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Fixed weapon attachment not correcting properly
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2023-12-28 19:16:54 +01:00 |
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smallmodel
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3be17376e4
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Fixed wrong landmine defuse direction
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2023-12-28 18:55:43 +01:00 |
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smallmodel
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0b4fd4c17e
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Fixed isabandoned returning 1 if the player has a landmine
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2023-12-28 18:53:32 +01:00 |
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smallmodel
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66c4499b2e
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Fixed ScriptThreadLabel::Execute with other/owner param
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2023-12-28 18:30:15 +01:00 |
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smallmodel
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cde13177a4
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Don't set the ground entity in Entity::droptofloor
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2023-12-28 18:22:10 +01:00 |
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smallmodel
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9fce2575ab
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Commented out the code that makes triggers only respond to killed/activate messages
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2023-12-28 18:21:58 +01:00 |
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smallmodel
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8f8e92c8c3
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Don't cound the number of shots if the owner is the world
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2023-12-28 17:47:18 +01:00 |
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smallmodel
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8683d317fe
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Set origin2 and player's num shots fired when placing landmine
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2023-12-28 17:45:53 +01:00 |
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smallmodel
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1178c619bc
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Fixed variables not being restored properly
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2023-12-28 17:31:36 +01:00 |
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smallmodel
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2fa568eb01
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CL_KeyEvent must not handle GUI mouse events, as it's the job of the UIWindowManager
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2023-12-28 17:26:32 +01:00 |
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smallmodel
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d62242d653
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use PRINT_WARNING instead of PRINT_DEVELOPER when an image couldn't be found
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2023-12-28 17:25:51 +01:00 |
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smallmodel
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991bf2f1f5
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Fixed m_firstResponder being nulled out in UIWindowManager::getFirstResponder()
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2023-12-28 17:21:56 +01:00 |
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smallmodel
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2f241343ff
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Don't accept the bind for null and pause keys
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2023-12-28 17:21:32 +01:00 |
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smallmodel
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035de09c15
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Formatted cl_keys.cpp source file
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2023-12-28 17:21:02 +01:00 |
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smallmodel
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d3a4407391
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Make sure to not service a view event if the first responder is NULL
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2023-12-28 13:04:29 +01:00 |
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smallmodel
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395c16ce24
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Fixed bind label selection
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2023-12-28 12:50:40 +01:00 |
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smallmodel
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f7accc01ad
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Fixed bind selection and highlight
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2023-12-28 12:47:27 +01:00 |
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smallmodel
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3733154e63
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Fixed alternate binding not working properly
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2023-12-28 01:29:46 +01:00 |
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smallmodel
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2ef95ddba9
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Fixed improper binding and text location
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2023-12-28 01:29:33 +01:00 |
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smallmodel
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043f8cba22
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Implemented UIFakkBindList and UIFakkBindListLabel
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2023-12-28 01:12:43 +01:00 |
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smallmodel
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09ab172630
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Added UIBindButton events
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2023-12-28 01:12:19 +01:00 |
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smallmodel
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c23a182bec
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Added bindlistener events
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2023-12-28 01:11:17 +01:00 |
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smallmodel
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c321470382
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Implemented CL_LoadBind
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2023-12-27 22:53:49 +01:00 |
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smallmodel
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932bdd402c
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Implemented UIBindButton
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2023-12-27 22:47:01 +01:00 |
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smallmodel
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3692671f49
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Implemented bind_t and bindlistener
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2023-12-27 20:19:58 +01:00 |
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smallmodel
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1cd4c35a79
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Bumped version number
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2023-12-27 18:54:57 +01:00 |
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smallmodel
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c0f7a48649
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Formatted ui source files
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2023-12-27 18:54:20 +01:00 |
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smallmodel
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c1258f160b
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Do not clear sv_fps cvar when restarting/switching map
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2023-12-27 18:43:37 +01:00 |
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smallmodel
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830cbe7af2
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Fixed issues with animation when sv_fps was above 20
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2023-12-27 18:04:41 +01:00 |
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smallmodel
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4eb83c0766
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Fixed weapon attachments not being detached
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2023-12-27 16:29:00 +01:00 |
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smallmodel
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210f2fef77
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Formatted source file
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2023-12-27 16:28:28 +01:00 |
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smallmodel
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d19a6160d2
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Call SetWeaponAnim() instead of NewAnim() for weapon animation
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2023-12-27 16:25:37 +01:00 |
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