smallmodel
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aa209e0aaf
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Fixed plane distance not being copied correctly with terrain square mode 5 or 6
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2024-02-03 21:09:26 +01:00 |
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smallmodel
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570dddddd8
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Formatted cm_terrain source files
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2024-02-03 21:07:49 +01:00 |
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smallmodel
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534176423e
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Fixed trace error with Vehicle Hit(MV2)
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2024-02-02 23:05:55 +01:00 |
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smallmodel
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ca2c2fb8fe
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Use floating-point operation in CalculateBoxPoints()
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2024-02-02 23:05:18 +01:00 |
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smallmodel
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4388b7b187
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AI_ThinkActive() must be used if the owner is an Actor
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2024-02-02 19:26:11 +01:00 |
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smallmodel
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368f94ce3b
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Fixed spline improperly returning the number of points when appending
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2024-02-02 19:23:09 +01:00 |
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DraGoN
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92f7c3633f
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Fixed compilation using Clang 16+
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2024-01-30 22:54:13 +00:00 |
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smallmodel
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bf27caa61e
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Fixed vehicle lacking gravity
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2024-01-29 22:55:48 +01:00 |
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smallmodel
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808916029e
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Formatted scriptthread source file
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2024-01-29 00:03:51 +01:00 |
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smallmodel
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5f3ee10bc0
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Fixed Linux compilation error because of stupid CL accepting anything
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2024-01-29 00:01:39 +01:00 |
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smallmodel
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45f50cfe25
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Fixed array variable being case-sensitive
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2024-01-28 23:53:02 +01:00 |
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smallmodel
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42c0605abf
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Fixed game message printing possible random characters if the string is empty
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2024-01-28 23:33:59 +01:00 |
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smallmodel
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f83839e01b
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Fixed crash with WhatIs command if the entity doesn't have a model
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2024-01-28 23:32:43 +01:00 |
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smallmodel
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24dbc1ce4e
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Use C vectors
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2024-01-28 23:29:56 +01:00 |
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smallmodel
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d8505eff2b
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Fixed label parameters being incorrectly case-sensitive
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2024-01-28 23:17:00 +01:00 |
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smallmodel
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bca71ade85
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Added automatic addition of idle animation when there is none (from 2.30 code)
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2024-01-28 23:16:47 +01:00 |
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smallmodel
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7518d7b418
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Reworked FS_CanonicalFilename
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2024-01-28 20:41:17 +01:00 |
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smallmodel
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3f8aeac7e6
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Exported WriteSkelmodel
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2024-01-28 20:27:58 +01:00 |
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smallmodel
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c4a9a87929
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Added TIKI_AddDefaultIdleAnim
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2024-01-28 20:24:17 +01:00 |
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smallmodel
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7eca455795
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Set the idle skelmodel and increase the number of skels
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2024-01-28 20:24:04 +01:00 |
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smallmodel
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cb9ac23b23
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Added TIKI_AllocAnim
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2024-01-28 20:23:05 +01:00 |
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smallmodel
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4a66a41f91
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Added idle skel and number of skeletons
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2024-01-28 20:19:14 +01:00 |
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smallmodel
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665c35d089
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Added TIKI array max values
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2024-01-28 20:18:09 +01:00 |
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smallmodel
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0a634c633b
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Fixed crash when loading MP3 in OpenAL
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2024-01-28 19:41:31 +01:00 |
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smallmodel
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eb70b30e7a
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Fixed an issue with the lexer (space before thhe dot)
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2024-01-28 19:40:32 +01:00 |
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smallmodel
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8d188073b4
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When pushing a menu, the max motion time must be taken from the head menu
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2024-01-27 21:26:37 +01:00 |
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smallmodel
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ceea855c6f
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Also play Widget motion if there is a fade sequence
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2024-01-27 21:26:11 +01:00 |
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smallmodel
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9b7f192dce
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Corrected marks not working on entities like doors
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2024-01-27 21:14:13 +01:00 |
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smallmodel
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23a866f6f8
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Implemented R_GetInlineModelBounds
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2024-01-27 20:53:17 +01:00 |
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smallmodel
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946a7a406c
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Fixed client not quitting when dedicated is set to 1
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2024-01-27 20:45:56 +01:00 |
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smallmodel
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e209290073
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Fixed cSpline using wrong positions
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2024-01-25 21:55:21 +01:00 |
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smallmodel
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2c441ee541
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Fixed vehicle sound entity using bad sound prefix
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2024-01-25 21:55:03 +01:00 |
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smallmodel
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dd768ec9ef
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Formatted VehicleSoundEntity source files
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2024-01-25 21:54:44 +01:00 |
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smallmodel
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adaeaea596
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Fixed other code that makes the game crash when length is 0
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2024-01-25 19:48:34 +01:00 |
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smallmodel
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5a44740592
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Fixed invalid event name causing crashes
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2024-01-24 21:52:22 +01:00 |
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smallmodel
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97a0bd90ec
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Set default values for sv_invulnerabletime and sv_team_spawn_interval depending on the target protocol
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2024-01-24 20:37:43 +01:00 |
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smallmodel
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92ee1d9caf
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Reset location print after sending it
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2024-01-24 20:19:22 +01:00 |
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smallmodel
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9ab28dc7da
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Fixed objective maps appearing twice
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2024-01-23 22:42:27 +01:00 |
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smallmodel
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840501c8dd
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Fixed waffenss skin name
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2024-01-23 00:04:41 +01:00 |
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smallmodel
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ef4b79b1f5
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Fixed pm_flags being wrong on Allied Assault
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2024-01-22 23:53:25 +01:00 |
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smallmodel
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b6b35079ef
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Fixed crouch height bounding box
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2024-01-22 23:53:13 +01:00 |
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smallmodel
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b8e8aead93
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Fixed issues with multiple consecutive dollars
This fixes the issue with scripts, like `m6l1c` that accidentally use double dollars for targetnames, like `$$player`
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2024-01-22 22:20:25 +01:00 |
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smallmodel
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dd378db4d0
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Avoid the use of fabs() for dot product
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2024-01-22 00:08:27 +01:00 |
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smallmodel
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cc048f5099
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Fixed some sounds being improperly replaced
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2024-01-21 23:50:15 +01:00 |
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smallmodel
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ac02afaae6
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Don't spam the console with OpenAL errors
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2024-01-21 23:48:49 +01:00 |
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smallmodel
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bff58ae615
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Removed trace.startsolid check
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2024-01-21 23:30:48 +01:00 |
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smallmodel
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748934edcd
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Fixed incorrect box in brush testing
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2024-01-21 23:30:38 +01:00 |
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smallmodel
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d9fb375812
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Fixed collision issues due to steps
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2024-01-21 20:46:15 +01:00 |
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smallmodel
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55582a85ab
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Fixed entityNum callback
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2024-01-18 20:39:04 +01:00 |
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smallmodel
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9255c5259d
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Fixed spawnpoint issues
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2024-01-18 20:23:41 +01:00 |
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