Commit graph

2508 commits

Author SHA1 Message Date
smallmodel
aa209e0aaf
Fixed plane distance not being copied correctly with terrain square mode 5 or 6 2024-02-03 21:09:26 +01:00
smallmodel
570dddddd8
Formatted cm_terrain source files 2024-02-03 21:07:49 +01:00
smallmodel
534176423e
Fixed trace error with Vehicle Hit(MV2) 2024-02-02 23:05:55 +01:00
smallmodel
ca2c2fb8fe
Use floating-point operation in CalculateBoxPoints() 2024-02-02 23:05:18 +01:00
smallmodel
4388b7b187
AI_ThinkActive() must be used if the owner is an Actor 2024-02-02 19:26:11 +01:00
smallmodel
368f94ce3b
Fixed spline improperly returning the number of points when appending 2024-02-02 19:23:09 +01:00
DraGoN
92f7c3633f
Fixed compilation using Clang 16+ 2024-01-30 22:54:13 +00:00
smallmodel
bf27caa61e
Fixed vehicle lacking gravity 2024-01-29 22:55:48 +01:00
smallmodel
808916029e
Formatted scriptthread source file 2024-01-29 00:03:51 +01:00
smallmodel
5f3ee10bc0
Fixed Linux compilation error because of stupid CL accepting anything 2024-01-29 00:01:39 +01:00
smallmodel
45f50cfe25
Fixed array variable being case-sensitive 2024-01-28 23:53:02 +01:00
smallmodel
42c0605abf
Fixed game message printing possible random characters if the string is empty 2024-01-28 23:33:59 +01:00
smallmodel
f83839e01b
Fixed crash with WhatIs command if the entity doesn't have a model 2024-01-28 23:32:43 +01:00
smallmodel
24dbc1ce4e
Use C vectors 2024-01-28 23:29:56 +01:00
smallmodel
d8505eff2b
Fixed label parameters being incorrectly case-sensitive 2024-01-28 23:17:00 +01:00
smallmodel
bca71ade85
Added automatic addition of idle animation when there is none (from 2.30 code) 2024-01-28 23:16:47 +01:00
smallmodel
7518d7b418
Reworked FS_CanonicalFilename 2024-01-28 20:41:17 +01:00
smallmodel
3f8aeac7e6
Exported WriteSkelmodel 2024-01-28 20:27:58 +01:00
smallmodel
c4a9a87929
Added TIKI_AddDefaultIdleAnim 2024-01-28 20:24:17 +01:00
smallmodel
7eca455795
Set the idle skelmodel and increase the number of skels 2024-01-28 20:24:04 +01:00
smallmodel
cb9ac23b23
Added TIKI_AllocAnim 2024-01-28 20:23:05 +01:00
smallmodel
4a66a41f91
Added idle skel and number of skeletons 2024-01-28 20:19:14 +01:00
smallmodel
665c35d089
Added TIKI array max values 2024-01-28 20:18:09 +01:00
smallmodel
0a634c633b
Fixed crash when loading MP3 in OpenAL 2024-01-28 19:41:31 +01:00
smallmodel
eb70b30e7a
Fixed an issue with the lexer (space before thhe dot) 2024-01-28 19:40:32 +01:00
smallmodel
8d188073b4
When pushing a menu, the max motion time must be taken from the head menu 2024-01-27 21:26:37 +01:00
smallmodel
ceea855c6f
Also play Widget motion if there is a fade sequence 2024-01-27 21:26:11 +01:00
smallmodel
9b7f192dce
Corrected marks not working on entities like doors 2024-01-27 21:14:13 +01:00
smallmodel
23a866f6f8
Implemented R_GetInlineModelBounds 2024-01-27 20:53:17 +01:00
smallmodel
946a7a406c
Fixed client not quitting when dedicated is set to 1 2024-01-27 20:45:56 +01:00
smallmodel
e209290073
Fixed cSpline using wrong positions 2024-01-25 21:55:21 +01:00
smallmodel
2c441ee541
Fixed vehicle sound entity using bad sound prefix 2024-01-25 21:55:03 +01:00
smallmodel
dd768ec9ef
Formatted VehicleSoundEntity source files 2024-01-25 21:54:44 +01:00
smallmodel
adaeaea596
Fixed other code that makes the game crash when length is 0 2024-01-25 19:48:34 +01:00
smallmodel
5a44740592
Fixed invalid event name causing crashes 2024-01-24 21:52:22 +01:00
smallmodel
97a0bd90ec
Set default values for sv_invulnerabletime and sv_team_spawn_interval depending on the target protocol 2024-01-24 20:37:43 +01:00
smallmodel
92ee1d9caf
Reset location print after sending it 2024-01-24 20:19:22 +01:00
smallmodel
9ab28dc7da
Fixed objective maps appearing twice 2024-01-23 22:42:27 +01:00
smallmodel
840501c8dd
Fixed waffenss skin name 2024-01-23 00:04:41 +01:00
smallmodel
ef4b79b1f5
Fixed pm_flags being wrong on Allied Assault 2024-01-22 23:53:25 +01:00
smallmodel
b6b35079ef
Fixed crouch height bounding box 2024-01-22 23:53:13 +01:00
smallmodel
b8e8aead93
Fixed issues with multiple consecutive dollars
This fixes the issue with scripts, like `m6l1c` that accidentally use double dollars for targetnames, like `$$player`
2024-01-22 22:20:25 +01:00
smallmodel
dd378db4d0
Avoid the use of fabs() for dot product 2024-01-22 00:08:27 +01:00
smallmodel
cc048f5099
Fixed some sounds being improperly replaced 2024-01-21 23:50:15 +01:00
smallmodel
ac02afaae6
Don't spam the console with OpenAL errors 2024-01-21 23:48:49 +01:00
smallmodel
bff58ae615
Removed trace.startsolid check 2024-01-21 23:30:48 +01:00
smallmodel
748934edcd
Fixed incorrect box in brush testing 2024-01-21 23:30:38 +01:00
smallmodel
d9fb375812
Fixed collision issues due to steps 2024-01-21 20:46:15 +01:00
smallmodel
55582a85ab
Fixed entityNum callback 2024-01-18 20:39:04 +01:00
smallmodel
9255c5259d
Fixed spawnpoint issues 2024-01-18 20:23:41 +01:00