Commit graph

2128 commits

Author SHA1 Message Date
smallmodel
dd0b4505a6
Fixed bad pathing 2023-10-23 12:39:09 +02:00
smallmodel
eaff26216a
Added MASK_ACTORPATH 2023-10-23 12:23:47 +02:00
smallmodel
e850dd1963
Make sure to prevent to transition to curious if curious isn't enabled (moh 2.30 feature) 2023-10-23 11:59:06 +02:00
smallmodel
cf61ae0332
Fixed crash when driver's client is null 2023-10-22 21:16:07 +02:00
smallmodel
5cffe3fb05
Fixed infinite loop with ai_debugpath 2023-10-22 21:15:58 +02:00
smallmodel
b996918d3b
Formatted navigate source files 2023-10-22 21:06:43 +02:00
smallmodel
4a9f9a45c2
Fixed infinite loop in SimpleActor::ShortenPathToAvoidSquadMates() 2023-10-22 21:03:39 +02:00
smallmodel
3a75772005
Fixed g_mmove algorithm 2023-10-22 21:03:25 +02:00
smallmodel
c196e31c6c
Formatted g_mmove.cpp 2023-10-22 20:25:54 +02:00
smallmodel
60ceff5ae0
Initialize is_paused member variable 2023-10-22 20:16:46 +02:00
smallmodel
34a4a0c892
HandleKilled() didn't handle the last param 2023-10-22 20:16:36 +02:00
smallmodel
2a3c42d47b
Fixed MINS/MAXS bounding box (especially for Actor) 2023-10-22 20:16:22 +02:00
smallmodel
0b1f796e0a
Fixed format string 2023-10-22 20:16:10 +02:00
smallmodel
766d4d23bf
Incremented MAX_LOOPBACK otherwise the client would drop the gamestate while loading 2023-10-22 19:47:43 +02:00
smallmodel
6860a1e992
Crash fix 2023-10-22 19:45:48 +02:00
smallmodel
70c628d759
Finalized actor_turret 2023-10-22 17:30:37 +02:00
smallmodel
6eff8bc273
Finalized actor_weaponless 2023-10-22 16:34:15 +02:00
smallmodel
0b1e8cdbf3
Finalized actor_runner 2023-10-22 16:28:06 +02:00
smallmodel
6f58b34f87
Finalized actor_patrol 2023-10-22 16:26:28 +02:00
smallmodel
adf081ba3c
Finalized actor_pain 2023-10-22 16:23:33 +02:00
smallmodel
6d4a9fde3f
Finalized actor_noclip 2023-10-22 16:20:29 +02:00
smallmodel
5a5cc4ea17
Finalized actor_machinegunner 2023-10-22 16:14:52 +02:00
smallmodel
69df583508
Finalized actor_killed 2023-10-22 15:45:08 +02:00
smallmodel
18506d9932
Finalized actor_idle 2023-10-22 15:42:36 +02:00
smallmodel
f076e7609e
Finalized actor_grenade 2023-10-22 15:41:19 +02:00
smallmodel
0b0d053044
Implemented Projectile::SetMartyr 2023-10-22 15:41:13 +02:00
smallmodel
ce7dfdd986
Fixed/finalized actor_dog 2023-10-22 15:03:12 +02:00
smallmodel
50e589f27c
Finalized actor_disguise 2023-10-22 14:56:41 +02:00
smallmodel
e904dafa38
Finalized actor_curious 2023-10-22 14:29:02 +02:00
smallmodel
6a210fa212
Finalized actor_cover source file 2023-10-21 17:18:49 +02:00
smallmodel
ae33155ed3
Added cover states 2023-10-21 17:18:03 +02:00
smallmodel
d3d44001ef
Fixed CanSee implementation 2023-10-21 16:50:26 +02:00
smallmodel
c2aec1ff57
Use named enums for actor states 2023-10-20 23:28:01 +02:00
smallmodel
d5f08fe950
Added more states for turret 2023-10-20 23:25:39 +02:00
smallmodel
bdf4df9fd0
Finished actor_curious 2023-10-20 23:03:27 +02:00
smallmodel
7481b0939e
Finished actor_balcony 2023-10-20 23:03:17 +02:00
smallmodel
346e59f18a
Finished actor_animcurious 2023-10-20 23:03:10 +02:00
smallmodel
4725aad3e9
Added more states 2023-10-20 23:02:53 +02:00
smallmodel
59fd1bfdb2
Fixed anim API 2023-10-19 23:15:57 +02:00
smallmodel
7546d91580
Fixed anim state 2023-10-19 23:15:45 +02:00
smallmodel
c81df27470
Fixed alarm state 2023-10-19 23:15:36 +02:00
smallmodel
bd6232d913
Added more actor state enums 2023-10-19 23:15:23 +02:00
smallmodel
7f6b73e60f
Set client's server id acknowledge 2023-10-19 20:20:40 +02:00
smallmodel
e3562f9e56
Added serverIdAcknowledge 2023-10-19 20:20:07 +02:00
smallmodel
40141c55de
Fixed infinite loop in ShortenPathToAvoidSquadMates 2023-10-19 20:19:52 +02:00
smallmodel
a6f6cbd9b5
Fixed a crash in FindCornerNodeForExactPath 2023-10-19 20:19:43 +02:00
smallmodel
e9ffb4b9b5
Removed print code that causes crash 2023-10-19 20:19:33 +02:00
smallmodel
1f0418a9cd
Fixed TIKI_LoadSetupCaseHeader() not using case value properly 2023-10-19 19:47:06 +02:00
smallmodel
e76837b42c
Fixed TIKI_GetHeadSkin() wrongly using headmodels 2023-10-19 19:46:12 +02:00
smallmodel
87be7068c9
Added MAX_SKELMODELS 2023-10-19 19:45:56 +02:00