Commit graph

431 commits

Author SHA1 Message Date
OM
8ec2359d26 Fixed x64 crash 2023-05-12 00:10:27 +02:00
OM
26a7e3c25a x64 fix try 2023-05-12 00:01:26 +02:00
OM
e605159f7f Removed R_InitSkins 2023-05-11 23:28:36 +02:00
OM
6198c4ceee Fixed win64 compilation errors 2023-05-11 23:18:40 +02:00
OM
21916a5ab7 Reduced compilation warnings with overrides 2023-05-11 22:48:26 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
8b73d676cb Fakk modifications 2023-05-11 18:56:40 +02:00
OM
e99f9599f3 Return value fix 2023-05-11 18:46:14 +02:00
OM
ecf59afd51 const param fix 2023-05-11 18:45:56 +02:00
OM
d0b9890213 Added more shader stage parameters 2023-05-10 23:47:23 +02:00
OM
0f4e22947b Implemented R_DrawString 2023-05-10 23:19:08 +02:00
OM
454b5c6988 RE_RenderScene: Reset TIKI caches 2023-05-10 20:56:58 +02:00
OM
cb7144bf82 Added R_VisDebug 2023-05-10 20:56:38 +02:00
OM
3c16267738 Implemented View3D::Pressed 2023-05-10 20:56:26 +02:00
OM
c62185ef04 Fixed skeleton morph and weight 2023-05-10 20:39:59 +02:00
OM
3865e1a784 Fixed UI crashing on exit 2023-05-10 20:39:49 +02:00
OM
849e213d95 Dlight tweak 2023-05-10 20:29:49 +02:00
OM
1c9055b705 Added sky portal unimplemented functions 2023-05-10 20:19:12 +02:00
OM
d447ec1c14 Redundantly load fix 2023-05-10 20:18:49 +02:00
OM
195ed5872a Implemented View3D::OnActivate 2023-05-10 19:34:21 +02:00
OM
f985785629 CL_ShutdownCGame: don't set the key catcher 2023-05-10 19:34:09 +02:00
OM
e31b284243 Using Key_SetCatcher instead of setting the variable directly 2023-05-10 19:33:50 +02:00
OM
6a3f7d89bb Fixes for UList 2023-05-10 19:33:26 +02:00
OM
537c381644 Fixed rendering crashes 2023-05-10 18:26:17 +02:00
OM
776d3fa897 Added all mohaa renderer Cvars 2023-05-10 18:21:26 +02:00
OM
b4ad70dc20 Fixed server connection issue 2023-05-10 18:21:21 +02:00
OM
95c0f4fe2d Fixed renderer crash 2023-05-10 17:07:10 +02:00
OM
08cf0462dc CL_MapLoading refactor + added connectStartTime 2023-05-10 00:52:29 +02:00
OM
102e395133 Fixed loadString empty 2023-05-10 00:52:05 +02:00
OM
6c552b0cb3 Added com_dedicated check in Com_Frame 2023-05-10 00:51:32 +02:00
OM
929cb3eb79 JPEG-6 fix 2023-05-10 00:51:18 +02:00
OM
e1f391fa4b made tr.images statically allocated 2023-05-10 00:00:40 +02:00
OM
eddd56f770 R_FindShader fix 2023-05-09 23:47:26 +02:00
OM
0fad7c1ad6 Ubertools modifications 2023-05-09 22:54:13 +02:00
OM
797ae47b46 Renderer fixes 2023-05-09 21:58:24 +02:00
OM
5b89e25e9b Fixed null spawnthing crash 2023-05-09 21:21:16 +02:00
OM
048c555973 TIKI crash fix 2023-05-09 21:21:11 +02:00
OM
4824f8a3b3 MOHAA BSP implementation 2023-05-09 20:49:04 +02:00
OM
082465ac98 Fixed infinite loop issue 2023-05-09 20:08:35 +02:00
OM
15a00c0792 Fixed some functions not matched
Initialize terrain marks
2023-05-09 20:08:28 +02:00
OM
a01cf19c47 Fixed some functions not matched 2023-05-09 20:08:06 +02:00
OM
86cfa42f2c ri.Hunk_Alloc: use CL_RefStaticMalloc instead 2023-05-09 20:07:40 +02:00
OM
8a821b51bd Fixed usereyes uninitialized 2023-05-09 20:07:17 +02:00
OM
79baec1625 Initialize localization 2023-05-09 20:06:56 +02:00
L
c93faed19a Pre-added renderer files 2023-05-09 19:18:16 +02:00
L
0d7b822216 Implemented R_LoadFont 2023-05-09 19:13:37 +02:00
L
e268c47e16 Fixed title name 2023-05-09 17:51:44 +02:00
L
521af45611 Fixed all errors (now compile & link) 2023-05-09 17:50:29 +02:00
L
b96afa380c Fixed NET_Init called twice 2023-05-08 23:41:06 +02:00
L
50a2578a49 Fixed unix build compilation 2023-05-08 23:34:24 +02:00