smallmodel
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6d6043775e
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Use const unsigned char* for sourcepos
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2023-10-27 19:59:29 +02:00 |
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smallmodel
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673a42242d
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Formatted source files
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2023-10-01 22:47:25 +02:00 |
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smallmodel
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9f6ef14ea1
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GetCompiledScript should remain unused
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2023-09-13 21:32:58 +02:00 |
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smallmodel
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a307450e17
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Made sourceLine argument optional to avoid string allocation
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2023-08-19 21:12:03 +02:00 |
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smallmodel
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f16b992a97
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Fixed assignments with case-insensitive event names
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2023-08-19 00:57:19 +02:00 |
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smallmodel
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2b38a0f48e
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Fixed wrong opcode for method event
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2023-08-17 21:29:55 +02:00 |
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smallmodel
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1435489a43
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Fixed floats with negative values
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2023-08-17 19:17:16 +02:00 |
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smallmodel
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16d262f6ee
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Fixed floats being interpreted as integers sometimes
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2023-08-14 03:09:38 +02:00 |
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smallmodel
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df66ab0339
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Fixed EmitField bug
Clear the previous opcode when a new label is emitted
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2023-08-13 21:55:22 +02:00 |
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smallmodel
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f857116f75
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Fixed script crashes
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2023-08-13 17:59:49 +02:00 |
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smallmodel
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5e83e03e33
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Major grammar/lexer/compiler fixes
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2023-08-13 03:34:09 +02:00 |
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smallmodel
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f5af33b181
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Major script engine fixes
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2023-08-12 19:59:40 +02:00 |
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smallmodel
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68d48d9889
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Used clang-format on some common files
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2023-07-05 21:24:02 +02:00 |
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OM
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4263b2843a
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Fixed code_pos not being incremented in EmitField
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2023-07-04 23:15:45 +02:00 |
|
OM
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147851c506
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Moved flex/bison generated files to subfolder "generated"
Added FLEX/BISON cmake generation
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2023-06-17 16:54:12 +02:00 |
|
OM
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c287638f99
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
|
L
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fbd03b6a26
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
|
L
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ca25bb983f
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Removed unused methods
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2023-02-05 22:17:54 +01:00 |
|
L
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9c62ece9bd
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Fixed classinfo being NULL for the *Game* class
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2023-02-05 21:12:51 +01:00 |
|
L
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456c886c48
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Using Memcpy to set/fetch opcodes to avoid issues with CPUs that don't support misalignment
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2023-02-02 23:48:51 +01:00 |
|
L
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cf18c3a96f
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Moved script stuff to their matching directory
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2023-01-30 18:20:50 +01:00 |
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