Commit graph

1462 commits

Author SHA1 Message Date
smallmodel
6c65bba279
Fixed MSG_WritePackedAnimTime not writing the animation time sometimes 2023-08-20 02:33:08 +02:00
smallmodel
8ae15be0de
Create AnimationEvent with predefined args 2023-08-20 02:32:10 +02:00
smallmodel
11fb5ee2af
Fixed removebot never working 2023-08-20 02:23:49 +02:00
smallmodel
b68992e55e
Added numArgs parameter 2023-08-20 02:23:41 +02:00
smallmodel
007a7681eb
G_ClientDisconnect should print differently on mohaas/mohaab 2023-08-20 02:23:29 +02:00
smallmodel
7d4cdac52c
Use WaitTillAllowed for waitTillTimeout, waitTillAny and WaitTillAnyTimeout 2023-08-20 01:46:38 +02:00
smallmodel
916f38e1b2
"roundstart" misspell 2023-08-20 01:43:59 +02:00
smallmodel
39ae88a2ab
Remove "roundstart" waittill after the round has started 2023-08-20 01:43:37 +02:00
DJs3000
24f82e8e36
Add new arch (#61)
* Update q_platform.h

add e2k arch

* Update TargetArch.cmake

add e2k arch
2023-08-19 21:59:26 +00:00
smallmodel
247d09a09d
Fixed strip on windows 2023-08-19 23:29:23 +02:00
smallmodel
030b291af1
Fixed library locations 2023-08-19 23:29:19 +02:00
smallmodel
9d0a5faed3
Fixed errors 2023-08-19 23:23:36 +02:00
smallmodel
261b15851f
Fixed string() when no SDL 2023-08-19 23:10:48 +02:00
smallmodel
2929bd82a5
Removed func_expr as it's not used 2023-08-19 23:08:00 +02:00
smallmodel
4939927975
Fixed length decrease with an higher value 2023-08-19 23:07:47 +02:00
smallmodel
f9ef6733b9
Fixed errors on CMake 3.5 2023-08-19 23:07:12 +02:00
smallmodel
de08fe7ca3
Fixed linux compile error 2023-08-19 21:21:41 +02:00
smallmodel
482536ff1c
Added g_bot.h file 2023-08-19 21:21:32 +02:00
smallmodel
3089cc8bc3
Avoid assigning the token to an str 2023-08-19 21:17:52 +02:00
smallmodel
a307450e17
Made sourceLine argument optional to avoid string allocation 2023-08-19 21:12:03 +02:00
smallmodel
50cfc7e5ad
Added STRING_VIEWMODELANIM_DONE 2023-08-19 21:06:25 +02:00
smallmodel
5b82cc4f11
Made Event::ErrorInternal const
Fixed ProcessEvent() not handling exceptions
2023-08-19 21:00:04 +02:00
smallmodel
a83a76da95
Create an event with the argument count 2023-08-19 20:49:39 +02:00
smallmodel
2e4759ab1f
Using m_RunLabel instead of trying to get the game script everytime 2023-08-19 20:49:20 +02:00
smallmodel
af056d7646
Create an event with pcmd->num_args 2023-08-19 20:49:03 +02:00
smallmodel
46e57f0a1f
Added maxDataSize so the event can be preallocated 2023-08-19 20:48:46 +02:00
smallmodel
fe5473bc85
Added Set and SetScript with const_str
Fixed try/catch
2023-08-19 20:48:03 +02:00
smallmodel
1a03288144
SetFastData: Move the ScriptVariable instead of copying it 2023-08-19 20:47:36 +02:00
smallmodel
0c2326480b
Avoid reallocation if the assigned ScriptVariable is the same as the other ScriptVariable 2023-08-19 20:47:14 +02:00
smallmodel
24f3b3bc93
Added anyValue union field 2023-08-19 20:46:42 +02:00
smallmodel
459aa89ca2
Check if sourceLength is -1 instead 2023-08-19 20:46:24 +02:00
smallmodel
ec8eaacc69
Fixed "vstr" in the nextmap argument 2023-08-19 19:49:28 +02:00
smallmodel
a30f78e834
Prevent sv_maxbots + sv_maxclients from reaching MAX_CLIENTS 2023-08-19 19:35:20 +02:00
smallmodel
d22cda594f
Fixed TeamHitScoreLimit() (should use m_teamwins) 2023-08-19 19:34:57 +02:00
smallmodel
8cfa909b73
Reset bots on CleanUp
Fixed issues with WaitTill registration
2023-08-19 18:22:01 +02:00
smallmodel
86a6dd020f
Check for WaitTillAllowed instead 2023-08-19 18:21:32 +02:00
smallmodel
556133fa11
Use STRING_ROUNDSTART instead of "roundstart" 2023-08-19 18:20:26 +02:00
smallmodel
4001de1dde
Implemented WaitTillAllowed for all classes 2023-08-19 18:10:38 +02:00
smallmodel
7a57a25c58
Reworked the bot system 2023-08-19 17:58:54 +02:00
smallmodel
d95cdcc142
Moved bot functions to g_bot.cpp 2023-08-19 16:03:42 +02:00
smallmodel
d2a967e577
Don't use the explicit class name to access Entry_allocator 2023-08-19 15:48:50 +02:00
smallmodel
84adaa07e0
Removed reverse_label_list (use label_list enumeration instead) 2023-08-19 15:48:29 +02:00
smallmodel
2efeb7e972
Don't call Unregister with "delete" and "remove" in the destructor as UnregisterAll() will already do it
Don't call CancelPendingEvents() if the event system hasn't started
2023-08-19 15:39:59 +02:00
smallmodel
b9655e3f19
Fixed memory leaks: free all memory allocated by the game module 2023-08-19 15:24:37 +02:00
smallmodel
dce004ef13
Don't FreeAll() when destructing the block allocator, because it could be executed before containers destruction 2023-08-19 15:24:12 +02:00
smallmodel
b9f1530eec
G_ShutdownGame: shutdown events and deallocate game data 2023-08-19 15:23:48 +02:00
smallmodel
9b15b27f28
Removed CRT check debug flag 2023-08-19 13:36:54 +02:00
smallmodel
ff2e64a742
Fixed a tiny mistake present in all mohaa versions, with a possible overflow in client index in PF_centerprintf and PF_locationprintf 2023-08-19 13:36:12 +02:00
smallmodel
4e38b803fb
Fixed G_Random/G_CRandom 2023-08-19 13:32:32 +02:00
smallmodel
9825e1e6f2
Formatted source files 2023-08-19 03:02:30 +02:00