Commit graph

33 commits

Author SHA1 Message Date
smallmodel
a5691d7779
Allows clients to join a single-player game 2024-06-16 20:48:34 +02:00
smallmodel
46b3f4eb5e
Adds differentMap parameter for G_ClientConnect, it clears the selected DM weapon.
On each map change, the player gets asked for the primary weapon like in 2.0 and above
2024-06-16 18:14:26 +02:00
smallmodel
e970e29953
Use a constant expression for clarity 2024-03-05 22:59:12 +01:00
smallmodel
bb4b10d752
Use result from Cvar_InfoString_Big for CS_SYSTEMINFO 2024-02-21 20:13:24 +01:00
smallmodel
c1258f160b
Do not clear sv_fps cvar when restarting/switching map 2023-12-27 18:43:37 +01:00
smallmodel
65a8b03ee4
Fixed infinite loop in SV_SendConfigstring when sending multiple chunks 2023-12-27 15:13:17 +01:00
smallmodel
d351ced78b
Added comment for sv_pure 2023-11-14 17:54:53 +01:00
smallmodel
4b29c63fc9
Added ioq3 features like bans 2023-11-14 17:30:17 +01:00
smallmodel
5bec3d8471
sv_maxclients must be initialized to 1 by default 2023-10-01 23:09:26 +02:00
smallmodel
ddd127352f
Initialize svs.numSnapshotEntities in SV_ChangeMaxClients 2023-10-01 23:07:38 +02:00
smallmodel
f84794acbe
Added sv_pure support from ioq3 and mohaas/mohaab 2023-08-30 20:35:47 +02:00
smallmodel
519ccc90f7
Added sv_netoptimize_vistime 2023-08-29 20:00:27 +02:00
smallmodel
243b0fd109
Added sv_netprofile, sv_netprofileoverlay, sv_netoptimize and g_netoptimize 2023-08-29 00:03:28 +02:00
smallmodel
b53466ea0d
Fixed cheats variable being improperly configured 2023-08-28 20:44:33 +02:00
smallmodel
58321be1ce
sv_fps must have CVAR_SAVEGAME and CVAR_SERVERINFO 2023-08-21 00:08:08 +02:00
smallmodel
72715c1a85
Fixed CL_Disconnect being passed with arguments 2023-08-14 03:15:42 +02:00
smallmodel
91dc3e5884
Fixed configstring index because of denormalization 2023-08-14 02:24:48 +02:00
OM
1776ac2344 Fixed configstring not sending after post-loading 2023-07-04 23:06:02 +02:00
OM
cbe6354d2d Denormalize configstring when sending it to the client 2023-06-29 21:27:19 +02:00
OM
c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM
c1213e6027 Various fixes and additions 2023-05-28 20:19:35 +02:00
OM
dc45c33c79 ioq3 updates 2023-05-26 20:53:00 +02:00
OM
04b5fdb934 Added Spearhead/Breakthrough client support 2023-05-21 21:21:20 +02:00
L
53c1c94dac Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
L
d48f252bb0 Include tiki.h 2023-04-30 01:09:57 +02:00
L
a07a7359b6 Changed default hostname (so openmohaa can be recognized) 2023-02-07 21:23:27 +01:00
L
64520b9073 Added GameSpy initialization and shutdown 2023-02-05 01:41:45 +01:00
L
d4faf0c0e0 Fixed compilation errors on Unix 2023-02-01 00:28:40 +01:00
L
dc6229dfec Moved localization file to sys/ folder (platform-specific) 2023-01-31 01:22:43 +01:00
mohabhassan
be261c011b Fix sv.state values. 2018-07-20 16:08:19 +02:00
Ley0k
83da6f144e Fixed openmohaa console not executing anything 2017-02-19 22:00:42 +01:00
Ley0k
85b7ac3ed5 Using size_t for lengths (also remove most warnings when compiling for x64) 2017-02-19 21:14:27 +01:00
Ley0k
09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00