smallmodel
|
5cadab46ab
|
Fixed fence mask being incorrectly specified as transparent rather than opaque
|
2024-02-12 16:49:27 +01:00 |
|
smallmodel
|
1577927d99
|
Ignore collision if the brush has a trace content and the trace content wasn't specified in the trace flags
|
2024-02-12 16:48:58 +01:00 |
|
smallmodel
|
5a0aeb2f88
|
Fixed last fire time being incorrectly set in the future
|
2024-02-12 15:12:55 +01:00 |
|
smallmodel
|
7a1f7773bf
|
Use sin/cos instead of sinf/cosf (accuracy)
|
2024-02-12 15:05:33 +01:00 |
|
smallmodel
|
b0e597cf55
|
Fixed vehicle collision orientation
|
2024-02-12 15:02:55 +01:00 |
|
smallmodel
|
c40d073d7a
|
Refactored CM_CheckTerrainTriSphere
|
2024-02-12 14:17:04 +01:00 |
|
smallmodel
|
dd8b3f607a
|
Fixed terrain tri sphere collision not returning correct results with small objects
|
2024-02-12 13:36:56 +01:00 |
|
smallmodel
|
5cc599984d
|
Fixed bullet hit effect for glass
|
2024-02-12 00:29:52 +01:00 |
|
smallmodel
|
b95b8c4c20
|
Fixed water bullet effect
|
2024-02-12 00:17:30 +01:00 |
|
smallmodel
|
3e190ca4b3
|
Added MASK_SHOT_FLUID (there are so many masks)
|
2024-02-12 00:02:28 +01:00 |
|
smallmodel
|
3853d1ef39
|
Properly map the CGM message depending on the protocol version
|
2024-02-11 23:38:24 +01:00 |
|
smallmodel
|
bf700186d0
|
Fixed bounce velocity reduction
|
2024-02-11 23:31:26 +01:00 |
|
smallmodel
|
ca7cacfdcc
|
Add a debug line when bouncing if enabled (for AI)
|
2024-02-11 23:27:21 +01:00 |
|
smallmodel
|
b893f4f89f
|
Properly stop if on ground
|
2024-02-11 23:20:52 +01:00 |
|
smallmodel
|
109686aca2
|
Reduce the velocity when bouncing
|
2024-02-11 23:14:08 +01:00 |
|
smallmodel
|
6840df4eca
|
backoff value should be 1.4 for bounce and 1.6 for Gib
|
2024-02-11 23:11:11 +01:00 |
|
smallmodel
|
ed3f212bd8
|
Also check for slide with bounce movetype
|
2024-02-11 23:10:21 +01:00 |
|
smallmodel
|
e1f2a51f2b
|
Only move angles if there is an angular velocity
|
2024-02-11 23:07:32 +01:00 |
|
smallmodel
|
d3870309fb
|
Fixed MASK_MONSTERSOLID
|
2024-02-11 22:56:44 +01:00 |
|
smallmodel
|
1fa2031f11
|
When a player is inside a vehicle, use the vehicle's health for the health stat
|
2024-02-08 20:41:33 +01:00 |
|
smallmodel
|
1d765125c7
|
Fixed facets and planes being badly initialized
|
2024-02-08 20:35:11 +01:00 |
|
smallmodel
|
5aa70d91f3
|
Fixed patch subdivisions
|
2024-02-07 23:44:59 +01:00 |
|
smallmodel
|
f018c2c15a
|
Ignore shaders for surface starting with the name "material"
|
2024-02-07 23:36:04 +01:00 |
|
smallmodel
|
1b8ad12b25
|
Call RefreshMaterial() instead of ReregisterMaterial()
|
2024-02-07 23:33:12 +01:00 |
|
smallmodel
|
078aa01895
|
Reimplemented RefreshMaterial()
|
2024-02-07 23:33:02 +01:00 |
|
smallmodel
|
f0aad4bb21
|
Don't mark the driver slot as unused by default
|
2024-02-07 22:51:50 +01:00 |
|
smallmodel
|
8fe054b063
|
Fixed door open direction
|
2024-02-06 23:32:33 +01:00 |
|
smallmodel
|
ac63e6c627
|
Rotate the client when blocked, and make sure the checked's velocity doesn't reach the push move speed
|
2024-02-06 23:31:48 +01:00 |
|
smallmodel
|
434a48af7d
|
Initialize m_iNumShotsFired
|
2024-02-06 22:57:37 +01:00 |
|
smallmodel
|
c5dcf96717
|
Implemented all RB_Calc functions
|
2024-02-06 22:54:48 +01:00 |
|
smallmodel
|
84791c42bc
|
Implemented RB_CalcSunReflectionTexCoords
|
2024-02-06 22:23:26 +01:00 |
|
smallmodel
|
e032a1a627
|
Implemented all tcMod values
|
2024-02-06 22:16:20 +01:00 |
|
smallmodel
|
1f2b5dcc86
|
Added and fixed all missing tcMod parameters
|
2024-02-06 20:07:39 +01:00 |
|
smallmodel
|
8bd30ffb22
|
Added rate tmod variable
|
2024-02-06 19:59:14 +01:00 |
|
smallmodel
|
fbf67fccc3
|
Added TMOD enum values from AA 1.11
|
2024-02-06 19:55:21 +01:00 |
|
smallmodel
|
b848ee0fac
|
Added rotateStart and rotateCoef for rotate tcMod
|
2024-02-06 19:48:55 +01:00 |
|
smallmodel
|
4a39e5411f
|
Fixed patch collision in position test
|
2024-02-05 23:46:43 +01:00 |
|
smallmodel
|
336ba6181e
|
Don't allocate planes / facets if there are none
|
2024-02-05 23:25:41 +01:00 |
|
smallmodel
|
c9aedf242d
|
Fixed scoreboard sending incorrect data for spectators
|
2024-02-05 21:03:10 +01:00 |
|
smallmodel
|
500c70016f
|
Don't crossblend with new weapons
|
2024-02-05 20:13:23 +01:00 |
|
smallmodel
|
cf1dbf07c7
|
Corrected MASK_CLICK tracemask (especially for patches surface)
|
2024-02-04 20:46:05 +01:00 |
|
smallmodel
|
13ec3435b4
|
Fixed rain num shaders
|
2024-02-04 19:36:56 +01:00 |
|
smallmodel
|
fce0f7b357
|
Better rain handlijng
|
2024-02-04 19:36:34 +01:00 |
|
smallmodel
|
0fabdc8c44
|
Added current objective index
|
2024-02-04 19:25:03 +01:00 |
|
smallmodel
|
2174f2ff85
|
For "delete" and "remove", use Listener::ScriptRemove
|
2024-02-04 19:09:08 +01:00 |
|
smallmodel
|
ac40373c09
|
Use RemoveVehicleSoundEntities() to remove sound entities
|
2024-02-04 19:08:37 +01:00 |
|
smallmodel
|
d5908bd75c
|
Fixed frag grenade spelling in SP
|
2024-02-04 16:30:31 +01:00 |
|
smallmodel
|
8cf3be3526
|
If in thinks, don't delete the object immediately
|
2024-02-04 16:30:22 +01:00 |
|
smallmodel
|
0290fa3351
|
Set default animation on the attached model if the tag was not found
|
2024-02-04 16:30:02 +01:00 |
|
smallmodel
|
937f3993ec
|
Removed unusable FX in 1.11 and below
|
2024-02-04 16:10:49 +01:00 |
|