Commit graph

58 commits

Author SHA1 Message Date
smallmodel
7282426736
Improved the networking code for big-endian architectures 2024-06-09 00:02:00 +02:00
smallmodel
d3de937ee0
Added FS_CorrectCase 2024-01-10 19:45:53 +01:00
smallmodel
ea6920b711
Added CL_Key_ForceCommand 2023-12-31 15:34:45 +01:00
smallmodel
759dacd345
Added com_gamename 2023-12-30 21:36:54 +01:00
smallmodel
c4bcecf5e0
Added COM_IsMapValid 2023-12-29 21:24:23 +01:00
smallmodel
193cc9dc10
Added FS_FileTime (unimplemented) 2023-12-29 18:59:06 +01:00
smallmodel
770e832592
Added Com_strCompare and player name completion 2023-11-14 17:17:36 +01:00
smallmodel
128c8f3c06
Added Sys_DebugPrint 2023-09-17 19:31:37 +02:00
smallmodel
36aa9bd802
Don't replace Z_Malloc, Z_TagMalloc and Z_Free in debug memory mode 2023-09-07 19:48:08 +02:00
smallmodel
6d2d35e82d
Fixed compile errors on newer versions of clang 2023-09-05 19:39:57 +02:00
smallmodel
94ab4a5ac5
Moved MSG_ReadServerFrameTime and MSG_WriteServerFrameTime to qcommon/msg.cpp 2023-08-21 00:09:00 +02:00
smallmodel
2337f93df8
Added console_spam_filter 2023-08-15 19:28:38 +02:00
smallmodel
8e05347ba0
Moved CL_FinishedIntro and SV_CheckSaveGame to qcommon.h 2023-08-14 01:27:13 +02:00
smallmodel
dfd9afceba
Added Cvar_VariableFloatValue 2023-07-28 22:34:29 +02:00
smallmodel
134873cc51
Removed CL_Disconnect parameter
Added com_target_version
2023-07-21 20:32:33 +02:00
OM
17b63e56ca Set PROTOCOL_VERSION to 17 by default 2023-07-02 20:07:30 +02:00
OM
1947c30d3d Export MSG_IsProtocolVersion15 2023-07-02 18:30:52 +02:00
OM
75aeba31c6 Added com_target_game startup variable
FS_Startup now uses `fs_basegame` variable for mainta/maintt
2023-06-29 21:25:26 +02:00
OM
c83bbd6a58 Disabled pak files checking because it was causing trouble between languages 2023-06-27 21:05:38 +02:00
OM
f38645d19f Removed static variables from extern 2023-06-25 21:34:53 +02:00
OM
6134b150c1 ioq3 files backport 2023-06-25 20:26:47 +02:00
OM
02993eaa9b Backported ioq3 features 2023-06-25 19:35:41 +02:00
OM
8e04842a0b Added stuff from ioq3 2023-05-31 19:55:37 +02:00
OM
24cf12dd36 Fixed Linux compilation errors 2023-05-28 22:54:19 +02:00
OM
92a5883243 Networking fixes 2023-05-28 21:36:09 +02:00
OM
c1213e6027 Various fixes and additions 2023-05-28 20:19:35 +02:00
OM
f1f9ed744d Updates 2023-05-27 16:19:31 +02:00
OM
3d223f5a5d Updates 2023-05-27 15:36:19 +02:00
OM
f3be59f64d update 2023-05-26 23:32:27 +02:00
OM
dc45c33c79 ioq3 updates 2023-05-26 20:53:00 +02:00
OM
f013e82b98 updates 2023-05-25 19:34:01 +02:00
OM
c32c377946 ioq3 sys 2023-05-25 19:09:32 +02:00
OM
41fc217a06 ioq3 changes 2023-05-24 19:40:02 +02:00
OM
6c874641d7 Increased **MAX_RELIABLE_COMMANDS** to 512 2023-05-22 23:28:30 +02:00
OM
04b5fdb934 Added Spearhead/Breakthrough client support 2023-05-21 21:21:20 +02:00
OM
ab2a26a14e Added support for *Team Assault* and *Team Tactics* 2023-05-21 19:59:36 +02:00
OM
cf51e14cf5 Added FPS counter 2023-05-19 20:52:10 +02:00
OM
ce69ed75f7 Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
OM
4d66b35ba1 Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed 2023-05-18 01:35:58 +02:00
OM
6198c4ceee Fixed win64 compilation errors 2023-05-11 23:18:40 +02:00
L
50a2578a49 Fixed unix build compilation 2023-05-08 23:34:24 +02:00
L
c7f877c8b4 Added Quake III arena unix/win32 folders 2023-05-08 22:58:54 +02:00
L
53c1c94dac Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
L
5a87b21efc Fixed all compilation errors 2023-05-08 00:02:31 +02:00
L
7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00
L
6e0ce3f0e4 Moved a few structs to *code/cgame/tr_types.h* 2023-04-30 00:04:12 +02:00
L
b89a2636f2 Added *net_restart* 2023-02-03 00:05:31 +01:00
L
d4faf0c0e0 Fixed compilation errors on Unix 2023-02-01 00:28:40 +01:00
L
dc36511b5a Updated platform files to ioq3 codebase 2023-01-31 00:54:21 +01:00
L
8843210e74 Refactored MSG_WriteDeltaEntity / MSG_WriteDeltaPlayerstate
Added netFieldType_e enum
2023-01-30 14:32:51 +01:00