ysdragon
1e2a331518
Add reason field to serverBan structure with defined maximum length
2025-03-12 07:30:22 +02:00
smallmodel
158ff62aaa
Fix small typo
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2025-03-12 00:02:44 +01:00
smallmodel
79af8a46d1
Increase update thread sleep time
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This prevents wasting time in scheduling the thread
2025-03-11 23:57:40 +01:00
smallmodel
e0b7d4cc60
Display a message box to the client when a new update is available
2025-03-11 23:37:51 +01:00
smallmodel
4fe11b5ea9
Always return false for CheckNewVersion() if libcurl is not used
2025-03-11 23:37:34 +01:00
smallmodel
0b590ab147
Add a way to create a message box
2025-03-11 23:32:22 +01:00
smallmodel
7a20bb4deb
Add a new method that return version numbers
2025-03-11 23:32:18 +01:00
smallmodel
c87c242098
Add a getter for m_font
2025-03-11 23:31:16 +01:00
smallmodel
5b9efaa2a0
Remove cpp-httplib
Build branch / build-all (push) Failing after 23s
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2025-03-06 20:21:23 +01:00
smallmodel
58f7e6f1fe
Use cURL instead of cpp-httplib
2025-03-05 23:40:05 +01:00
smallmodel
9538dcb6e7
Print network name change
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2025-03-03 22:36:46 +01:00
smallmodel
0080f55ef8
Round to integer to avoid blurry text
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2025-03-02 14:12:54 +01:00
smallmodel
aac91e8763
Refactor and simplify Alias_ListSort
2025-03-02 13:55:44 +01:00
smallmodel
5c0adf9a28
Refactor Alias_FindRandomRange
2025-03-02 13:49:01 +01:00
smallmodel
9963a99868
Fix a stack overflow issue ( #686 )
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The length check now include the null-terminated character
2025-03-02 13:40:36 +01:00
smallmodel
515a531abf
Use the length returned by Com_sprintf
2025-03-02 13:26:47 +01:00
smallmodel
d3d16ab7b6
Use the index of the entry in the player list, rather than the client number
2025-03-02 13:24:08 +01:00
smallmodel
d08027360f
Formatting
2025-03-01 23:34:24 +01:00
smallmodel
c1c70a53be
Transition to idle after grouprooms or masterinfo requests are finished
2025-02-28 18:12:34 +01:00
smallmodel
f89bfba5dc
Replace tabs by spaces
2025-02-28 18:11:09 +01:00
smallmodel
e98c725043
Fix player having no damage alpha in mohaas and mohaab ( #678 )
2025-02-24 22:11:41 +01:00
smallmodel
08d0a378f8
Fix compilation fail when DEBUG_MEM is set ( #677 )
2025-02-24 13:38:33 +01:00
smallmodel
01381ed084
Add HTTP support and update checking
CodeQL / Analyze (push) Waiting to run
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2025-02-24 02:20:31 +01:00
smallmodel
2c72908f76
Use the correct allocator when archiving a con_set object
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The default c++ allocator was be used to allocate an array of pointers, but then when destroying the array, Z_Free was called which would throw an error
2025-02-22 23:31:20 +01:00
smallmodel
32ba71693c
Remove some unnecessary endian swap
2025-02-22 22:56:57 +01:00
smallmodel
7fff3192a6
Fix server object mistakenly casted to int
2025-02-22 22:34:19 +01:00
smallmodel
83aa818c00
Don't add the same server twice
2025-02-22 22:24:19 +01:00
smallmodel
56d61bdef3
Implement support for parsing group rooms and master info
2025-02-22 22:13:23 +01:00
smallmodel
ebd86b32bd
Improve code clarity
2025-02-22 22:12:34 +01:00
smallmodel
08c718d232
Add support for server list encryption and tell the master server to return the server list encrypted
2025-02-22 20:39:10 +01:00
smallmodel
512831dea9
Properly unregister events from the level object
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Unregister() was mistakenly being called on the DM_Manager object when it should have been called on the level object, to unregister events like axiswin, allieswin, draw
2025-02-20 20:36:19 +01:00
smallmodel
a36bbb0cda
Remove useless qr fields
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2025-02-19 20:39:56 +01:00
smallmodel
8a9e0f0b01
Update master server address
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It's now using master.openmohaa.org, which provides more flexibility for configuring the domain
2025-02-19 20:39:44 +01:00
smallmodel
076fd69131
Use the engine allocator to allocate/delete memory from the table of pointers
2025-02-19 20:11:07 +01:00
smallmodel
587f7f544e
Add REF_DLL for mem_blockalloc
2025-02-19 20:03:23 +01:00
smallmodel
178c486b83
Use NewEntry/DeleteEntry like con_set
2025-02-19 18:16:53 +01:00
smallmodel
004f88dae9
Use a better method for storing class lists
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This prevents allocating a ClassDef just to act as a root list. The classlist would never be freed (memory leak)
2025-02-18 22:39:52 +01:00
smallmodel
97fe824b80
Clear subtitles for all nodes when deleting the alias list
2025-02-18 22:35:48 +01:00
smallmodel
758176dd32
Delete the waitTillSet when destroying the class
2025-02-18 21:52:35 +01:00
smallmodel
854c1980cc
Make EventQueueNode part of LightClass
2025-02-18 21:46:34 +01:00
smallmodel
840002b63a
Save and restore bots when needed
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When the map was changing, it allocated an array of saved bots which would never be used due to the game module being freed, it caused a memory leaka
2025-02-18 21:35:23 +01:00
smallmodel
47a447dbb0
Remove all state scripts that were created
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This fixes a memory leak that also occurs in the original game
2025-02-18 21:08:44 +01:00
smallmodel
a1d47cf64a
Add placement new/placement delete
2025-02-18 20:54:24 +01:00
smallmodel
a5bb4c1874
Free up debug strings when deallocating game-data
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This fixes a memory leak, which also occurs in the original game
2025-02-18 20:43:03 +01:00
smallmodel
22b593215f
Implement stop, threadmove and moveoffset
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2025-02-15 14:39:54 +01:00
smallmodel
68181acec7
Implement Stop()
2025-02-15 14:39:39 +01:00
smallmodel
3af35fa610
Correctly parse the function name in ScriptDeprecatedAlt
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2025-02-15 00:51:19 +01:00
smallmodel
2c12d4f2de
Add a newline to ScriptDeprecatedAlt functions
2025-02-15 00:46:24 +01:00
smallmodel
bbac9c559c
Escape variable name
2025-02-14 23:54:15 +01:00
smallmodel
03eaa62902
Merge pull request #666 from ysdragon/fix-openbsd-compilation
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Fix compilation under OpenBSD
2025-02-08 23:33:58 +01:00