openmohaa/code
smallmodel 840002b63a
Save and restore bots when needed
When the map was changing, it allocated an array of saved bots which would never be used due to the game module being freed, it caused a memory leaka
2025-02-18 21:35:23 +01:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Fix bullet hole sometimes not playing 2025-01-28 20:24:14 +01:00
client Format document 2025-02-06 22:56:49 +01:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Save and restore bots when needed 2025-02-18 21:35:23 +01:00
gamespy Update gsPlatformThread.h to include pthread for OpenBSD 2025-02-08 03:49:24 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
Launcher Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Make sure to pop the loading screen on error 2024-12-08 18:47:10 +01:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Escape variable name 2025-02-14 23:54:15 +01:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Add placement new/placement delete 2025-02-18 20:54:24 +01:00
renderercommon Define USE_INTERNAL_JPEG macro for renderer when using the internal JPEG 2024-12-20 23:31:03 +01:00
renderergl1 Fix assertion when the height is identical between vert0 and vert1 2025-02-08 20:28:46 +01:00
renderergl2 Fix assertion when the height is identical between vert0 and vert1 2025-02-08 20:28:46 +01:00
script Correctly parse the function name in ScriptDeprecatedAlt 2025-02-15 00:51:19 +01:00
sdl Made the renderer modular and loadable 2024-12-06 00:15:19 +01:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Add Cvar_CheckRange exports 2025-01-27 00:13:01 +01:00
skeletor Bump the minimum CMake version to 3.12 2024-11-30 00:36:33 +01:00
sys Don't link against rt for musl and *BSD platforms 2025-02-08 04:03:24 +02:00
tiki Fix a terrible mistake in TIKI_FindTiki with uninitialized variable 2024-12-18 19:31:21 +01:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Make UColor constant 2025-01-07 00:40:11 +01:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00