smallmodel
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1b8ad12b25
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Call RefreshMaterial() instead of ReregisterMaterial()
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2024-02-07 23:33:12 +01:00 |
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smallmodel
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078aa01895
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Reimplemented RefreshMaterial()
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2024-02-07 23:33:02 +01:00 |
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smallmodel
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f0aad4bb21
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Don't mark the driver slot as unused by default
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2024-02-07 22:51:50 +01:00 |
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smallmodel
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8fe054b063
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Fixed door open direction
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2024-02-06 23:32:33 +01:00 |
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smallmodel
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ac63e6c627
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Rotate the client when blocked, and make sure the checked's velocity doesn't reach the push move speed
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2024-02-06 23:31:48 +01:00 |
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smallmodel
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434a48af7d
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Initialize m_iNumShotsFired
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2024-02-06 22:57:37 +01:00 |
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smallmodel
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c5dcf96717
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Implemented all RB_Calc functions
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2024-02-06 22:54:48 +01:00 |
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smallmodel
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84791c42bc
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Implemented RB_CalcSunReflectionTexCoords
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2024-02-06 22:23:26 +01:00 |
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smallmodel
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e032a1a627
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Implemented all tcMod values
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2024-02-06 22:16:20 +01:00 |
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smallmodel
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1f2b5dcc86
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Added and fixed all missing tcMod parameters
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2024-02-06 20:07:39 +01:00 |
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smallmodel
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8bd30ffb22
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Added rate tmod variable
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2024-02-06 19:59:14 +01:00 |
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smallmodel
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fbf67fccc3
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Added TMOD enum values from AA 1.11
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2024-02-06 19:55:21 +01:00 |
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smallmodel
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b848ee0fac
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Added rotateStart and rotateCoef for rotate tcMod
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2024-02-06 19:48:55 +01:00 |
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smallmodel
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4a39e5411f
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Fixed patch collision in position test
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2024-02-05 23:46:43 +01:00 |
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smallmodel
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336ba6181e
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Don't allocate planes / facets if there are none
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2024-02-05 23:25:41 +01:00 |
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smallmodel
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c9aedf242d
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Fixed scoreboard sending incorrect data for spectators
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2024-02-05 21:03:10 +01:00 |
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smallmodel
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500c70016f
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Don't crossblend with new weapons
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2024-02-05 20:13:23 +01:00 |
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smallmodel
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cf1dbf07c7
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Corrected MASK_CLICK tracemask (especially for patches surface)
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2024-02-04 20:46:05 +01:00 |
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smallmodel
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13ec3435b4
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Fixed rain num shaders
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2024-02-04 19:36:56 +01:00 |
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smallmodel
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fce0f7b357
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Better rain handlijng
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2024-02-04 19:36:34 +01:00 |
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smallmodel
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0fabdc8c44
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Added current objective index
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2024-02-04 19:25:03 +01:00 |
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smallmodel
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2174f2ff85
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For "delete" and "remove", use Listener::ScriptRemove
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2024-02-04 19:09:08 +01:00 |
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smallmodel
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ac40373c09
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Use RemoveVehicleSoundEntities() to remove sound entities
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2024-02-04 19:08:37 +01:00 |
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smallmodel
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d5908bd75c
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Fixed frag grenade spelling in SP
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2024-02-04 16:30:31 +01:00 |
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smallmodel
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8cf3be3526
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If in thinks, don't delete the object immediately
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2024-02-04 16:30:22 +01:00 |
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smallmodel
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0290fa3351
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Set default animation on the attached model if the tag was not found
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2024-02-04 16:30:02 +01:00 |
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smallmodel
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937f3993ec
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Removed unusable FX in 1.11 and below
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2024-02-04 16:10:49 +01:00 |
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smallmodel
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d501285057
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Play pain animation only in 2.0 and above
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2024-02-04 15:47:48 +01:00 |
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smallmodel
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0ed92943de
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Fixed commands not being executed properly on a specific type of array of listeners
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2024-02-03 23:22:06 +01:00 |
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smallmodel
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56044dd8f8
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HideMouse doesn't take parameters
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2024-02-03 23:19:55 +01:00 |
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smallmodel
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e8109076f4
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Assign shaders to surfaces that don't have a shader assigned
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2024-02-03 23:03:41 +01:00 |
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smallmodel
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0a31ab7558
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Use the correct view model animation for the kar98 mortar
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2024-02-03 21:23:59 +01:00 |
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smallmodel
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e73be7ef5c
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Smoke grenades don't exist in vanilla Allied Assault
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2024-02-03 21:19:04 +01:00 |
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smallmodel
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aa209e0aaf
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Fixed plane distance not being copied correctly with terrain square mode 5 or 6
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2024-02-03 21:09:26 +01:00 |
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smallmodel
|
570dddddd8
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Formatted cm_terrain source files
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2024-02-03 21:07:49 +01:00 |
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smallmodel
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534176423e
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Fixed trace error with Vehicle Hit(MV2)
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2024-02-02 23:05:55 +01:00 |
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smallmodel
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ca2c2fb8fe
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Use floating-point operation in CalculateBoxPoints()
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2024-02-02 23:05:18 +01:00 |
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smallmodel
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4388b7b187
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AI_ThinkActive() must be used if the owner is an Actor
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2024-02-02 19:26:11 +01:00 |
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smallmodel
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368f94ce3b
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Fixed spline improperly returning the number of points when appending
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2024-02-02 19:23:09 +01:00 |
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DraGoN
|
92f7c3633f
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Fixed compilation using Clang 16+
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2024-01-30 22:54:13 +00:00 |
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smallmodel
|
bf27caa61e
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Fixed vehicle lacking gravity
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2024-01-29 22:55:48 +01:00 |
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smallmodel
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808916029e
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Formatted scriptthread source file
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2024-01-29 00:03:51 +01:00 |
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smallmodel
|
5f3ee10bc0
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Fixed Linux compilation error because of stupid CL accepting anything
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2024-01-29 00:01:39 +01:00 |
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smallmodel
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45f50cfe25
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Fixed array variable being case-sensitive
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2024-01-28 23:53:02 +01:00 |
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smallmodel
|
42c0605abf
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Fixed game message printing possible random characters if the string is empty
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2024-01-28 23:33:59 +01:00 |
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smallmodel
|
f83839e01b
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Fixed crash with WhatIs command if the entity doesn't have a model
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2024-01-28 23:32:43 +01:00 |
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smallmodel
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24dbc1ce4e
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Use C vectors
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2024-01-28 23:29:56 +01:00 |
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smallmodel
|
d8505eff2b
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Fixed label parameters being incorrectly case-sensitive
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2024-01-28 23:17:00 +01:00 |
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smallmodel
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bca71ade85
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Added automatic addition of idle animation when there is none (from 2.30 code)
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2024-01-28 23:16:47 +01:00 |
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smallmodel
|
7518d7b418
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Reworked FS_CanonicalFilename
|
2024-01-28 20:41:17 +01:00 |
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