Commit graph

2541 commits

Author SHA1 Message Date
smallmodel
1b8ad12b25
Call RefreshMaterial() instead of ReregisterMaterial() 2024-02-07 23:33:12 +01:00
smallmodel
078aa01895
Reimplemented RefreshMaterial() 2024-02-07 23:33:02 +01:00
smallmodel
f0aad4bb21
Don't mark the driver slot as unused by default 2024-02-07 22:51:50 +01:00
smallmodel
8fe054b063
Fixed door open direction 2024-02-06 23:32:33 +01:00
smallmodel
ac63e6c627
Rotate the client when blocked, and make sure the checked's velocity doesn't reach the push move speed 2024-02-06 23:31:48 +01:00
smallmodel
434a48af7d
Initialize m_iNumShotsFired 2024-02-06 22:57:37 +01:00
smallmodel
c5dcf96717
Implemented all RB_Calc functions 2024-02-06 22:54:48 +01:00
smallmodel
84791c42bc
Implemented RB_CalcSunReflectionTexCoords 2024-02-06 22:23:26 +01:00
smallmodel
e032a1a627
Implemented all tcMod values 2024-02-06 22:16:20 +01:00
smallmodel
1f2b5dcc86
Added and fixed all missing tcMod parameters 2024-02-06 20:07:39 +01:00
smallmodel
8bd30ffb22
Added rate tmod variable 2024-02-06 19:59:14 +01:00
smallmodel
fbf67fccc3
Added TMOD enum values from AA 1.11 2024-02-06 19:55:21 +01:00
smallmodel
b848ee0fac
Added rotateStart and rotateCoef for rotate tcMod 2024-02-06 19:48:55 +01:00
smallmodel
4a39e5411f
Fixed patch collision in position test 2024-02-05 23:46:43 +01:00
smallmodel
336ba6181e
Don't allocate planes / facets if there are none 2024-02-05 23:25:41 +01:00
smallmodel
c9aedf242d
Fixed scoreboard sending incorrect data for spectators 2024-02-05 21:03:10 +01:00
smallmodel
500c70016f
Don't crossblend with new weapons 2024-02-05 20:13:23 +01:00
smallmodel
cf1dbf07c7
Corrected MASK_CLICK tracemask (especially for patches surface) 2024-02-04 20:46:05 +01:00
smallmodel
13ec3435b4
Fixed rain num shaders 2024-02-04 19:36:56 +01:00
smallmodel
fce0f7b357
Better rain handlijng 2024-02-04 19:36:34 +01:00
smallmodel
0fabdc8c44
Added current objective index 2024-02-04 19:25:03 +01:00
smallmodel
2174f2ff85
For "delete" and "remove", use Listener::ScriptRemove 2024-02-04 19:09:08 +01:00
smallmodel
ac40373c09
Use RemoveVehicleSoundEntities() to remove sound entities 2024-02-04 19:08:37 +01:00
smallmodel
d5908bd75c
Fixed frag grenade spelling in SP 2024-02-04 16:30:31 +01:00
smallmodel
8cf3be3526
If in thinks, don't delete the object immediately 2024-02-04 16:30:22 +01:00
smallmodel
0290fa3351
Set default animation on the attached model if the tag was not found 2024-02-04 16:30:02 +01:00
smallmodel
937f3993ec
Removed unusable FX in 1.11 and below 2024-02-04 16:10:49 +01:00
smallmodel
d501285057
Play pain animation only in 2.0 and above 2024-02-04 15:47:48 +01:00
smallmodel
0ed92943de
Fixed commands not being executed properly on a specific type of array of listeners 2024-02-03 23:22:06 +01:00
smallmodel
56044dd8f8
HideMouse doesn't take parameters 2024-02-03 23:19:55 +01:00
smallmodel
e8109076f4
Assign shaders to surfaces that don't have a shader assigned 2024-02-03 23:03:41 +01:00
smallmodel
0a31ab7558
Use the correct view model animation for the kar98 mortar 2024-02-03 21:23:59 +01:00
smallmodel
e73be7ef5c
Smoke grenades don't exist in vanilla Allied Assault 2024-02-03 21:19:04 +01:00
smallmodel
aa209e0aaf
Fixed plane distance not being copied correctly with terrain square mode 5 or 6 2024-02-03 21:09:26 +01:00
smallmodel
570dddddd8
Formatted cm_terrain source files 2024-02-03 21:07:49 +01:00
smallmodel
534176423e
Fixed trace error with Vehicle Hit(MV2) 2024-02-02 23:05:55 +01:00
smallmodel
ca2c2fb8fe
Use floating-point operation in CalculateBoxPoints() 2024-02-02 23:05:18 +01:00
smallmodel
4388b7b187
AI_ThinkActive() must be used if the owner is an Actor 2024-02-02 19:26:11 +01:00
smallmodel
368f94ce3b
Fixed spline improperly returning the number of points when appending 2024-02-02 19:23:09 +01:00
DraGoN
92f7c3633f
Fixed compilation using Clang 16+ 2024-01-30 22:54:13 +00:00
smallmodel
bf27caa61e
Fixed vehicle lacking gravity 2024-01-29 22:55:48 +01:00
smallmodel
808916029e
Formatted scriptthread source file 2024-01-29 00:03:51 +01:00
smallmodel
5f3ee10bc0
Fixed Linux compilation error because of stupid CL accepting anything 2024-01-29 00:01:39 +01:00
smallmodel
45f50cfe25
Fixed array variable being case-sensitive 2024-01-28 23:53:02 +01:00
smallmodel
42c0605abf
Fixed game message printing possible random characters if the string is empty 2024-01-28 23:33:59 +01:00
smallmodel
f83839e01b
Fixed crash with WhatIs command if the entity doesn't have a model 2024-01-28 23:32:43 +01:00
smallmodel
24dbc1ce4e
Use C vectors 2024-01-28 23:29:56 +01:00
smallmodel
d8505eff2b
Fixed label parameters being incorrectly case-sensitive 2024-01-28 23:17:00 +01:00
smallmodel
bca71ade85
Added automatic addition of idle animation when there is none (from 2.30 code) 2024-01-28 23:16:47 +01:00
smallmodel
7518d7b418
Reworked FS_CanonicalFilename 2024-01-28 20:41:17 +01:00