smallmodel
|
d4dfde3340
|
Trigger must not be effective when being damaged if it does not take damage
This fixes issue with vehicles damaging triggers by touching them (like the ClickItemTrigger on m5l3 with tanks)
|
2024-04-30 20:26:08 +02:00 |
|
smallmodel
|
d6870ecbee
|
Added trigger_sideduse from 2.30
|
2024-04-10 21:44:03 +02:00 |
|
smallmodel
|
e930b5481a
|
Mark the trigger as dead after kill
|
2024-03-02 15:27:35 +01:00 |
|
smallmodel
|
57870103a6
|
Fixed TriggerVehicle not responding to VehicleCollisionEntity
|
2024-02-25 18:54:42 +01:00 |
|
smallmodel
|
0b4fd4c17e
|
Fixed isabandoned returning 1 if the player has a landmine
|
2023-12-28 18:53:32 +01:00 |
|
smallmodel
|
66c4499b2e
|
Fixed ScriptThreadLabel::Execute with other/owner param
|
2023-12-28 18:30:15 +01:00 |
|
smallmodel
|
9fce2575ab
|
Commented out the code that makes triggers only respond to killed/activate messages
|
2023-12-28 18:21:58 +01:00 |
|
smallmodel
|
0ee1307e75
|
Fixed missing m_Thread archive
|
2023-11-28 20:26:40 +01:00 |
|
smallmodel
|
0662359776
|
Implemented DamageEvent() / EventGetActivator()
For example, the script in the training map waittill damage on the crate's trigger for bullets, DamageEvent() will unregister the damage event
|
2023-11-13 22:20:16 +01:00 |
|
smallmodel
|
34d4225ea0
|
Trigger must have CONTENTS_CLAYPIDGEON content mask set if it has DAMAGE spawnflag set when setting the model
|
2023-11-13 01:20:19 +01:00 |
|
smallmodel
|
753589d840
|
Made TriggerSave only trigger once
|
2023-11-05 20:37:37 +01:00 |
|
smallmodel
|
56a8c8d48d
|
Set parm.owner, prevent to trigger non-use trigger with EV_USE, set projectile owner
|
2023-11-01 20:10:57 +01:00 |
|
smallmodel
|
d757fa6306
|
Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h
|
2023-10-08 00:08:47 +02:00 |
|
smallmodel
|
c5a46be23e
|
Optimized calls to Event() (avoid allocating a new Event when it can be reused)
|
2023-09-07 18:22:07 +02:00 |
|
smallmodel
|
4435984b81
|
Renamed label to m_Thread
|
2023-08-17 19:29:03 +02:00 |
|
smallmodel
|
2749ab92b2
|
trigger_hurt inherits from Trigger and not TriggerUse
|
2023-08-17 18:23:53 +02:00 |
|
smallmodel
|
c4ba60afbd
|
Added TRANS_BSP to G_BeginIntermission
|
2023-08-15 01:38:55 +02:00 |
|
smallmodel
|
c4738966fe
|
Using g_utils.cpp from fakk
|
2023-08-15 01:27:35 +02:00 |
|
smallmodel
|
95510279ed
|
Fixed trigger having no contents when a model is set
|
2023-08-14 00:21:44 +02:00 |
|
smallmodel
|
bb5cf24d5f
|
Fixed "isabandoned" mispelling
|
2023-08-13 03:34:28 +02:00 |
|
smallmodel
|
aa58bcf948
|
Using const_str for trigger
|
2023-08-09 00:54:06 +02:00 |
|
smallmodel
|
fa5b030522
|
Cleaned up trigger source file
|
2023-08-09 00:42:09 +02:00 |
|
smallmodel
|
3e44049abf
|
Removed unused trigger features
|
2023-08-08 23:51:46 +02:00 |
|
smallmodel
|
94c501e71b
|
Formatted document
|
2023-08-08 23:46:45 +02:00 |
|
smallmodel
|
484b2a8900
|
Implemented TriggerAll
|
2023-08-08 23:35:01 +02:00 |
|
smallmodel
|
e8ff4fb9a7
|
Fixed wrong TRIGGER_DAMAGE value
|
2023-08-08 23:06:28 +02:00 |
|
smallmodel
|
367d6ff6fc
|
Added and implemented TriggerNoDamage, TriggerEntity and TriggerLandmine
|
2023-08-02 21:00:16 +02:00 |
|
smallmodel
|
5333c7ff4a
|
Removed empty line before opening braces
|
2023-07-05 20:52:55 +02:00 |
|
OM
|
e4fa0fff3a
|
Renamed **game** to **fgame**
|
2023-06-15 23:44:02 +02:00 |
|