smallmodel
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8e05347ba0
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Moved CL_FinishedIntro and SV_CheckSaveGame to qcommon.h
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2023-08-14 01:27:13 +02:00 |
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smallmodel
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dfd9afceba
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Added Cvar_VariableFloatValue
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2023-07-28 22:34:29 +02:00 |
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smallmodel
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134873cc51
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Removed CL_Disconnect parameter
Added com_target_version
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2023-07-21 20:32:33 +02:00 |
|
OM
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17b63e56ca
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Set PROTOCOL_VERSION to 17 by default
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2023-07-02 20:07:30 +02:00 |
|
OM
|
1947c30d3d
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Export MSG_IsProtocolVersion15
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2023-07-02 18:30:52 +02:00 |
|
OM
|
75aeba31c6
|
Added com_target_game startup variable
FS_Startup now uses `fs_basegame` variable for mainta/maintt
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2023-06-29 21:25:26 +02:00 |
|
OM
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c83bbd6a58
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Disabled pak files checking because it was causing trouble between languages
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2023-06-27 21:05:38 +02:00 |
|
OM
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f38645d19f
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Removed static variables from extern
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2023-06-25 21:34:53 +02:00 |
|
OM
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6134b150c1
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ioq3 files backport
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2023-06-25 20:26:47 +02:00 |
|
OM
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02993eaa9b
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Backported ioq3 features
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2023-06-25 19:35:41 +02:00 |
|
OM
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8e04842a0b
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Added stuff from ioq3
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2023-05-31 19:55:37 +02:00 |
|
OM
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24cf12dd36
|
Fixed Linux compilation errors
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2023-05-28 22:54:19 +02:00 |
|
OM
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92a5883243
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Networking fixes
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2023-05-28 21:36:09 +02:00 |
|
OM
|
c1213e6027
|
Various fixes and additions
|
2023-05-28 20:19:35 +02:00 |
|
OM
|
f1f9ed744d
|
Updates
|
2023-05-27 16:19:31 +02:00 |
|
OM
|
3d223f5a5d
|
Updates
|
2023-05-27 15:36:19 +02:00 |
|
OM
|
f3be59f64d
|
update
|
2023-05-26 23:32:27 +02:00 |
|
OM
|
dc45c33c79
|
ioq3 updates
|
2023-05-26 20:53:00 +02:00 |
|
OM
|
f013e82b98
|
updates
|
2023-05-25 19:34:01 +02:00 |
|
OM
|
c32c377946
|
ioq3 sys
|
2023-05-25 19:09:32 +02:00 |
|
OM
|
41fc217a06
|
ioq3 changes
|
2023-05-24 19:40:02 +02:00 |
|
OM
|
6c874641d7
|
Increased **MAX_RELIABLE_COMMANDS** to 512
|
2023-05-22 23:28:30 +02:00 |
|
OM
|
04b5fdb934
|
Added Spearhead/Breakthrough client support
|
2023-05-21 21:21:20 +02:00 |
|
OM
|
ab2a26a14e
|
Added support for *Team Assault* and *Team Tactics*
|
2023-05-21 19:59:36 +02:00 |
|
OM
|
cf51e14cf5
|
Added FPS counter
|
2023-05-19 20:52:10 +02:00 |
|
OM
|
ce69ed75f7
|
Reverted to Quake 3 sound system
|
2023-05-18 19:47:37 +02:00 |
|
OM
|
4d66b35ba1
|
Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed
|
2023-05-18 01:35:58 +02:00 |
|
OM
|
6198c4ceee
|
Fixed win64 compilation errors
|
2023-05-11 23:18:40 +02:00 |
|
L
|
50a2578a49
|
Fixed unix build compilation
|
2023-05-08 23:34:24 +02:00 |
|
L
|
c7f877c8b4
|
Added Quake III arena unix/win32 folders
|
2023-05-08 22:58:54 +02:00 |
|
L
|
53c1c94dac
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
|
L
|
5a87b21efc
|
Fixed all compilation errors
|
2023-05-08 00:02:31 +02:00 |
|
L
|
7030c23994
|
Fixed compilation issues
|
2023-05-07 20:38:08 +02:00 |
|
L
|
6e0ce3f0e4
|
Moved a few structs to *code/cgame/tr_types.h*
|
2023-04-30 00:04:12 +02:00 |
|
L
|
b89a2636f2
|
Added *net_restart*
|
2023-02-03 00:05:31 +01:00 |
|
L
|
d4faf0c0e0
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
|
L
|
dc36511b5a
|
Updated platform files to ioq3 codebase
|
2023-01-31 00:54:21 +01:00 |
|
L
|
8843210e74
|
Refactored MSG_WriteDeltaEntity / MSG_WriteDeltaPlayerstate
Added netFieldType_e enum
|
2023-01-30 14:32:51 +01:00 |
|
L
|
c0dc08740f
|
Added >= 2.0 stuff in msg code
|
2023-01-30 03:00:39 +01:00 |
|
L
|
95a244fde0
|
Fixed compiler warnings by removing tiki.h inclusion from qcommon.h
|
2023-01-30 00:23:47 +01:00 |
|
mohabhassan
|
6528ba4dac
|
Reversing Actor Final Part
|
2018-09-05 16:55:10 +02:00 |
|
Ludovic
|
412975399b
|
Added VehicleWheelsX4, VehicleWheelsX2, VehicleTank and VehicleHalfTrack
|
2018-08-21 01:25:44 +02:00 |
|
Ley0k
|
85b7ac3ed5
|
Using size_t for lengths (also remove most warnings when compiling for x64)
|
2017-02-19 21:14:27 +01:00 |
|
Ley0k
|
3436b47544
|
Lot of changes
|
2016-08-13 18:32:13 +02:00 |
|
Ley0k
|
f88e2ccac5
|
Added FS_ReplaceSeparators
|
2016-04-13 00:57:15 +02:00 |
|
Ley0k
|
09bed43f97
|
Hard reset
|
2016-03-27 11:49:47 +02:00 |
|