Commit graph

57 commits

Author SHA1 Message Date
smallmodel
8d6b3d0bd8
Added cg_archive and cg_radar (unimplemented) 2023-08-13 23:20:00 +02:00
smallmodel
68bf89c522
Fixed entity axis index crash (was using i instead of j) 2023-07-29 21:26:28 +02:00
smallmodel
6082e0abe1
Workaround to fix crash on mohaa fx 2023-07-23 13:46:32 +02:00
smallmodel
74f230077d
Fixed ClientGameCommandManager::BeginTagSpawnLinked incorrectly working
Implemented ClientGameCommandManager::IsBlockCommand
Support for T_WAVE in ClientGameCommandManager::UpdateEmitter
2023-07-22 21:34:18 +02:00
smallmodel
403e98fba6
Implemented ClientGameCommandManager::BeginTagSpawnLinked 2023-07-22 17:45:27 +02:00
smallmodel
3e657679a0
Replaced calls to SpawnTempModel by calls to SpawnEffect call
Set m_spawnthing to m_localemitter if the current SFX is null
2023-07-22 17:35:06 +02:00
smallmodel
6c46c5d5c0
Fixed life_random not working 2023-07-22 15:49:44 +02:00
smallmodel
930784bdf3
Don't initialize the spawnthing if there is a current SFX 2023-07-22 15:33:31 +02:00
smallmodel
e97250875c
Added relative angles from mohta
Calling SpawnEffect instead of SpawnTempModel
2023-07-22 15:21:57 +02:00
smallmodel
a2e7a4b4a6
CG_ImpactMark parameters modification 2023-07-10 21:09:56 +02:00
smallmodel
f930d39a42
Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
425406bf94 Safe NULL m_spawnthing check 2023-06-11 12:41:34 +02:00
OM
3f34b73458 Moved temp models code from **cg_commands.cpp** to **cg_tempmodels.cpp** 2023-05-30 22:03:34 +02:00
OM
80e22921a7 Fixed **settiki** event name 2023-05-29 22:07:23 +02:00
OM
471393c389 Emitters fixes
Implemented "spin" from Spearhead and Breakthrough
2023-05-29 19:03:24 +02:00
OM
143d14a582 Fixed **bLoadForMap** not working as intended 2023-05-29 15:24:43 +02:00
OM
bea0f126fc Added **always** and **forcesubtitle** 2023-05-28 20:59:42 +02:00
OM
3933e63044 Fixed crash in LoopSound when tiki's alias list is NULL 2023-05-21 19:57:45 +02:00
OM
76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM
351f601986 Implemented *bLoadForMap* and fixed subtitle/maps parsing with *alias / aliascache* 2023-05-20 20:40:44 +02:00
OM
df4f6f9515 Fixed crash due to null m_spawnthing 2023-05-20 14:38:54 +02:00
OM
2e11cd4ea2 *CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading 2023-05-19 21:34:59 +02:00
OM
4f588d939d Prevent spawning a tempmodel that has the world as a tempmodel 2023-05-18 18:45:25 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
5b89e25e9b Fixed null spawnthing crash 2023-05-09 21:21:16 +02:00
L
7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00
L
d805881721 Added more beams features 2023-05-07 17:45:07 +02:00
L
1a44bd8fec Added cg_vehicle.cpp and moved stub treads code 2023-05-07 16:50:32 +02:00
L
f2714340e7 Various FX fixes like color and spawning 2023-05-07 15:32:10 +02:00
L
422d16e8eb Crash fixes 2023-05-07 14:45:23 +02:00
L
7cea7392a4 Implemented all commands 2023-05-06 23:37:05 +02:00
L
ecd2c0a742 Implemented more basic methods 2023-05-06 21:12:13 +02:00
L
9fadfb3577 Added more T2 flags
Implemented few basic methods
2023-05-06 20:54:14 +02:00
L
03d72d4240 Fixed viewkick 2023-05-06 17:50:41 +02:00
L
3e6afaf509 Implemented DeleteEmitters, LandingSound, BodyFallSound, GetTagPositionAndOrientation, CG_ProcessInitCommands, and CG_ProcessCacheInitCommands 2023-05-06 17:27:25 +02:00
L
b327ff5159 Added EffectsEventQueueNode
Implemented ProcessPendingEventsForEntity, PostEventForEntity, Footstep, and SelectProcessEvent
2023-05-06 17:02:40 +02:00
L
b6dfd7db06 Implemented viewkick 2023-05-06 16:15:28 +02:00
L
8bc6499944 Added events 2023-05-05 23:43:27 +02:00
L
c649d27f75 Added stubs and unimplemented methods/functions 2023-05-05 22:58:34 +02:00
L
d459191f01 Implemented SetCurrentSFX and ClearCurrentSFX 2023-05-05 21:11:48 +02:00
L
f84b61a94d Fixed temp model crashes 2023-05-04 21:07:33 +02:00
L
ead4cfc94e Implemented ClientGameCommandManager::PlaySound 2023-05-04 20:51:24 +02:00
L
f505142244 Fixed vec3_t *origin parameter for PlaySound 2023-05-04 20:30:02 +02:00
L
bfb6416cfa ClientGameCommandManager::PlaySound: fixed crash when alias_list is NULL 2023-05-02 20:13:48 +02:00
L
28190c6649 CG_ProcessEntityCommands return boolean
CG_ClientCommands stub
2023-05-02 20:03:15 +02:00
L
388d3bef62 Unused CG_Footstep 2023-05-01 19:22:05 +02:00
L
434aba95eb Added parentEntityNumber to R_AddRefEntityToScene 2023-05-01 17:28:14 +02:00
L
ca79cf659b Added more cvars and initialization 2023-05-01 17:06:15 +02:00
L
8f4258716f Added VSS sources related methods 2023-05-01 15:49:45 +02:00